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//! Module to handle the UDP server instances.
//!
//! There are two main types in this module:
//!
//! - [`UdpServer`](crate::servers::udp::server::UdpServer): a controller to
//! start and stop the server.
//! - [`Udp`](crate::servers::udp::server::Udp): the server launcher.
//!
//! The `UdpServer` is an state machine for a given configuration. This struct
//! represents concrete configuration and state. It allows to start and
//! stop the server but always keeping the same configuration.
//!
//! The `Udp` is the server launcher. It's responsible for launching the UDP
//! but without keeping any state.
//!
//! For the time being, the `UdpServer` is only used for testing purposes,
//! because we want to be able to start and stop the server multiple times, and
//! we want to know the bound address and the current state of the server.
//! In production, the `Udp` launcher is used directly.
use std::future::Future;
use std::io::Cursor;
use std::net::SocketAddr;
use std::sync::Arc;
use aquatic_udp_protocol::Response;
use futures::pin_mut;
use log::{debug, error, info};
use tokio::net::UdpSocket;
use tokio::task::JoinHandle;
use crate::servers::signals::shutdown_signal;
use crate::servers::udp::handlers::handle_packet;
use crate::servers::udp::MAX_PACKET_SIZE;
use crate::tracker::Tracker;
/// Error that can occur when starting or stopping the UDP server.
///
/// Some errors triggered while starting the server are:
///
/// - The server cannot bind to the given address.
/// - It cannot get the bound address.
///
/// Some errors triggered while stopping the server are:
///
/// - The [`UdpServer`](crate::servers::udp::server::UdpServer) cannot send the
/// shutdown signal to the spawned UDP service thread.
#[derive(Debug)]
pub enum Error {
/// Any kind of error starting or stopping the server.
Error(String), // todo: refactor to use thiserror and add more variants for specific errors.
}
/// A UDP server instance controller with no UDP instance running.
#[allow(clippy::module_name_repetitions)]
pub type StoppedUdpServer = UdpServer<Stopped>;
/// A UDP server instance controller with a running UDP instance.
#[allow(clippy::module_name_repetitions)]
pub type RunningUdpServer = UdpServer<Running>;
/// A UDP server instance controller.
///
/// It's responsible for:
///
/// - Keeping the initial configuration of the server.
/// - Starting and stopping the server.
/// - Keeping the state of the server: `running` or `stopped`.
///
/// It's an state machine. Configurations cannot be changed. This struct
/// represents concrete configuration and state. It allows to start and stop the
/// server but always keeping the same configuration.
///
/// > **NOTICE**: if the configurations changes after running the server it will
/// reset to the initial value after stopping the server. This struct is not
/// intended to persist configurations between runs.
#[allow(clippy::module_name_repetitions)]
pub struct UdpServer<S> {
/// The configuration of the server that will be used every time the server
/// is started.
pub cfg: torrust_tracker_configuration::UdpTracker,
/// The state of the server: `running` or `stopped`.
pub state: S,
}
/// A stopped UDP server state.
pub struct Stopped;
/// A running UDP server state.
pub struct Running {
/// The address where the server is bound.
pub bind_address: SocketAddr,
stop_job_sender: tokio::sync::oneshot::Sender<u8>,
job: JoinHandle<()>,
}
impl UdpServer<Stopped> {
/// Creates a new `UdpServer` instance in `stopped`state.
#[must_use]
pub fn new(cfg: torrust_tracker_configuration::UdpTracker) -> Self {
Self { cfg, state: Stopped {} }
}
/// It starts the server and returns a `UdpServer` controller in `running`
/// state.
///
/// # Errors
///
/// Will return `Err` if UDP can't bind to given bind address.
pub async fn start(self, tracker: Arc<Tracker>) -> Result<UdpServer<Running>, Error> {
let udp = Udp::new(&self.cfg.bind_address)
.await
.map_err(|e| Error::Error(e.to_string()))?;
let bind_address = udp.socket.local_addr().map_err(|e| Error::Error(e.to_string()))?;
let (sender, receiver) = tokio::sync::oneshot::channel::<u8>();
let job = tokio::spawn(async move {
udp.start_with_graceful_shutdown(tracker, shutdown_signal(receiver)).await;
});
let running_udp_server: UdpServer<Running> = UdpServer {
cfg: self.cfg,
state: Running {
bind_address,
stop_job_sender: sender,
job,
},
};
Ok(running_udp_server)
}
}
impl UdpServer<Running> {
/// It stops the server and returns a `UdpServer` controller in `stopped`
/// state.
///
/// # Errors
///
/// Will return `Err` if the oneshot channel to send the stop signal
/// has already been called once.
pub async fn stop(self) -> Result<UdpServer<Stopped>, Error> {
self.state.stop_job_sender.send(1).map_err(|e| Error::Error(e.to_string()))?;
let _ = self.state.job.await;
let stopped_api_server: UdpServer<Stopped> = UdpServer {
cfg: self.cfg,
state: Stopped {},
};
Ok(stopped_api_server)
}
}
/// A UDP server instance launcher.
pub struct Udp {
socket: Arc<UdpSocket>,
}
impl Udp {
/// Creates a new `Udp` instance.
///
/// # Errors
///
/// Will return `Err` unable to bind to the supplied `bind_address`.
pub async fn new(bind_address: &str) -> tokio::io::Result<Udp> {
let socket = UdpSocket::bind(bind_address).await?;
Ok(Udp {
socket: Arc::new(socket),
})
}
/// It starts the UDP server instance.
///
/// # Panics
///
/// It would panic if unable to resolve the `local_addr` from the supplied ´socket´.
pub async fn start(&self, tracker: Arc<Tracker>) {
loop {
let mut data = [0; MAX_PACKET_SIZE];
let socket = self.socket.clone();
tokio::select! {
_ = tokio::signal::ctrl_c() => {
info!("Stopping UDP server: {}..", socket.local_addr().unwrap());
break;
}
Ok((valid_bytes, remote_addr)) = socket.recv_from(&mut data) => {
let payload = data[..valid_bytes].to_vec();
info!("Received {} bytes", payload.len());
debug!("From: {}", &remote_addr);
debug!("Payload: {:?}", payload);
let response = handle_packet(remote_addr, payload, &tracker).await;
Udp::send_response(socket, remote_addr, response).await;
}
}
}
}
/// It starts the UDP server instance with graceful shutdown.
///
/// # Panics
///
/// It would panic if unable to resolve the `local_addr` from the supplied ´socket´.
async fn start_with_graceful_shutdown<F>(&self, tracker: Arc<Tracker>, shutdown_signal: F)
where
F: Future<Output = ()>,
{
// Pin the future so that it doesn't move to the first loop iteration.
pin_mut!(shutdown_signal);
loop {
let mut data = [0; MAX_PACKET_SIZE];
let socket = self.socket.clone();
tokio::select! {
_ = &mut shutdown_signal => {
info!("Stopping UDP server: {}..", self.socket.local_addr().unwrap());
break;
}
Ok((valid_bytes, remote_addr)) = socket.recv_from(&mut data) => {
let payload = data[..valid_bytes].to_vec();
info!("Received {} bytes", payload.len());
debug!("From: {}", &remote_addr);
debug!("Payload: {:?}", payload);
let response = handle_packet(remote_addr, payload, &tracker).await;
Udp::send_response(socket, remote_addr, response).await;
}
}
}
}
async fn send_response(socket: Arc<UdpSocket>, remote_addr: SocketAddr, response: Response) {
let buffer = vec![0u8; MAX_PACKET_SIZE];
let mut cursor = Cursor::new(buffer);
match response.write(&mut cursor) {
Ok(_) => {
#[allow(clippy::cast_possible_truncation)]
let position = cursor.position() as usize;
let inner = cursor.get_ref();
info!("Sending {} bytes ...", &inner[..position].len());
debug!("To: {:?}", &remote_addr);
debug!("Payload: {:?}", &inner[..position]);
Udp::send_packet(socket, &remote_addr, &inner[..position]).await;
info!("{} bytes sent", &inner[..position].len());
}
Err(_) => {
error!("could not write response to bytes.");
}
}
}
async fn send_packet(socket: Arc<UdpSocket>, remote_addr: &SocketAddr, payload: &[u8]) {
// doesn't matter if it reaches or not
drop(socket.send_to(payload, remote_addr).await);
}
}