1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427
/* ***********************************************************
* This file was automatically generated on 2024-02-04. *
* *
* Rust Bindings Version 2.0.20 *
* *
* If you have a bugfix for this file and want to commit it, *
* please fix the bug in the generator. You can find a link *
* to the generators git repository on tinkerforge.com *
*************************************************************/
//! 4 galvanically isolated digital inputs.
//!
//! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/IndustrialDigitalIn4_Bricklet_Rust.html).
#[allow(unused_imports)]
use crate::{
byte_converter::*, device::*, error::TinkerforgeError, ip_connection::async_io::AsyncIpConnection, low_level_traits::LowLevelRead,
};
#[allow(unused_imports)]
use futures_core::Stream;
#[allow(unused_imports)]
use tokio_stream::StreamExt;
pub enum IndustrialDigitalIn4BrickletFunction {
GetValue,
SetGroup,
GetGroup,
GetAvailableForGroup,
SetDebouncePeriod,
GetDebouncePeriod,
SetInterrupt,
GetInterrupt,
GetEdgeCount,
SetEdgeCountConfig,
GetEdgeCountConfig,
GetIdentity,
CallbackInterrupt,
}
impl From<IndustrialDigitalIn4BrickletFunction> for u8 {
fn from(fun: IndustrialDigitalIn4BrickletFunction) -> Self {
match fun {
IndustrialDigitalIn4BrickletFunction::GetValue => 1,
IndustrialDigitalIn4BrickletFunction::SetGroup => 2,
IndustrialDigitalIn4BrickletFunction::GetGroup => 3,
IndustrialDigitalIn4BrickletFunction::GetAvailableForGroup => 4,
IndustrialDigitalIn4BrickletFunction::SetDebouncePeriod => 5,
IndustrialDigitalIn4BrickletFunction::GetDebouncePeriod => 6,
IndustrialDigitalIn4BrickletFunction::SetInterrupt => 7,
IndustrialDigitalIn4BrickletFunction::GetInterrupt => 8,
IndustrialDigitalIn4BrickletFunction::GetEdgeCount => 10,
IndustrialDigitalIn4BrickletFunction::SetEdgeCountConfig => 11,
IndustrialDigitalIn4BrickletFunction::GetEdgeCountConfig => 12,
IndustrialDigitalIn4BrickletFunction::GetIdentity => 255,
IndustrialDigitalIn4BrickletFunction::CallbackInterrupt => 9,
}
}
}
pub const INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_RISING: u8 = 0;
pub const INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_FALLING: u8 = 1;
pub const INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_BOTH: u8 = 2;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct InterruptEvent {
pub interrupt_mask: u16,
pub value_mask: u16,
}
impl FromByteSlice for InterruptEvent {
fn bytes_expected() -> usize {
4
}
fn from_le_byte_slice(bytes: &[u8]) -> InterruptEvent {
InterruptEvent { interrupt_mask: <u16>::from_le_byte_slice(&bytes[0..2]), value_mask: <u16>::from_le_byte_slice(&bytes[2..4]) }
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct EdgeCountConfig {
pub edge_type: u8,
pub debounce: u8,
}
impl FromByteSlice for EdgeCountConfig {
fn bytes_expected() -> usize {
2
}
fn from_le_byte_slice(bytes: &[u8]) -> EdgeCountConfig {
EdgeCountConfig { edge_type: <u8>::from_le_byte_slice(&bytes[0..1]), debounce: <u8>::from_le_byte_slice(&bytes[1..2]) }
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize {
25
}
fn from_le_byte_slice(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_byte_slice(&bytes[0..8]),
connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
position: <char>::from_le_byte_slice(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
}
}
}
/// 4 galvanically isolated digital inputs
#[derive(Clone)]
pub struct IndustrialDigitalIn4Bricklet {
device: Device,
}
impl IndustrialDigitalIn4Bricklet {
pub const DEVICE_IDENTIFIER: u16 = 223;
pub const DEVICE_DISPLAY_NAME: &'static str = "Industrial Digital In 4 Bricklet";
/// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected.
pub fn new(uid: u32, connection: AsyncIpConnection) -> IndustrialDigitalIn4Bricklet {
let mut result = IndustrialDigitalIn4Bricklet { device: Device::new([2, 0, 10], uid, connection, Self::DEVICE_DISPLAY_NAME) };
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetValue) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::SetGroup) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetGroup) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetAvailableForGroup) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::SetDebouncePeriod) as usize] =
ResponseExpectedFlag::True;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetDebouncePeriod) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::SetInterrupt) as usize] = ResponseExpectedFlag::True;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetInterrupt) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetEdgeCount) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::SetEdgeCountConfig) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetEdgeCountConfig) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialDigitalIn4BrickletFunction::GetIdentity) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result
}
/// Returns the response expected flag for the function specified by the function ID parameter.
/// It is true if the function is expected to send a response, false otherwise.
///
/// For getter functions this is enabled by default and cannot be disabled, because those
/// functions will always send a response. For callback configuration functions it is enabled
/// by default too, but can be disabled by [`set_response_expected`](crate::industrial_digital_in_4_bricklet::IndustrialDigitalIn4Bricklet::set_response_expected).
/// For setter functions it is disabled by default and can be enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts
/// and other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
///
/// See [`set_response_expected`](crate::industrial_digital_in_4_bricklet::IndustrialDigitalIn4Bricklet::set_response_expected) for the list of function ID constants available for this function.
pub fn get_response_expected(&mut self, fun: IndustrialDigitalIn4BrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
/// Changes the response expected flag of the function specified by the function ID parameter.
/// This flag can only be changed for setter (default value: false) and callback configuration
/// functions (default value: true). For getter functions it is always enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts and
/// other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
pub fn set_response_expected(
&mut self,
fun: IndustrialDigitalIn4BrickletFunction,
response_expected: bool,
) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
/// Changes the response expected flag for all setter and callback configuration functions of this device at once.
pub fn set_response_expected_all(&mut self, response_expected: bool) {
self.device.set_response_expected_all(response_expected)
}
/// Returns the version of the API definition (major, minor, revision) implemented by this API bindings.
/// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
pub fn get_api_version(&self) -> [u8; 3] {
self.device.api_version
}
/// This receiver is triggered whenever a change of the voltage level is detected
/// on pins where the interrupt was activated with [`set_interrupt`].
///
/// The values are a bitmask that specifies which interrupts occurred
/// and the current value bitmask.
///
/// For example:
///
/// * (1, 1) or (0b0001, 0b0001) means that an interrupt on pin 0 occurred and
/// currently pin 0 is high and pins 1-3 are low.
/// * (9, 14) or (0b1001, 0b1110) means that interrupts on pins 0 and 3
/// occurred and currently pin 0 is low and pins 1-3 are high.
///
/// The interrupts use the grouping as set by [`set_group`].
///
/// [`set_group`]: #method.set_group
/// [`set_interrupt`]: #method.set_interrupt
pub async fn get_interrupt_callback_receiver(&mut self) -> impl Stream<Item = InterruptEvent> {
self.device
.get_callback_receiver(u8::from(IndustrialDigitalIn4BrickletFunction::CallbackInterrupt))
.await
.map(|p| InterruptEvent::from_le_byte_slice(p.body()))
}
/// Returns the input value with a bitmask. The bitmask is 16bit long, *true*
/// refers to high and *false* refers to low.
///
/// For example: The value 3 or 0b0011 means that pins 0-1 are high and the other
/// pins are low.
///
/// If no groups are used (see [`set_group`]), the pins correspond to the
/// markings on the IndustrialDigital In 4 Bricklet.
///
/// If groups are used, the pins correspond to the element in the group.
/// Element 1 in the group will get pins 0-3, element 2 pins 4-7, element 3
/// pins 8-11 and element 4 pins 12-15.
pub async fn get_value(&mut self) -> Result<u16, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetValue), &payload).await?;
Ok(u16::from_le_byte_slice(result.body()))
}
/// Sets a group of Digital In 4 Bricklets that should work together. You can
/// find Bricklets that can be grouped together with [`get_available_for_group`].
///
/// The group consists of 4 elements. Element 1 in the group will get pins 0-3,
/// element 2 pins 4-7, element 3 pins 8-11 and element 4 pins 12-15.
///
/// Each element can either be one of the ports ('a' to 'd') or 'n' if it should
/// not be used.
///
/// For example: If you have two Digital In 4 Bricklets connected to port A and
/// port B respectively, you could call with ``['a', 'b', 'n', 'n']``.
///
/// Now the pins on the Digital In 4 on port A are assigned to 0-3 and the
/// pins on the Digital In 4 on port B are assigned to 4-7. It is now possible
/// to call [`get_value`] and read out two Bricklets at the same time.
///
/// Changing the group configuration resets all edge counter configurations
/// and values.
pub async fn set_group(&mut self, group: &[char; 4]) -> Result<(), TinkerforgeError> {
let mut payload = [0; 4];
group.write_to_slice(&mut payload[0..4]);
#[allow(unused_variables)]
let result = self.device.set(u8::from(IndustrialDigitalIn4BrickletFunction::SetGroup), &payload).await?;
Ok(())
}
/// Returns the group as set by [`set_group`]
pub async fn get_group(&mut self) -> Result<Box<[char; 4]>, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetGroup), &payload).await?;
Ok(Box::<[char; 4]>::from_le_byte_slice(result.body()))
}
/// Returns a bitmask of ports that are available for grouping. For example the
/// value 5 or 0b0101 means: Port A and port C are connected to Bricklets that
/// can be grouped together.
pub async fn get_available_for_group(&mut self) -> Result<u8, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetAvailableForGroup), &payload).await?;
Ok(u8::from_le_byte_slice(result.body()))
}
/// Sets the debounce period of the [`get_interrupt_callback_receiver`] receiver.
///
/// For example: If you set this value to 100, you will get the interrupt
/// maximal every 100ms. This is necessary if something that bounces is
/// connected to the Digital In 4 Bricklet, such as a button.
pub async fn set_debounce_period(&mut self, debounce: u32) -> Result<(), TinkerforgeError> {
let mut payload = [0; 4];
debounce.write_to_slice(&mut payload[0..4]);
#[allow(unused_variables)]
let result = self.device.set(u8::from(IndustrialDigitalIn4BrickletFunction::SetDebouncePeriod), &payload).await?;
Ok(())
}
/// Returns the debounce period as set by [`set_debounce_period`].
pub async fn get_debounce_period(&mut self) -> Result<u32, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetDebouncePeriod), &payload).await?;
Ok(u32::from_le_byte_slice(result.body()))
}
/// Sets the pins on which an interrupt is activated with a bitmask.
/// Interrupts are triggered on changes of the voltage level of the pin,
/// i.e. changes from high to low and low to high.
///
/// For example: An interrupt bitmask of 9 or 0b1001 will enable the interrupt for
/// pins 0 and 3.
///
/// The interrupts use the grouping as set by [`set_group`].
///
/// The interrupt is delivered with the [`get_interrupt_callback_receiver`] receiver.
pub async fn set_interrupt(&mut self, interrupt_mask: u16) -> Result<(), TinkerforgeError> {
let mut payload = [0; 2];
interrupt_mask.write_to_slice(&mut payload[0..2]);
#[allow(unused_variables)]
let result = self.device.set(u8::from(IndustrialDigitalIn4BrickletFunction::SetInterrupt), &payload).await?;
Ok(())
}
/// Returns the interrupt bitmask as set by [`set_interrupt`].
pub async fn get_interrupt(&mut self) -> Result<u16, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetInterrupt), &payload).await?;
Ok(u16::from_le_byte_slice(result.body()))
}
/// Returns the current value of the edge counter for the selected pin. You can
/// configure the edges that are counted with [`set_edge_count_config`].
///
/// If you set the reset counter to *true*, the count is set back to 0
/// directly after it is read.
///
/// The edge counters use the grouping as set by [`set_group`].
///
///
/// .. versionadded:: 2.0.1$nbsp;(Plugin)
pub async fn get_edge_count(&mut self, pin: u8, reset_counter: bool) -> Result<u32, TinkerforgeError> {
let mut payload = [0; 2];
pin.write_to_slice(&mut payload[0..1]);
reset_counter.write_to_slice(&mut payload[1..2]);
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetEdgeCount), &payload).await?;
Ok(u32::from_le_byte_slice(result.body()))
}
/// Configures the edge counter for the selected pins. A bitmask of 9 or 0b1001 will
/// enable the edge counter for pins 0 and 3.
///
/// The edge type parameter configures if rising edges, falling edges or
/// both are counted if the pin is configured for input. Possible edge types are:
///
/// * 0 = rising
/// * 1 = falling
/// * 2 = both
///
/// Configuring an edge counter resets its value to 0.
///
/// If you don't know what any of this means, just leave it at default. The
/// default configuration is very likely OK for you.
///
/// The edge counters use the grouping as set by [`set_group`].
///
///
/// .. versionadded:: 2.0.1$nbsp;(Plugin)
///
/// Associated constants:
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_RISING
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_FALLING
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_BOTH
pub async fn set_edge_count_config(&mut self, selection_mask: u16, edge_type: u8, debounce: u8) -> Result<(), TinkerforgeError> {
let mut payload = [0; 4];
selection_mask.write_to_slice(&mut payload[0..2]);
edge_type.write_to_slice(&mut payload[2..3]);
debounce.write_to_slice(&mut payload[3..4]);
#[allow(unused_variables)]
let result = self.device.set(u8::from(IndustrialDigitalIn4BrickletFunction::SetEdgeCountConfig), &payload).await?;
Ok(())
}
/// Returns the edge type and debounce time for the selected pin as set by
/// [`set_edge_count_config`].
///
///
/// .. versionadded:: 2.0.1$nbsp;(Plugin)
///
/// Associated constants:
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_RISING
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_FALLING
/// * INDUSTRIAL_DIGITAL_IN_4_BRICKLET_EDGE_TYPE_BOTH
pub async fn get_edge_count_config(&mut self, pin: u8) -> Result<EdgeCountConfig, TinkerforgeError> {
let mut payload = [0; 1];
pin.write_to_slice(&mut payload[0..1]);
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetEdgeCountConfig), &payload).await?;
Ok(EdgeCountConfig::from_le_byte_slice(result.body()))
}
/// Returns the UID, the UID where the Bricklet is connected to,
/// the position, the hardware and firmware version as well as the
/// device identifier.
///
/// The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port).
/// A Bricklet connected to an [Isolator Bricklet](isolator_bricklet) is always at
/// position 'z'.
///
/// The device identifier numbers can be found [here](device_identifier).
/// |device_identifier_constant|
pub async fn get_identity(&mut self) -> Result<Identity, TinkerforgeError> {
let payload = [0; 0];
#[allow(unused_variables)]
let result = self.device.get(u8::from(IndustrialDigitalIn4BrickletFunction::GetIdentity), &payload).await?;
Ok(Identity::from_le_byte_slice(result.body()))
}
}