Module ffi

Module ffi 

Source

Constants§

GL_ALWAYS
GL_BYTE
GL_COLOR_ATTACHMENT0
GL_COLOR_BUFFER_BIT
GL_COMPILE_STATUS
GL_COMPUTE_SHADER
GL_DEBUG_OUTPUT
GL_DEBUG_SEVERITY_NOTIFICATION
GL_DEPTH24_STENCIL8
GL_DEPTH_ATTACHMENT
GL_DEPTH_BUFFER_BIT
GL_DEPTH_STENCIL_ATTACHMENT
GL_DEPTH_TEST
GL_DONT_CARE
GL_DOUBLE
GL_DRAW_FRAMEBUFFER
GL_DYNAMIC_COPY
GL_DYNAMIC_DRAW
GL_DYNAMIC_READ
GL_EQUAL
GL_FALSE
GL_FIXED
GL_FLOAT
GL_FRAGMENT_SHADER
GL_FRAMEBUFFER
GL_GEOMETRY_SHADER
GL_GEQUAL
GL_GREATER
GL_HALF_FLOAT
GL_INFO_LOG_LENGTH
GL_INT
GL_LEQUAL
GL_LESS
GL_LINES
GL_LINES_ADJACENCY
GL_LINE_LOOP
GL_LINE_STRIP
GL_LINE_STRIP_ADJACENCY
GL_LINK_STATUS
GL_NEVER
GL_NOTEQUAL
GL_PATCHES
GL_POINTS
GL_READ_FRAMEBUFFER
GL_RGBA8
GL_SHORT
GL_STATIC_COPY
GL_STATIC_DRAW
GL_STATIC_READ
GL_STENCIL_ATTACHMENT
GL_STENCIL_BUFFER_BIT
GL_STREAM_COPY
GL_STREAM_DRAW
GL_STREAM_READ
GL_TEXTURE_1D
GL_TEXTURE_1D_ARRAY
GL_TEXTURE_2D
GL_TEXTURE_2D_ARRAY
GL_TEXTURE_2D_MULTISAMPLE
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
GL_TEXTURE_3D
GL_TEXTURE_BUFFER
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_ARRAY
GL_TEXTURE_RECTANGLE
GL_TRIANGLES
GL_TRIANGLES_ADJACENCY
GL_TRIANGLE_FAN
GL_TRIANGLE_STRIP
GL_TRIANGLE_STRIP_ADJACENCY
GL_TRUE
GL_UNSIGNED_BYTE
GL_UNSIGNED_INT
GL_UNSIGNED_SHORT
GL_VERTEX_SHADER

Functions§

glAttachShader
glBindFramebuffer
glBindVertexArray
glClear
glClearColor
glCompileShader
glCreateBuffers
glCreateFramebuffers
glCreateProgram
glCreateShader
glCreateTextures
glCreateVertexArrays
glDebugMessageCallback
glDebugMessageControl
glDeleteBuffers
glDeleteFramebuffers
glDeleteProgram
glDeleteShader
glDeleteTextures
glDeleteVertexArrays
glDepthFunc
glDepthMask
glDisable
glDrawArrays
glEnable
glEnableVertexArrayAttrib
glGetProgramInfoLog
glGetProgramiv
glGetShaderInfoLog
glGetShaderiv
glGetUniformLocation
glLinkProgram
glNamedBufferData
glNamedBufferStorage
glNamedFramebufferTexture
glProgramUniform1f
glProgramUniformMatrix4fv
glShaderSource
glTextureStorage2D
glUseProgram
glVertexArrayAttribBinding
glVertexArrayAttribFormat
glVertexArrayElementBuffer
glVertexArrayVertexBuffer
glViewport
load

Type Aliases§

DEBUGPROC
GLbitfield
GLboolean
GLchar
GLenum
GLfloat
GLint
GLintptr
GLsizei
GLsizeiptr
GLuint