1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
//! # Response
//!
//! When a server receives a request, it sends back a response. This
//! module contains the response structure as well as traits to read
//! and write a response.
use async_trait::async_trait;
use std::io::Result;
use crate::timer::Timer;
/// The server response struct.
///
/// Responses are sent by servers and received by clients.
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum Response {
/// Default response when everything goes as expected.
Ok,
/// Response containing the current timer.
Timer(Timer),
}
/// Trait to read a server response.
///
/// Describes how a response should be parsed by a client.
#[async_trait]
pub trait ResponseReader: Send + Sync {
/// Read the current server response.
async fn read(&mut self) -> Result<Response>;
}
/// Trait to write a response.
///
/// Describes how a response should be sent by a server.
#[async_trait]
pub trait ResponseWriter: Send + Sync {
/// Write the given response.
async fn write(&mut self, res: Response) -> Result<()>;
}