Expand description
tools-2048 is a library that provides the core logic of the popular game 2048, along with a basic AI to play the game. Arbitrary board sizes are supported with the minimum being 4x4.
Example usage:
use tools_2048::{Game, GameMove, GameState, GameResult};
// create a new game with a 4x4 board
let mut game: Game<4> = Game::new().unwrap();
// make a move
game.make_move(GameMove::Left);
game.make_move(GameMove::Right);
game.make_move(GameMove::Up);
game.make_move(GameMove::Down);
// find the best move and make it
game.make_move(game.find_best_move(10_000).unwrap());
assert_eq!(game.state(), GameState::InProgress); // the game should still be in progress
assert_eq!(game.result(), GameResult::Pending); // the result shouldn't be decided yet
Modules§
Structs§
- Game
- A struct that represents the 2048 game.
Enums§
- Error
- An enum that represents the possible errors that can occur in this crate.
- Game
Move - An enum that represents the moves that can be made in the game of 2048.
- Game
Result - An enum that represents the possible results of the 2048 game.
- Game
State - An enum that represents the possible states of the 2048 game.