Struct tokei::Language

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pub struct Language {
    pub blanks: usize,
    pub code: usize,
    pub comments: usize,
    pub reports: Vec<Report>,
    pub children: BTreeMap<LanguageType, Vec<Report>>,
    pub inaccurate: bool,
}
Expand description

A struct representing statistics about a single Language.

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§blanks: usize

The total number of blank lines.

§code: usize

The total number of lines of code.

§comments: usize

The total number of comments(both single, and multi-line)

§reports: Vec<Report>

A collection of statistics of individual files.

§children: BTreeMap<LanguageType, Vec<Report>>

A map of any languages found in the reports.

§inaccurate: bool

Whether this language had problems with file parsing

Implementations§

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impl Language

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pub fn new() -> Self

Constructs a new empty Language with the comments provided.

let mut rust = Language::new();
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pub fn lines(&self) -> usize

Returns the total number of lines.

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pub fn add_report(&mut self, report: Report)

Add a Report to the Language. This will not update the totals in the Language struct.

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pub fn mark_inaccurate(&mut self)

Marks this language as possibly not reflecting correct stats.

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pub fn summarise(&self) -> Language

Creates a new Language from self, which is a summarised version of the language that doesn’t contain any children. It will count non-blank lines in child languages as code unless the child language is considered “literate” then it will be counted as comments.

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pub fn total(&mut self)

Totals up the statistics of the Stat structs currently contained in the language.

use std::{collections::BTreeMap, path::PathBuf};
use tokei::Language;

let mut language = Language::new();

// Add stats...

assert_eq!(0, language.lines());

language.total();

assert_eq!(10, language.lines());
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pub fn is_empty(&self) -> bool

Checks if the language is empty. Empty meaning it doesn’t have any statistics.

let rust = Language::new();

assert!(rust.is_empty());
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pub fn sort_by(&mut self, category: Sort)

Sorts each of the Reports contained in the language based on what category is provided.

use std::{collections::BTreeMap, path::PathBuf};
use tokei::{Language, Sort};

let mut language = Language::new();

// Add stats...

language.sort_by(Sort::Lines);
assert_eq!(20, language.reports[0].stats.lines());

language.sort_by(Sort::Code);
assert_eq!(8, language.reports[0].stats.code);

Trait Implementations§

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impl AddAssign<Language> for Language

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl Clone for Language

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fn clone(&self) -> Language

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Language

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Language

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fn default() -> Language

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Language

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq<Language> for Language

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fn eq(&self, other: &Language) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Language

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Language

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,