toon_format/
lib.rs

1//! # TOON Format for Rust
2//!
3//! Token-Oriented Object Notation (TOON) is a compact, human-readable format
4//! designed for passing structured data to Large Language Models with significantly
5//! reduced token usage.
6//!
7//! This crate reserves the `toon-format` namespace for the official Rust implementation.
8//! Full implementation coming soon!
9//!
10//! ## Resources
11//!
12//! - [TOON Specification](https://github.com/johannschopplich/toon/blob/main/SPEC.md)
13//! - [Main Repository](https://github.com/johannschopplich/toon)
14//! - [Other Implementations](https://github.com/johannschopplich/toon#other-implementations)
15//!
16//! ## Example Usage (Future)
17//!
18//! ```ignore
19//! use toon_format::{encode, decode};
20//!
21//! let data = // your data structure
22//! let toon_string = encode(data);
23//! let decoded = decode(&toon_string);
24//! ```
25
26#![warn(missing_docs)]
27#![warn(rustdoc::missing_crate_level_docs)]
28
29/// Placeholder for future TOON encoding functionality.
30///
31/// This function will convert Rust data structures to TOON format.
32pub fn encode() {
33    unimplemented!("TOON encoding will be implemented soon")
34}
35
36/// Placeholder for future TOON decoding functionality.
37///
38/// This function will parse TOON format strings into Rust data structures.
39pub fn decode() {
40    unimplemented!("TOON decoding will be implemented soon")
41}
42
43#[cfg(test)]
44mod tests {
45    use super::*;
46
47    #[test]
48    #[should_panic(expected = "TOON encoding will be implemented soon")]
49    fn test_encode_placeholder() {
50        encode();
51    }
52
53    #[test]
54    #[should_panic(expected = "TOON decoding will be implemented soon")]
55    fn test_decode_placeholder() {
56        decode();
57    }
58}