[][src]Struct toio::proto::SoundPreset

pub struct SoundPreset {
    pub id: SoundPresetId,
    pub vol: u8,
}

Plays preset sound.

Fields

id: SoundPresetId

The id of preset sound to play.

vol: u8

The sound volume.

Implementations

impl SoundPreset[src]

pub fn new(id: SoundPresetId, vol: u8) -> Self[src]

Constructs a new SoundPreset.

Trait Implementations

impl Clone for SoundPreset[src]

impl Debug for SoundPreset[src]

impl<'de> Deserialize<'de> for SoundPreset[src]

impl Eq for SoundPreset[src]

impl PartialEq<SoundPreset> for SoundPreset[src]

impl Serialize for SoundPreset[src]

impl StructuralEq for SoundPreset[src]

impl StructuralPartialEq for SoundPreset[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.