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//! Async TLS streams //! //! This library is an implementation of TLS streams using the most appropriate //! system library by default for negotiating the connection. That is, on //! Windows this library uses SChannel, on OSX it uses SecureTransport, and on //! other platforms it uses OpenSSL. //! //! Each TLS stream implements the `Read` and `Write` traits to interact and //! interoperate with the rest of the futures I/O ecosystem. Client connections //! initiated from this crate verify hostnames automatically and by default. //! //! This crate primarily exports this ability through two extension traits, //! `TlsConnectorExt` and `TlsAcceptorExt`. These traits augment the //! functionality provided by the `native-tls` crate, on which this crate is //! built. Configuration of TLS parameters is still primarily done through the //! `native-tls` crate. #![deny(missing_docs)] #![doc(html_root_url = "https://docs.rs/tokio-tls/0.1")] #[cfg_attr(feature = "tokio-proto", macro_use)] extern crate futures; extern crate tls_api; #[macro_use] extern crate tokio_io; use std::fmt; use std::io::{self, Read, Write}; use futures::{Poll, Future, Async}; use tls_api::{HandshakeError, Error, TlsConnector, TlsAcceptor}; use tokio_io::{AsyncRead, AsyncWrite}; pub mod proto; /// A wrapper around an underlying raw stream which implements the TLS or SSL /// protocol. /// /// A `TlsStream<S>` represents a handshake that has been completed successfully /// and both the server and the client are ready for receiving and sending /// data. Bytes read from a `TlsStream` are decrypted from `S` and bytes written /// to a `TlsStream` are encrypted when passing through to `S`. #[derive(Debug)] pub struct TlsStream<S> { inner: tls_api::TlsStream<S>, } /// Future returned from `TlsConnectorExt::connect_async` which will resolve /// once the connection handshake has finished. pub struct ConnectAsync<S> { inner: MidHandshake<S>, } /// Future returned from `TlsAcceptorExt::accept_async` which will resolve /// once the accept handshake has finished. pub struct AcceptAsync<S> { inner: MidHandshake<S>, } struct MidHandshake<S> { inner: Option<Result<tls_api::TlsStream<S>, HandshakeError<S>>>, } impl<S> TlsStream<S> { /// Get access to the internal `tls_api::TlsStream` stream which also /// transitively allows access to `S`. pub fn get_ref(&self) -> &tls_api::TlsStream<S> { &self.inner } /// Get mutable access to the internal `tls_api::TlsStream` stream which /// also transitively allows mutable access to `S`. pub fn get_mut(&mut self) -> &mut tls_api::TlsStream<S> { &mut self.inner } } impl<S: Read + Write> Read for TlsStream<S> { fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { self.inner.read(buf) } } impl<S: Read + Write> Write for TlsStream<S> { fn write(&mut self, buf: &[u8]) -> io::Result<usize> { self.inner.write(buf) } fn flush(&mut self) -> io::Result<()> { self.inner.flush() } } impl<S: AsyncRead + AsyncWrite> AsyncRead for TlsStream<S> { } impl<S: AsyncRead + AsyncWrite + 'static> AsyncWrite for TlsStream<S> { fn shutdown(&mut self) -> Poll<(), io::Error> { try_nb!(self.inner.shutdown()); self.inner.get_mut().shutdown() } } /// Connects the provided stream with this connector, assuming the provided /// domain. /// /// This function will internally call `TlsConnector::connect` to connect /// the stream and returns a future representing the resolution of the /// connection operation. The returned future will resolve to either /// `TlsStream<S>` or `Error` depending if it's successful or not. /// /// This is typically used for clients who have already established, for /// example, a TCP connection to a remote server. That stream is then /// provided here to perform the client half of a connection to a /// TLS-powered server. /// /// # Compatibility notes /// /// Note that this method currently requires `S: Read + Write` but it's /// highly recommended to ensure that the object implements the `AsyncRead` /// and `AsyncWrite` traits as well, otherwise this function will not work /// properly. pub fn connect_async<C, S>(connector: &C, domain: &str, stream: S) -> ConnectAsync<S> where S : io::Read + io::Write + fmt::Debug + Send + Sync + 'static, C : TlsConnector, { ConnectAsync { inner: MidHandshake { inner: Some(connector.connect(domain, stream)), }, } } /// Accepts a new client connection with the provided stream. /// /// This function will internally call `TlsAcceptor::accept` to connect /// the stream and returns a future representing the resolution of the /// connection operation. The returned future will resolve to either /// `TlsStream<S>` or `Error` depending if it's successful or not. /// /// This is typically used after a new socket has been accepted from a /// `TcpListener`. That socket is then passed to this function to perform /// the server half of accepting a client connection. /// /// # Compatibility notes /// /// Note that this method currently requires `S: Read + Write` but it's /// highly recommended to ensure that the object implements the `AsyncRead` /// and `AsyncWrite` traits as well, otherwise this function will not work /// properly. pub fn accept_async<A, S>(acceptor: &A, stream: S) -> AcceptAsync<S> where S : io::Read + io::Write + fmt::Debug + Send + Sync + 'static, A : TlsAcceptor, { AcceptAsync { inner: MidHandshake { inner: Some(acceptor.accept(stream)), }, } } // TODO: change this to AsyncRead/AsyncWrite on next major version impl<S: Read + Write + 'static> Future for ConnectAsync<S> { type Item = TlsStream<S>; type Error = Error; fn poll(&mut self) -> Poll<TlsStream<S>, Error> { self.inner.poll() } } // TODO: change this to AsyncRead/AsyncWrite on next major version impl<S: Read + Write + 'static> Future for AcceptAsync<S> { type Item = TlsStream<S>; type Error = Error; fn poll(&mut self) -> Poll<TlsStream<S>, Error> { self.inner.poll() } } // TODO: change this to AsyncRead/AsyncWrite on next major version impl<S: Read + Write + 'static> Future for MidHandshake<S> { type Item = TlsStream<S>; type Error = Error; fn poll(&mut self) -> Poll<TlsStream<S>, Error> { match self.inner.take().expect("cannot poll MidHandshake twice") { Ok(stream) => Ok(TlsStream { inner: stream }.into()), Err(HandshakeError::Failure(e)) => Err(e), Err(HandshakeError::Interrupted(s)) => { match s.handshake() { Ok(stream) => Ok(TlsStream { inner: stream }.into()), Err(HandshakeError::Failure(e)) => Err(e), Err(HandshakeError::Interrupted(s)) => { self.inner = Some(Err(HandshakeError::Interrupted(s))); Ok(Async::NotReady) } } } } } }