Struct titik::Button [−][src]
A button widget
Implementations
impl<MSG> Button<MSG> where
MSG: 'static,
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MSG: 'static,
pub fn new<S>(label: S) -> Self where
S: ToString,
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S: ToString,
create a new button with label
pub fn set_label<S: ToString>(&mut self, label: S)
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set the label of the button
pub fn set_rounded(&mut self, rounded: bool)
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set to use a rounded border
pub fn add_click_listener(&mut self, cb: Callback<Event, MSG>)
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add to the click listener of this button
Trait Implementations
impl<MSG: Clone> Clone for Button<MSG> where
MSG: 'static,
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MSG: 'static,
impl<MSG> Debug for Button<MSG>
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impl<MSG> Default for Button<MSG>
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impl<MSG: PartialEq> PartialEq<Button<MSG>> for Button<MSG> where
MSG: 'static,
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MSG: 'static,
impl<MSG> StructuralPartialEq for Button<MSG> where
MSG: 'static,
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MSG: 'static,
impl<MSG> Widget<MSG> for Button<MSG> where
MSG: 'static,
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MSG: 'static,
fn layout(&self) -> Option<&Layout>
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fn set_layout(&mut self, layout: Layout)
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fn style(&self) -> Style
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fn draw(&self, buf: &mut Buffer) -> Vec<Cmd>
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draw this button to the buffer, with the given computed layout
fn set_focused(&mut self, focused: bool)
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fn as_any(&self) -> &dyn Any
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fn as_any_mut(&mut self) -> &mut dyn Any
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fn set_size(&mut self, width: Option<f32>, height: Option<f32>)
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fn process_event(&mut self, event: Event) -> Vec<MSG>
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fn set_id(&mut self, id: &str)
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fn get_id(&self) -> &Option<String>
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fn get_offset(&self) -> (f32, f32)
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fn add_child(&mut self, _child: Box<dyn Widget<MSG>>) -> bool
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fn children(&self) -> Option<&[Box<dyn Widget<MSG>>]>
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fn children_mut(&mut self) -> Option<&mut [Box<dyn Widget<MSG>>]>
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fn child_mut(&mut self, _index: usize) -> Option<&mut Box<dyn Widget<MSG>>>
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fn style_node(&self, stretch: &mut Stretch) -> Option<Node>
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fn as_mut(&mut self) -> Option<&mut Self> where
Self: Sized + 'static,
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Self: Sized + 'static,
fn take_child(&mut self, _index: usize) -> Option<Box<dyn Widget<MSG>>>
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Auto Trait Implementations
impl<MSG> !RefUnwindSafe for Button<MSG>
impl<MSG> !Send for Button<MSG>
impl<MSG> !Sync for Button<MSG>
impl<MSG> Unpin for Button<MSG>
impl<MSG> !UnwindSafe for Button<MSG>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,