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//! Asynchronous green-threads.
//!
//! Resembling the familiar `tokio::task` patterns.
//! this module leverages web workers to execute tasks in parallel,
//! making it ideal for high-performance web applications.
mod pool;
use crate::glue::common::*;
use pool::WorkerPool;
use std::borrow::BorrowMut;
use std::fmt;
use std::future::{Future, IntoFuture};
use std::pin::Pin;
use std::sync::{Arc, Mutex};
use std::task::{Context, Poll};
use wasm_bindgen::prelude::*;
thread_local! {
pub(crate) static WORKER_POOL: WorkerPool = {
let worker_pool = WorkerPool::new();
wasm_bindgen_futures::spawn_local(manage_pool());
worker_pool
}
}
/// Manages the worker pool by periodically checking for
/// inactive web workers and queued tasks.
async fn manage_pool() {
loop {
WORKER_POOL.with(|worker_pool| {
worker_pool.remove_inactive_workers();
worker_pool.flush_queued_tasks();
});
let promise = js_sys::Promise::new(&mut |resolve, _reject| {
set_timeout(&resolve, 100.0);
});
let result = wasm_bindgen_futures::JsFuture::from(promise).await;
if let Err(error) = result {
console_error!("Error from `manage_pool` in `tokio-with-wasm`: {error:?}");
}
}
}
/// Spawns a new asynchronous task, returning a
/// [`JoinHandle`] for it.
///
/// The provided future will start running in the JavaScript event loop
/// when `spawn` is called, even if you don't await the returned
/// `JoinHandle`.
///
/// Spawning a task enables the task to execute concurrently to other tasks. The
/// spawned task will always execute on the current web worker(thread),
/// as that's how JavaScript's `Promise` basically works.
///
/// # Examples
///
/// In this example, a server is started and `spawn` is used to start a new task
/// that processes each received connection.
///
/// ```no_run
/// use std::io;
/// use tokio_with_wasm as tokio;
///
/// async fn process() -> io::Result<()> {
/// // Some process...
/// }
///
/// async fn work() -> io::Result<()> {
/// let result = tokio::spawn(async move {
/// // Process this job concurrently.
/// process(socket).await
/// }).await?;;
/// }
/// ```
///
/// To run multiple tasks in parallel and receive their results, join
/// handles can be stored in a vector.
/// ```
/// use tokio_with_wasm as tokio;
///
/// async fn my_background_op(id: i32) -> String {
/// let s = format!("Starting background task {}.", id);
/// println!("{}", s);
/// s
///
/// let ops = vec![1, 2, 3];
/// let mut tasks = Vec::with_capacity(ops.len());
/// for op in ops {
/// // This call will make them start running in the background
/// // immediately.
/// tasks.push(tokio::spawn(my_background_op(op)));
/// }
///
/// let mut outputs = Vec::with_capacity(tasks.len());
/// for task in tasks {
/// match task.await {
/// Ok(output) => outputs.push(output),
/// Err(err) => {
/// println!("An error occurred: {}", err);
/// }
/// }
/// }
/// println!("{:?}", outputs);
/// # }
/// ```
/// This example pushes the tasks to `outputs` in the order they were
/// started in.
///
/// # Using `!Send` values from a task
///
/// The task supplied to `spawn` is not required to implement `Send`.
/// This is different from multi-threaded native async runtimes,
/// because JavaScript environment is inherently single-threaded.
///
/// For example, this will work:
///
/// ```
/// use std::rc::Rc;
/// use tokio_with_wasm as tokio;
///
/// fn use_rc(rc: Rc<()>) {
/// // Do stuff w/ rc
/// # drop(rc);
/// }
///
/// async fn work() {
/// tokio::spawn(async {
/// // Force the `Rc` to stay in a scope with no `.await`
/// {
/// let rc = Rc::new(());
/// use_rc(rc.clone());
/// }
///
/// tokio::task::yield_now().await;
/// }).await;
/// }
/// ```
///
/// This will work too, unlike multi-threaded native runtimes
/// where `!Send` values cannot live across `.await`:
///
/// ```
/// use std::rc::Rc;
/// use tokio_with_wasm as tokio;
///
/// fn use_rc(rc: Rc<()>) {
/// // Do stuff w/ rc
/// # drop(rc);
/// }
///
/// async fn work() {
/// tokio::spawn(async {
/// let rc = Rc::new(());
///
/// tokio::task::yield_now().await;
///
/// use_rc(rc.clone());
/// }).await;
/// }
/// ```
pub fn spawn<F, T>(future: F) -> JoinHandle<T>
where
F: std::future::Future<Output = T> + 'static,
T: 'static,
{
let (join_sender, join_receiver) = once_channel();
let (cancel_sender, cancel_receiver) = once_channel::<()>();
wasm_bindgen_futures::spawn_local(async move {
let result = SelectFuture::new(
async move {
let output = future.await;
Ok(output)
},
async move {
cancel_receiver.await;
Err(JoinError { cancelled: true })
},
)
.await;
join_sender.send(result);
});
JoinHandle {
join_receiver,
cancel_sender,
}
}
/// Runs the provided closure on a web worker(thread) where blocking is acceptable.
///
/// In general, issuing a blocking call or performing a lot of compute in a
/// future without yielding is problematic, as it may prevent the JavaScript runtime from
/// driving other futures forward. This function runs the provided closure on a
/// web worker dedicated to blocking operations.
///
/// More and more web workers will be spawned when they are requested through this
/// function until the upper limit of 512 is reached.
/// After reaching the upper limit, the tasks will wait for
/// any of the web workers to become idle.
/// When a web worker remains idle for 10 seconds, it will be terminated
/// and get removed from the worker pool, which is a similiar behavior to that of `tokio`.
/// The web worker limit is very large by default, because `spawn_blocking` is often
/// used for various kinds of IO operations that cannot be performed
/// asynchronously. When you run CPU-bound code using `spawn_blocking`, you
/// should keep this large upper limit in mind.
///
/// This function is intended for non-async operations that eventually finish on
/// their own. Because web workers do not share memory like threads do,
/// synchronization primitives such as mutex, channels, and global static variables
/// might not work as expected. Each web worker is completely isolated
/// because that's how the web works.
///
/// # Examples
///
/// Pass an input value and receive result of computation:
///
/// ```
/// use tokio_with_wasm as tokio;
///
/// // Initial input
/// let mut data = "Hello, ".to_string();
/// let output = tokio::task::spawn_blocking(move || {
/// // Stand-in for compute-heavy work or using synchronous APIs
/// data.push_str("world");
/// // Pass ownership of the value back to the asynchronous context
/// data
/// }).await?;
///
/// // `output` is the value returned from the thread
/// assert_eq!(output.as_str(), "Hello, world");
/// Ok(())
/// ```
pub fn spawn_blocking<C, T>(callable: C) -> JoinHandle<T>
where
C: FnOnce() -> T + Send + 'static,
T: Send + 'static,
{
let (join_sender, join_receiver) = once_channel();
let (cancel_sender, cancel_receiver) = once_channel::<()>();
WORKER_POOL.with(move |worker_pool| {
worker_pool.queue_task(move || {
if cancel_receiver.is_done() {
join_sender.send(Err(JoinError { cancelled: true }));
return;
}
let returned = callable();
join_sender.send(Ok(returned));
})
});
JoinHandle {
join_receiver,
cancel_sender,
}
}
/// Yields execution back to the JavaScript event loop.
///
/// To avoid blocking inside a long-running function,
/// you have to yield to the async event loop regularly.
///
/// The async task may resume when it has its turn back.
/// Meanwhile, any other pending tasks will be scheduled
/// by the JavaScript runtime.
pub async fn yield_now() {
let promise = js_sys::Promise::new(&mut |resolve, _reject| {
set_timeout(&resolve, 0.0);
});
let result = wasm_bindgen_futures::JsFuture::from(promise).await;
if let Err(error) = result {
console_error!("Error from `yield_now` in `tokio-with-wasm`: {error:?}");
}
}
/// An owned permission to join on a task (awaiting its termination).
///
/// This can be thought of as the equivalent of
/// [`std::thread::JoinHandle`] or `tokio::task::JoinHandle` for
/// a task that is executed concurrently.
///
/// A `JoinHandle` *detaches* the associated task when it is dropped, which
/// means that there is no longer any handle to the task, and no way to `join`
/// on it.
///
/// This struct is created by the [crate::spawn] and [crate::spawn_blocking]
/// functions.
///
/// # Examples
///
/// Creation from [`crate::spawn`]:
///
/// ```
/// use tokio_with_wasm as tokio;
/// use tokio::spawn;
///
/// let join_handle: tokio::task::JoinHandle<_> = spawn(async {
/// // some work here
/// });
/// ```
///
/// Creation from [`crate::spawn_blocking`]:
///
/// ```
/// use tokio_with_wasm as tokio;
/// use tokio::task::spawn_blocking;
///
/// let join_handle: tokio::task::JoinHandle<_> = spawn_blocking(|| {
/// // some blocking work here
/// });
/// ```
///
/// Child being detached and outliving its parent:
///
/// ```no_run
/// use tokio_with_wasm as tokio;
/// use tokio::spawn;
///
/// let original_task = spawn(async {
/// let _detached_task = spawn(async {
/// // Here we sleep to make sure that the first task returns before.
/// // Assume that code takes a few seconds to execute here.
/// // This will be called, even though the JoinHandle is dropped.
/// println!("♫ Still alive ♫");
/// });
/// });
///
/// original_task.await;
/// println!("Original task is joined.");
/// ```
pub struct JoinHandle<T> {
join_receiver: OnceReceiver<std::result::Result<T, JoinError>>,
cancel_sender: OnceSender<()>,
}
unsafe impl<T: Send> Send for JoinHandle<T> {}
unsafe impl<T: Send> Sync for JoinHandle<T> {}
impl<T> Future for JoinHandle<T> {
type Output = std::result::Result<T, JoinError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let pinned_receiver = Pin::new(&mut self.join_receiver);
pinned_receiver.poll(cx)
}
}
impl<T> fmt::Debug for JoinHandle<T>
where
T: fmt::Debug,
{
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("JoinHandle").finish()
}
}
impl<T> JoinHandle<T> {
/// Abort the task associated with the handle.
///
/// Awaiting a cancelled task might complete as usual if the task was
/// already completed at the time it was cancelled, but most likely it
/// will fail with a cancelled `JoinError`.
///
/// Be aware that tasks spawned using [`spawn_blocking`] cannot be aborted
/// because they are not async. If you call `abort` on a `spawn_blocking`
/// task, then this *will not have any effect*, and the task will continue
/// running normally. The exception is if the task has not started running
/// yet; in that case, calling `abort` may prevent the task from starting.
///
/// ```rust
/// use tokio_with_wasm as tokio;
/// use tokio::time;
///
/// # #[tokio::main(flavor = "current_thread", start_paused = true)]
/// # async fn main() {
/// let mut handles = Vec::new();
///
/// handles.push(tokio::spawn(async {
/// time::sleep(time::Duration::from_secs(10)).await;
/// true
/// }));
///
/// handles.push(tokio::spawn(async {
/// time::sleep(time::Duration::from_secs(10)).await;
/// false
/// }));
///
/// for handle in &handles {
/// handle.abort();
/// }
///
/// for handle in handles {
/// assert!(handle.await.unwrap_err().is_cancelled());
/// }
/// # }
/// ```
pub fn abort(&self) {
self.cancel_sender.send(());
}
/// Checks if the task associated with this `JoinHandle` has finished.
///
/// Please note that this method can return `false` even if [`abort`] has been
/// called on the task. This is because the cancellation process may take
/// some time, and this method does not return `true` until it has
/// completed.
pub fn is_finished(&self) -> bool {
self.join_receiver.is_done()
}
}
/// Returned when a task failed to execute to completion.
#[derive(Debug)]
pub struct JoinError {
cancelled: bool,
}
impl fmt::Display for JoinError {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.write_str("task failed to execute to completion")
}
}
impl std::error::Error for JoinError {}
impl JoinError {
pub fn is_cancelled(&self) -> bool {
self.cancelled
}
}