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use actor_system::*;
use async_trait::async_trait;
use flume::*;

mod actor_system;

pub mod prelude {
    pub use crate::actor_system::ActorSystem;
    pub use crate::{
        Actor, ActorBehavior, ActorBehaviorAsync, ActorExt, ActorHooks, ActorHooksAsync, Addr,
        Address, Chan, Channel, Context, HasLength, MappedChannel,
    };

    #[cfg(feature = "macros")]
    pub use tractor_macros::*;
}

pub trait Actor: Sized + Send + 'static {
    type Msg: Send;
}

pub trait ActorBehavior: Actor {
    fn handle(&mut self, msg: Self::Msg, ctx: &Context<Self>);
}

pub trait ActorHooks: Actor {
    fn started(&mut self, _ctx: &Context<Self>) {}

    fn stopped(&mut self) {}
}

#[async_trait]
pub trait ActorHooksAsync: Actor {
    async fn started(&mut self, _ctx: &Context<Self>) {}

    async fn stopped(&mut self) {}
}

#[async_trait]
pub trait ActorBehaviorAsync: Actor {
    async fn handle(&mut self, msg: Self::Msg, ctx: &Context<Self>);
}

/// Default implementation for `ActorBehaviorAsync` given `ActorBehavior`
#[async_trait]
impl<T: ActorBehavior> ActorBehaviorAsync for T {
    async fn handle(&mut self, msg: <Self as Actor>::Msg, ctx: &Context<Self>) {
        <Self as ActorBehavior>::handle(self, msg, ctx);
    }
}

/// Default implementation for `ActorHooksAsync` given `ActorHooks`
#[async_trait]
impl<T: ActorHooks> ActorHooksAsync for T {
    async fn started(&mut self, ctx: &Context<Self>) {
        <Self as ActorHooks>::started(self, ctx);
    }

    async fn stopped(&mut self) {
        <Self as ActorHooks>::stopped(self);
    }
}

pub trait ActorExt: Actor + ActorBehaviorAsync + ActorHooksAsync {
    /// Starts the actor.
    fn start(self) -> Addr<Self> {
        let (sender, receiver) = unbounded::<ActorMessage<Self::Msg>>();
        let mailbox = Mailbox {
            receiver,
            consumed: false,
        };
        let addr = Addr(Chan(sender));
        let context = Context {
            myself: addr.clone(),
        };

        ActorSystem::spawn_actor(actor_loop(self, context, mailbox));

        addr
    }
}

impl<T: Actor + ActorBehaviorAsync + ActorHooksAsync> ActorExt for T {}

pub trait HasLength {
    fn len(&self) -> usize;
}

pub trait Channel<T: Sized>: HasLength + Send {
    fn send(&self, msg: T);
}

pub struct MappedChannel<FROM, TO, CHAN, MAP>
where
    FROM: Send,
    TO: Send,
    CHAN: Channel<FROM>,
    MAP: Fn(TO) -> FROM + Send,
{
    channel: CHAN,
    map: MAP,
    _from: std::marker::PhantomData<FROM>,
    _to: std::marker::PhantomData<TO>,
}

impl<FROM, TO, CHAN, MAP> MappedChannel<FROM, TO, CHAN, MAP>
where
    FROM: Send,
    TO: Send,
    CHAN: Channel<FROM>,
    MAP: Fn(TO) -> FROM + Send,
{
    pub fn from(channel: CHAN, map: MAP) -> Self {
        Self {
            channel,
            map,
            _from: std::marker::PhantomData,
            _to: std::marker::PhantomData,
        }
    }
}

impl<FROM, TO, CHAN, MAP> HasLength for MappedChannel<FROM, TO, CHAN, MAP>
where
    FROM: Send,
    TO: Send,
    CHAN: Channel<FROM>,
    MAP: Fn(TO) -> FROM + Send,
{
    fn len(&self) -> usize {
        self.channel.len()
    }
}

impl<FROM, TO, CHAN, MAP> Channel<TO> for MappedChannel<FROM, TO, CHAN, MAP>
where
    FROM: Send,
    TO: Send,
    CHAN: Channel<FROM>,
    MAP: Fn(TO) -> FROM + Send,
{
    fn send(&self, msg: TO) {
        self.channel.send((self.map)(msg));
    }
}

pub trait Address<T: Actor>: HasLength {
    fn send(&self, msg: T::Msg);
}

/// Type of message that is sent to an actor's mailbox.
enum ActorMessage<T: Sized + Send> {
    Ref,
    UnRef,
    Msg(T),
}

pub struct Chan<T: Send>(Sender<ActorMessage<T>>);

impl<T: Send> Clone for Chan<T> {
    fn clone(&self) -> Self {
        let () = self.0.send(ActorMessage::Ref).unwrap();
        Self(self.0.clone())
    }
}

impl<T: Send> HasLength for Chan<T> {
    fn len(&self) -> usize {
        self.0.len()
    }
}

impl<T: Send> Channel<T> for Chan<T> {
    fn send(&self, msg: T) {
        let () = self.0.send(ActorMessage::Msg(msg)).unwrap();
    }
}

impl<T: Send> Drop for Chan<T> {
    fn drop(&mut self) {
        let () = self.0.send(ActorMessage::UnRef).unwrap();
    }
}

/// Address to send an actor a message.
pub struct Addr<T: Actor>(Chan<T::Msg>);

impl<T: Actor> Clone for Addr<T> {
    fn clone(&self) -> Self {
        Self(self.0.clone())
    }
}

impl<T: Actor> HasLength for Addr<T> {
    fn len(&self) -> usize {
        self.0.len()
    }
}

impl<T: Actor> Address<T> for Addr<T> {
    fn send(&self, msg: T::Msg) {
        self.0.send(msg);
    }
}

impl<T: Actor> Addr<T> {
    pub fn as_chan(&self) -> &Chan<T::Msg> {
        &self.0
    }

    pub fn chan(&self) -> Chan<T::Msg> {
        self.0.clone()
    }

    pub fn into_chan(self) -> Chan<T::Msg> {
        self.0
    }
}

pub struct Context<T: Actor> {
    myself: Addr<T>,
}

impl<T: Actor> Context<T> {
    pub fn myself(&self) -> &Addr<T> {
        &self.myself
    }
}

pub(crate) struct Mailbox<T: Send + Sized> {
    pub(crate) receiver: Receiver<ActorMessage<T>>,
    pub(crate) consumed: bool,
}

async fn process_messages<T>(actor: &mut T, mailbox: &mut Mailbox<T::Msg>, context: Context<T>)
where
    T: Actor + ActorBehaviorAsync,
{
    let mut ref_cnt: usize = 0;

    let mut next_msg = mailbox.receiver.recv_async().await.ok();

    loop {
        match next_msg.take() {
            Some(ActorMessage::Msg(msg)) => actor.handle(msg, &context).await,
            Some(ActorMessage::Ref) => {
                ref_cnt += 1;
            }
            Some(ActorMessage::UnRef) => {
                ref_cnt -= 1;
            }
            None => {
                if ref_cnt == 0 {
                    mailbox.consumed = true;
                    break;
                } else {
                    panic!("Mailbox was closed prematurely");
                }
            }
        }

        if ActorSystem::is_terminating() {
            break;
        }

        next_msg = if ref_cnt > 0 {
            mailbox.receiver.recv_async().await.ok()
        } else {
            // non-blocking read in case there are no further references
            mailbox.receiver.try_recv().ok()
        };
    }

    drop(context); // This should still send a last UnRef msg.
}

async fn actor_loop<T: Actor + ActorBehaviorAsync + ActorHooksAsync>(
    mut actor: T,
    context: Context<T>,
    mut mailbox: Mailbox<T::Msg>,
) -> (T, Mailbox<T::Msg>) {
    let () = actor.started(&context).await;
    let () = process_messages(&mut actor, &mut mailbox, context).await;
    let () = actor.stopped().await;
    (actor, mailbox)
}