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tiger_tables/
item.rs

1//! Giant enum for all the [`Item`] types in the game.
2
3use std::fmt::{Display, Formatter};
4
5use strum_macros::{EnumCount, EnumIter, IntoStaticStr};
6
7use crate::game::Game;
8
9/// "items" are all the things that can be looked up in the game databases.
10/// Anything that can be looked up in script with a literal string key, or that's loaded into
11/// tiger's database and needs a unique key, is an `Item`.
12///
13/// There is some overlap with scopes, for example "culture" is both an `Item` and a scope type,
14/// but the difference is that scopes are runtime values while items are always strings.
15///
16/// For example if a trigger takes a culture *scope*, you could supply either `culture:german` or
17/// `scope:target_culture`, while if a trigger takes a culture *item*, you would have to supply just
18/// `german` and don't have the option of supplying something determined at runtime.
19#[derive(Copy, Clone, Debug, PartialEq, Eq, IntoStaticStr, Hash, PartialOrd, Ord, EnumCount, EnumIter)]
20#[strum(serialize_all = "snake_case")]
21#[non_exhaustive]
22// The item table is in several alphabetized sections. First the generic items, then items used by
23// multiple games, then a section for each game.
24//
25// Each item is marked with a cfg clause for its game. This is not strictly necessary, but it helps
26// prevent "leakage" between the games, where they accidentally use each other's item types.
27#[rustfmt::skip] // having cfg and the variant on the same line is much more readable
28pub enum Item {
29    // Generic items used by all games and assumed to be there by the validators in
30    // non-game-specific `data` modules.
31    #[cfg(feature = "jomini")]
32    Accessory,
33    #[cfg(feature = "jomini")]
34    AccessoryTag,
35    #[cfg(feature = "jomini")]
36    AccessoryVariation,
37    #[cfg(feature = "jomini")]
38    AccessoryVariationLayout,
39    #[cfg(feature = "jomini")]
40    AccessoryVariationTextures,
41    Achievement,
42    #[cfg(feature = "jomini")]
43    AchievementGroup,
44    Asset,
45    BlendShape,
46    #[cfg(feature = "jomini")]
47    CharacterInteraction,
48    #[cfg(feature = "jomini")]
49    Coa,
50    #[cfg(feature = "jomini")]
51    CoaColorList,
52    #[cfg(feature = "jomini")]
53    CoaColoredEmblemList,
54    #[cfg(feature = "ck3")]
55    CoaDesignerColorPalette,
56    #[cfg(feature = "jomini")]
57    CoaDesignerColoredEmblem,
58    #[cfg(feature = "ck3")]
59    CoaDesignerEmblemLayout,
60    #[cfg(feature = "jomini")]
61    CoaDesignerPattern,
62    #[cfg(feature = "jomini")]
63    CoaPatternList,
64    #[cfg(feature = "jomini")]
65    CoaTemplate,
66    #[cfg(feature = "jomini")]
67    CoaTemplateList,
68    #[cfg(feature = "jomini")]
69    CoaTexturedEmblemList,
70    #[cfg(feature = "jomini")]
71    Culture,
72    #[cfg(feature = "jomini")]
73    CustomLocalization,
74    Decision,
75    Define,
76    Directory,
77    Dlc,
78    DlcFeature,
79    DlcName,
80    #[cfg(feature = "jomini")]
81    EffectLocalization,
82    Entity,
83    Entry,
84    #[cfg(feature = "jomini")]
85    Ethnicity,
86    Event,
87    EventNamespace,
88    File,
89    Font,
90    Fontfiles,
91    #[cfg(feature = "jomini")]
92    GameConcept,
93    GameRule,
94    GameRuleSetting,
95    #[cfg(feature = "jomini")]
96    GeneAgePreset,
97    #[cfg(feature = "jomini")]
98    GeneAttribute,
99    #[cfg(feature = "jomini")]
100    GeneCategory,
101    #[cfg(feature = "jomini")]
102    GovernmentType,
103    GuiLayer,
104    GuiTemplate,
105    GuiType,
106    #[cfg(any(feature = "ck3", feature = "vic3", feature = "imperator"))]
107    LawGroup,
108    Localization,
109    MapEnvironment,
110    MapMode,
111    Modifier,
112    Music,
113    #[cfg(feature = "jomini")]
114    MusicPlayerCategory,
115    #[cfg(feature = "jomini")]
116    NamedColor,
117    OnAction,
118    Pdxmesh,
119    #[cfg(feature = "jomini")]
120    PortraitAnimation,
121    #[cfg(feature = "jomini")]
122    PortraitCamera,
123    #[cfg(feature = "jomini")]
124    PortraitEnvironment,
125    #[cfg(feature = "jomini")]
126    PortraitModifierGroup,
127    #[cfg(feature = "jomini")]
128    PortraitModifierPack,
129    Province,
130    #[cfg(feature = "jomini")]
131    Religion,
132    ScriptedEffect,
133    ScriptedGui,
134    #[cfg(feature = "jomini")]
135    ScriptedList,
136    #[cfg(feature = "jomini")]
137    ScriptedModifier,
138    #[cfg(feature = "jomini")]
139    ScriptedRule,
140    ScriptedTrigger,
141    #[cfg(feature = "jomini")]
142    ScriptValue,
143    Shortcut,
144    Sound,
145    Terrain,
146    TextFormat,
147    TextIcon,
148    TextureFile,
149    #[cfg(feature = "jomini")]
150    TriggerLocalization,
151    WidgetName,
152
153    // Items shared by more than one game
154    #[cfg(any(feature = "vic3", feature = "hoi4"))]
155    AiStrategy,
156    #[cfg(any(feature = "ck3", feature = "imperator", feature = "hoi4"))]
157    Building,
158    #[cfg(any(feature = "vic3", feature = "eu5"))]
159    BuildingType,
160    #[cfg(any(feature = "ck3", feature = "eu5"))]
161    CasusBelli,
162    #[cfg(any(feature = "ck3", feature = "hoi4"))]
163    Character,
164    #[cfg(any(feature = "ck3", feature = "vic3"))]
165    CharacterTemplate,
166    #[cfg(any(feature = "vic3", feature = "imperator"))]
167    CharacterTrait,
168    #[cfg(any(feature = "ck3", feature = "eu5"))]
169    Climate,
170    #[cfg(any(feature = "imperator", feature = "hoi4"))]
171    CombatTactic,
172    #[cfg(any(feature = "vic3", feature = "imperator", feature = "hoi4"))]
173    Country,
174    #[cfg(any(feature = "vic3", feature = "eu5"))]
175    CountryRank,
176    #[cfg(any(feature = "imperator", feature = "eu5"))]
177    CultureGroup,
178    #[cfg(any(feature = "ck3", feature = "eu5"))]
179    Currency,
180    #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
181    DeathReason,
182    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
183    Dna,
184    #[cfg(any(feature = "ck3", feature = "imperator"))]
185    EventTheme,
186    #[cfg(any(feature = "ck3", feature = "eu5"))]
187    HolySite,
188    #[cfg(any(feature = "imperator", feature = "hoi4"))]
189    Idea,
190    #[cfg(any(feature = "vic3", feature = "hoi4"))]
191    Ideology,
192    #[cfg(any(feature = "vic3", feature = "eu5"))]
193    Institution,
194    #[cfg(any(feature = "ck3", feature = "eu5"))]
195    Language,
196    #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
197    Law,
198    #[cfg(any(feature = "ck3", feature = "vic3"))]
199    Message,
200    #[cfg(any(feature = "imperator", feature = "hoi4", feature = "eu5"))]
201    Mission,
202    #[cfg(any(feature = "vic3", feature = "eu5"))]
203    ModifierTypeDefinition,
204    #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
205    PopType,
206    #[cfg(any(feature = "imperator", feature = "eu5"))]
207    Price,
208    #[cfg(any(feature = "vic3", feature = "eu5"))]
209    ProductionMethod,
210    #[cfg(any(feature = "ck3", feature = "imperator"))]
211    Region,
212    #[cfg(any(feature = "ck3", feature = "eu5"))]
213    Situation,
214    #[cfg(any(feature = "vic3", feature = "hoi4"))] 
215    StrategicRegion,
216    #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
217    SubjectType,
218    #[cfg(any(feature = "vic3", feature = "hoi4"))]
219    Technology,
220    #[cfg(any(feature = "ck3", feature = "eu5"))]
221    Trait,
222    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
223    TutorialLesson,
224    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
225    TutorialLessonChain,
226    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
227    TutorialLessonStep,
228    #[cfg(any(feature = "imperator", feature = "eu5"))]
229    UnitAbility,
230    #[cfg(any(feature = "imperator", feature = "eu5"))]
231    Wargoal,
232
233    // Items for ck3
234    #[cfg(feature = "ck3")] AccoladeCategory,
235    #[cfg(feature = "ck3")] AccoladeIcon,
236    #[cfg(feature = "ck3")] AccoladeName,
237    #[cfg(feature = "ck3")] AccoladeParameter,
238    #[cfg(feature = "ck3")] AccoladeType,
239    #[cfg(feature = "ck3")] ActivityGroupType,
240    #[cfg(feature = "ck3")] ActivityIntent,
241    #[cfg(feature = "ck3")] ActivityLocale,
242    #[cfg(feature = "ck3")] ActivityOption,
243    #[cfg(feature = "ck3")] ActivityOptionCategory,
244    #[cfg(feature = "ck3")] ActivityPhase,
245    #[cfg(feature = "ck3")] ActivityPulseAction,
246    #[cfg(feature = "ck3")] ActivityState,
247    #[cfg(feature = "ck3")] ActivityType,
248    #[cfg(feature = "ck3")] AiWarStance,
249    #[cfg(feature = "ck3")] AgentType,
250    #[cfg(feature = "ck3")] Amenity,
251    #[cfg(feature = "ck3")] AmenitySetting,
252    #[cfg(feature = "ck3")] ArtifactBlueprint,
253    #[cfg(feature = "ck3")] ArtifactFeature,
254    #[cfg(feature = "ck3")] ArtifactFeatureGroup,
255    #[cfg(feature = "ck3")] ArtifactHistory,
256    #[cfg(feature = "ck3")] ArtifactRarity,
257    #[cfg(feature = "ck3")] ArtifactSlot,
258    #[cfg(feature = "ck3")] ArtifactSlotType,
259    #[cfg(feature = "ck3")] ArtifactTemplate,
260    #[cfg(feature = "ck3")] ArtifactType,
261    #[cfg(feature = "ck3")] ArtifactVisual,
262    #[cfg(feature = "ck3")] Bookmark,
263    #[cfg(feature = "ck3")] BookmarkGroup,
264    #[cfg(feature = "ck3")] BookmarkPortrait,
265    #[cfg(feature = "ck3")] BooleanHouseAspirationParameter,
266    #[cfg(feature = "ck3")] BooleanHouseHeadParameter,
267    #[cfg(feature = "ck3")] BooleanHouseRelationParameter,
268    #[cfg(feature = "ck3")] BuildingFlag,
269    #[cfg(feature = "ck3")] BuildingGfx,
270    #[cfg(feature = "ck3")] CasusBelliGroup,
271    #[cfg(feature = "ck3")] Catalyst,
272    #[cfg(feature = "ck3")] ChallengeCharacter,
273    #[cfg(feature = "ck3")] CharacterBackground,
274    #[cfg(feature = "ck3")] CharacterInteractionCategory,
275    #[cfg(feature = "ck3")] ClothingGfx,
276    #[cfg(feature = "ck3")] CoaGfx,
277    #[cfg(feature = "ck3")] CoaDynamicDefinition,
278    #[cfg(feature = "ck3")] CohesionLevelParameter,
279    #[cfg(feature = "ck3")] CombatEffect,
280    #[cfg(feature = "ck3")] CombatPhaseEvent,
281    #[cfg(feature = "ck3")] ConfederationType,
282    #[cfg(feature = "ck3")] ConnectionArrow,
283    #[cfg(feature = "ck3")] CouncilPosition,
284    #[cfg(feature = "ck3")] CouncilTask,
285    #[cfg(feature = "ck3")] Countermeasure,
286    #[cfg(feature = "ck3")] CountermeasureParameter,
287    #[cfg(feature = "ck3")] CourtPosition,
288    #[cfg(feature = "ck3")] CourtPositionTask,
289    #[cfg(feature = "ck3")] CourtSceneCulture,
290    #[cfg(feature = "ck3")] CourtSceneGroup,
291    #[cfg(feature = "ck3")] CourtSceneRole,
292    #[cfg(feature = "ck3")] CourtSceneSetting,
293    #[cfg(feature = "ck3")] CourtType,
294    #[cfg(feature = "ck3")] CourtierGuestManagement,
295    #[cfg(feature = "ck3")] CultureAesthetic,
296    #[cfg(feature = "ck3")] CultureCreationName,
297    #[cfg(feature = "ck3")] CultureEra,
298    #[cfg(feature = "ck3")] CultureEthos,
299    #[cfg(feature = "ck3")] CultureHeritage,
300    #[cfg(feature = "ck3")] CultureHistory,
301    #[cfg(feature = "ck3")] CultureParameter,
302    #[cfg(feature = "ck3")] CulturePillar,
303    #[cfg(feature = "ck3")] CultureTradition,
304    #[cfg(feature = "ck3")] CultureTraditionCategory,
305    #[cfg(feature = "ck3")] DangerType,
306    #[cfg(feature = "ck3")] DecisionGroup,
307    #[cfg(feature = "ck3")] DiarchyMandate,
308    #[cfg(feature = "ck3")] DiarchyParameter,
309    #[cfg(feature = "ck3")] DiarchyType,
310    #[cfg(feature = "ck3")] Doctrine,
311    #[cfg(feature = "ck3")] DoctrineBooleanParameter,
312    #[cfg(feature = "ck3")] DoctrineGroup,
313    #[cfg(feature = "ck3")] DoctrineParameter,
314    #[cfg(feature = "ck3")] DomicileBuilding,
315    #[cfg(feature = "ck3")] DomicileParameter,
316    #[cfg(feature = "ck3")] DomicileType,
317    #[cfg(feature = "ck3")] Dynasty,
318    #[cfg(feature = "ck3")] DynastyLegacy,
319    #[cfg(feature = "ck3")] DynastyPerk,
320    #[cfg(feature = "ck3")] EpidemicType,
321    #[cfg(feature = "ck3")] EpidemicDeathReason,
322    #[cfg(feature = "ck3")] EventBackground,
323    #[cfg(feature = "ck3")] EventEffect2d,
324    #[cfg(feature = "ck3")] EventTransition,
325    #[cfg(feature = "ck3")] Faction,
326    #[cfg(feature = "ck3")] Faith,
327    #[cfg(feature = "ck3")] FaithIcon,
328    #[cfg(feature = "ck3")] FervorModifier,
329    #[cfg(feature = "ck3")] FlatMapStyle,
330    #[cfg(feature = "ck3")] Flavorization,
331    #[cfg(feature = "ck3")] Focus,
332    #[cfg(feature = "ck3")] GeneticConstraint,
333    #[cfg(feature = "ck3")] GovernmentFlag,
334    #[cfg(feature = "ck3")] GraphicalFaith,
335    #[cfg(feature = "ck3")] GraphicalUnitType,
336    #[cfg(feature = "ck3")] GreatProjectType,
337    #[cfg(feature = "ck3")] GuestInviteRule,
338    #[cfg(feature = "ck3")] GuestSubset,
339    #[cfg(feature = "ck3")] GuestSystem,
340    #[cfg(feature = "ck3")] HeadDetermination,
341    #[cfg(feature = "ck3")] HoldingParameter,
342    #[cfg(feature = "ck3")] HoldingType,
343    #[cfg(feature = "ck3")] HolySiteParameter,
344    #[cfg(feature = "ck3")] Hook,
345    #[cfg(feature = "ck3")] House,
346    #[cfg(feature = "ck3")] HouseAspiration,
347    #[cfg(feature = "ck3")] HouseRelationLevel,
348    #[cfg(feature = "ck3")] HouseRelationType,
349    #[cfg(feature = "ck3")] HouseUnity,
350    #[cfg(feature = "ck3")] HouseUnityParameter,
351    #[cfg(feature = "ck3")] HouseUnityStage,
352    #[cfg(feature = "ck3")] ImportantAction,
353    #[cfg(feature = "ck3")] Innovation,
354    #[cfg(feature = "ck3")] InnovationFlag,
355    #[cfg(feature = "ck3")] InnovationParameter,
356    #[cfg(feature = "ck3")] Inspiration,
357    #[cfg(feature = "ck3")] LawFlag,
358    #[cfg(feature = "ck3")] LeaseContract,
359    #[cfg(feature = "ck3")] LegendChapter,
360    #[cfg(feature = "ck3")] LegendChronicle,
361    #[cfg(feature = "ck3")] LegendProperty,
362    #[cfg(feature = "ck3")] LegendSeed,
363    #[cfg(feature = "ck3")] LegendType,
364    #[cfg(feature = "ck3")] LegitimacyFlag,
365    #[cfg(feature = "ck3")] LegitimacyType,
366    #[cfg(feature = "ck3")] Lifestyle,
367    #[cfg(feature = "ck3")] LineType,
368    #[cfg(feature = "ck3")] MartialCustom,
369    #[cfg(feature = "ck3")] MemoryCategory,
370    #[cfg(feature = "ck3")] MemoryType,
371    #[cfg(feature = "ck3")] MenAtArms,
372    #[cfg(feature = "ck3")] MenAtArmsBase,
373    #[cfg(feature = "ck3")] MessageFilterType,
374    #[cfg(feature = "ck3")] MessageGroupType,
375    #[cfg(feature = "ck3")] ModifierFormat,
376    #[cfg(feature = "ck3")] MottoInsert,
377    #[cfg(feature = "ck3")] Motto,
378    #[cfg(feature = "ck3")] NameEquivalency,
379    #[cfg(feature = "ck3")] NameList,
380    #[cfg(feature = "ck3")] Nickname,
381    #[cfg(feature = "ck3")] OpinionModifier,
382    #[cfg(feature = "ck3")] Perk,
383    #[cfg(feature = "ck3")] PerkTree,
384    #[cfg(feature = "ck3")] PlayableDifficultyInfo,
385    #[cfg(feature = "ck3")] PointOfInterest,
386    #[cfg(feature = "ck3")] PoolSelector,
387    #[cfg(feature = "ck3")] PortraitType,
388    #[cfg(feature = "ck3")] PrisonType,
389    #[cfg(feature = "ck3")] ProjectContribution,
390    #[cfg(feature = "ck3")] ProvinceEffect,
391    #[cfg(feature = "ck3")] ProvinceMapping,
392    #[cfg(feature = "ck3")] RaidIntent,
393    #[cfg(feature = "ck3")] Relation,
394    #[cfg(feature = "ck3")] RelationFlag,
395    #[cfg(feature = "ck3")] ReligionFamily,
396    #[cfg(feature = "ck3")] RewardItem,
397    #[cfg(feature = "ck3")] RulerObjectiveType,
398    #[cfg(feature = "ck3")] Scheme,
399    #[cfg(feature = "ck3")] SchemePulseAction,
400    #[cfg(feature = "ck3")] ScriptedAnimation,
401    #[cfg(feature = "ck3")] ScriptedCost,
402    #[cfg(feature = "ck3")] ScriptedIllustration,
403    #[cfg(feature = "ck3")] Secret,
404    #[cfg(feature = "ck3")] Sexuality,
405    #[cfg(feature = "ck3")] SituationCatalyst,
406    #[cfg(feature = "ck3")] SituationGroupType,
407    #[cfg(feature = "ck3")] SituationHistory,
408    #[cfg(feature = "ck3")] SituationParticipantGroup,
409    #[cfg(feature = "ck3")] SituationParticipantGroupParameter,
410    #[cfg(feature = "ck3")] SituationPhase,
411    #[cfg(feature = "ck3")] SituationPhaseParameter,
412    #[cfg(feature = "ck3")] SituationSubRegion,
413    #[cfg(feature = "ck3")] Skill,
414    #[cfg(feature = "ck3")] SpecialBuilding,
415    #[cfg(feature = "ck3")] SpecialGuest,
416    #[cfg(feature = "ck3")] Story,
417    #[cfg(feature = "ck3")] Struggle,
418    #[cfg(feature = "ck3")] StruggleHistory,
419    #[cfg(feature = "ck3")] StrugglePhase,
420    #[cfg(feature = "ck3")] StrugglePhaseParameter,
421    #[cfg(feature = "ck3")] SubjectContract,
422    #[cfg(feature = "ck3")] SubjectContractFlag,
423    #[cfg(feature = "ck3")] SubjectContractGroup,
424    #[cfg(feature = "ck3")] SubjectContractObligationLevel,
425    #[cfg(feature = "ck3")] SuccessionAppointment,
426    #[cfg(feature = "ck3")] SuccessionElection,
427    #[cfg(feature = "ck3")] Suggestion,
428    #[cfg(feature = "ck3")] TableStyle,
429    #[cfg(feature = "ck3")] TaskContractGroup,
430    #[cfg(feature = "ck3")] TaskContractReward,
431    #[cfg(feature = "ck3")] TaskContractType,
432    #[cfg(feature = "ck3")] TaxSlotObligation,
433    #[cfg(feature = "ck3")] TaxSlotType,
434    #[cfg(feature = "ck3")] Title,
435    #[cfg(feature = "ck3")] TitleHistory,
436    #[cfg(feature = "ck3")] TraitCategory,
437    #[cfg(feature = "ck3")] TraitFlag,
438    #[cfg(feature = "ck3")] TraitPortraitModifier,
439    #[cfg(feature = "ck3")] TraitTrack,
440    #[cfg(feature = "ck3")] TravelOption,
441    #[cfg(feature = "ck3")] UnitGfx,
442    #[cfg(feature = "ck3")] VassalStance,
443
444    // Items specific to vic3
445    #[cfg(feature = "vic3")] AcceptanceStatus,
446    #[cfg(feature = "vic3")] AiStrategicRegionStanceType,
447    #[cfg(feature = "vic3")] AirGraphics,
448    #[cfg(feature = "vic3")] Alert,
449    #[cfg(feature = "vic3")] AlertGroup,
450    #[cfg(feature = "vic3")] Amendment,
451    #[cfg(feature = "vic3")] Approval,
452    #[cfg(feature = "vic3")] ArmyDiorama,
453    #[cfg(feature = "vic3")] Attitude,
454    #[cfg(feature = "vic3")] BattleCondition,
455    #[cfg(feature = "vic3")] BuildingGroup,
456    #[cfg(feature = "vic3")] BuyPackage,
457    #[cfg(feature = "vic3")] CharacterArchetype,
458    #[cfg(feature = "vic3")] CharacterRole,
459    #[cfg(feature = "vic3")] CityBuildingVfx,
460    #[cfg(feature = "vic3")] CityCenterpiece,
461    #[cfg(feature = "vic3")] CityGraphicsType,
462    #[cfg(feature = "vic3")] CityVfx,
463    #[cfg(feature = "vic3")] CombatUnit,
464    #[cfg(feature = "vic3")] CombatUnitExperienceLevel,
465    #[cfg(feature = "vic3")] CombatUnitGroup,
466    #[cfg(feature = "vic3")] CommanderOrder,
467    #[cfg(feature = "vic3")] CommanderRank,
468    #[cfg(feature = "vic3")] CompanyType,
469    #[cfg(feature = "vic3")] CompanyCharterType,
470    #[cfg(feature = "vic3")] CohesionLevel,
471    #[cfg(feature = "vic3")] CountryCreation,
472    #[cfg(feature = "vic3")] CountryFormation,
473    #[cfg(feature = "vic3")] CountryTier,
474    #[cfg(feature = "vic3")] CountryType,
475    #[cfg(feature = "vic3")] CultureGraphics,
476    #[cfg(feature = "vic3")] Decree,
477    #[cfg(feature = "vic3")] DiplomaticAction,
478    #[cfg(feature = "vic3")] DiplomaticCatalyst,
479    #[cfg(feature = "vic3")] DiplomaticCatalystCategory,
480    #[cfg(feature = "vic3")] DiplomaticPlay,
481    #[cfg(feature = "vic3")] DiscriminationTrait,
482    #[cfg(feature = "vic3")] DiscriminationTraitGroup,
483    #[cfg(feature = "vic3")] DynamicCompanyName,
484    #[cfg(feature = "vic3")] DynamicCountryMapColor,
485    #[cfg(feature = "vic3")] DynamicCountryName,
486    #[cfg(feature = "vic3")] DynamicTreatyName,
487    #[cfg(feature = "vic3")] EventCategory,
488    #[cfg(feature = "vic3")] FlagDefinition,
489    #[cfg(feature = "vic3")] FleetDiorama,
490    #[cfg(feature = "vic3")] FleetEntity,
491    #[cfg(feature = "vic3")] FrontGraphics,
492    #[cfg(feature = "vic3")] GeographicRegion,
493    #[cfg(feature = "vic3")] GeographicRegionShortKey,
494    #[cfg(feature = "vic3")] Goods,
495    #[cfg(feature = "vic3")] GradientBorderSettings,
496    #[cfg(feature = "vic3")] HarvestConditionType,
497    #[cfg(feature = "vic3")] HeritageTrait,
498    #[cfg(feature = "vic3")] InfamyThreshold,
499    #[cfg(feature = "vic3")] InterestGroup,
500    #[cfg(feature = "vic3")] InterestGroupTrait,
501    #[cfg(feature = "vic3")] InterestTierType,
502    #[cfg(feature = "vic3")] JournalEntry,
503    #[cfg(feature = "vic3")] JournalEntryGroup,
504    #[cfg(feature = "vic3")] LanguageTrait,
505    #[cfg(feature = "vic3")] LawType,
506    #[cfg(feature = "vic3")] LegitimacyLevel,
507    #[cfg(feature = "vic3")] Level,
508    #[cfg(feature = "vic3")] LibertyDesireLevel,
509    #[cfg(feature = "vic3")] MapLayer,
510    #[cfg(feature = "vic3")] MapInteractionType,
511    #[cfg(feature = "vic3")] MapNotificationType,
512    #[cfg(feature = "vic3")] MediaAlias,
513    #[cfg(feature = "vic3")] MilitaryFormationFlag,
514    #[cfg(feature = "vic3")] MobilizationOption,
515    #[cfg(feature = "vic3")] MobilizationOptionGroup,
516    #[cfg(feature = "vic3")] NavalBattleCondition,
517    #[cfg(feature = "vic3")] NavalMissionType,
518    #[cfg(feature = "vic3")] Objective,
519    #[cfg(feature = "vic3")] ObjectiveSubgoal,
520    #[cfg(feature = "vic3")] ObjectiveSubgoalCategory,
521    #[cfg(feature = "vic3")] Party,
522    #[cfg(feature = "vic3")] PoliticalLobby,
523    #[cfg(feature = "vic3")] PoliticalLobbyAppeasement,
524    #[cfg(feature = "vic3")] PoliticalMovement,
525    #[cfg(feature = "vic3")] PoliticalMovementCategory,
526    #[cfg(feature = "vic3")] PoliticalMovementPopSupport,
527    #[cfg(feature = "vic3")] PopNeed,
528    #[cfg(feature = "vic3")] PowerBlocCoaPiece,
529    #[cfg(feature = "vic3")] PowerBlocIdentity,
530    #[cfg(feature = "vic3")] PowerBlocMapTexture,
531    #[cfg(feature = "vic3")] PowerBlocName,
532    #[cfg(feature = "vic3")] PrestigeGoods,
533    #[cfg(feature = "vic3")] Principle,
534    #[cfg(feature = "vic3")] PrincipleGroup,
535    #[cfg(feature = "vic3")] ProductionMethodGroup,
536    #[cfg(feature = "vic3")] ProposalType,
537    #[cfg(feature = "vic3")] RelationsThreshold,
538    #[cfg(feature = "vic3")] ScriptedButton,
539    #[cfg(feature = "vic3")] ScriptedProgressBar,
540    #[cfg(feature = "vic3")] ScriptedTest,
541    #[cfg(feature = "vic3")] SecretGoal,
542    #[cfg(feature = "vic3")] Skin,
543    #[cfg(feature = "vic3")] ShipGroup,
544    #[cfg(feature = "vic3")] ShipModification,
545    #[cfg(feature = "vic3")] ShipModificationSlot,
546    #[cfg(feature = "vic3")] ShipNameDefinition,
547    #[cfg(feature = "vic3")] ShipType,
548    #[cfg(feature = "vic3")] ShipVeterancyLevel,
549    #[cfg(feature = "vic3")] SocialClass,
550    #[cfg(feature = "vic3")] SocialHierarchy,
551    #[cfg(feature = "vic3")] StateRegion,
552    #[cfg(feature = "vic3")] StateTrait,
553    #[cfg(feature = "vic3")] StraitDefinition,
554    #[cfg(feature = "vic3")] Strata,
555    #[cfg(feature = "vic3")] TechnologyEra,
556    #[cfg(feature = "vic3")] TerrainKey,
557    #[cfg(feature = "vic3")] TerrainLabel,
558    #[cfg(feature = "vic3")] TerrainManipulator,
559    #[cfg(feature = "vic3")] TerrainMask,
560    #[cfg(feature = "vic3")] TerrainMaterial,
561    #[cfg(feature = "vic3")] Theme,
562    #[cfg(feature = "vic3")] TraditionTrait,
563    #[cfg(feature = "vic3")] TransferOfPower,
564    #[cfg(feature = "vic3")] TreatyArticle,
565    #[cfg(feature = "vic3")] WarGoalType,
566
567    // Items specific to imperator
568    #[cfg(feature = "imperator")] Ambition,
569    #[cfg(feature = "imperator")] AiPlanGoals,
570    #[cfg(feature = "imperator")] Area,
571    #[cfg(feature = "imperator")] Deity,
572    #[cfg(feature = "imperator")] DeityCategory,
573    #[cfg(feature = "imperator")] DiplomaticStance,
574    #[cfg(feature = "imperator")] EconomicPolicy,
575    #[cfg(feature = "imperator")] EventPicture,
576    #[cfg(feature = "imperator")] GovernorPolicy,
577    #[cfg(feature = "imperator")] GraphicalCultureType,
578    #[cfg(feature = "imperator")] GreatWorkEffectTier,
579    #[cfg(feature = "imperator")] GreatWorkEffect,
580    #[cfg(feature = "imperator")] GreatWorkCategory,
581    #[cfg(feature = "imperator")] GreatWorkMaterial,
582    #[cfg(feature = "imperator")] GreatWorkModule,
583    #[cfg(feature = "imperator")] GreatWorkTemplate,
584    #[cfg(feature = "imperator")] Heritage,
585    #[cfg(feature = "imperator")] Invention,
586    #[cfg(feature = "imperator")] InventionGroup,
587    #[cfg(feature = "imperator")] LegionDistinction,
588    #[cfg(feature = "imperator")] LevyTemplate,
589    #[cfg(feature = "imperator")] Loyalty,
590    #[cfg(feature = "imperator")] MilitaryTraditionTree,
591    #[cfg(feature = "imperator")] MilitaryTradition,
592    #[cfg(feature = "imperator")] MissionTask,
593    #[cfg(feature = "imperator")] Office,
594    #[cfg(feature = "imperator")] Opinion,
595    #[cfg(feature = "imperator")] PartyAgenda,
596    #[cfg(feature = "imperator")] PartyType,
597    #[cfg(feature = "imperator")] PostSetupCharacters,
598    #[cfg(feature = "imperator")] ProvinceRank,
599    #[cfg(feature = "imperator")] SetupCharacters,
600    #[cfg(feature = "imperator")] SetupProvinces,
601    #[cfg(feature = "imperator")] TechnologyTable,
602    #[cfg(feature = "imperator")] TradeGood,
603    #[cfg(feature = "imperator")] Treasure,
604    #[cfg(feature = "imperator")] Unit,
605
606    #[cfg(feature = "hoi4")] Ability,
607    #[cfg(feature = "hoi4")] Acclimatation,
608    #[cfg(feature = "hoi4")] AceModifier,
609    #[cfg(feature = "hoi4")] AdjacencyRule,
610    #[cfg(feature = "hoi4")] AiArea,
611    #[cfg(feature = "hoi4")] AiStrategyType,
612    #[cfg(feature = "hoi4")] AdvisorSlot,
613    #[cfg(feature = "hoi4")] CharacterIdeaToken,
614    #[cfg(feature = "hoi4")] CombatTacticPhase,
615    #[cfg(feature = "hoi4")] Continent,
616    #[cfg(feature = "hoi4")] CountryLeaderTrait,
617    #[cfg(feature = "hoi4")] CountryHistory,
618    #[cfg(feature = "hoi4")] CountryTag,
619    #[cfg(feature = "hoi4")] CountryTagAlias,
620    #[cfg(feature = "hoi4")] DecisionCategory,
621    #[cfg(feature = "hoi4")] DivisionNamesGroup,
622    #[cfg(feature = "hoi4")] DivisionTemplate,
623    #[cfg(feature = "hoi4")] DynamicModifier,
624    #[cfg(feature = "hoi4")] Equipment,
625    #[cfg(feature = "hoi4")] EquipmentBonusType,
626    #[cfg(feature = "hoi4")] EquipmentCategory,
627    #[cfg(feature = "hoi4")] EquipmentGroup,
628    #[cfg(feature = "hoi4")] EquipmentModule,
629    #[cfg(feature = "hoi4")] EquipmentModuleCategory,
630    #[cfg(feature = "hoi4")] EquipmentSearchFilter,
631    #[cfg(feature = "hoi4")] EquipmentStat,
632    #[cfg(feature = "hoi4")] EquipmentUpgrade,
633    #[cfg(feature = "hoi4")] GraphicalTerrain,
634    #[cfg(feature = "hoi4")] IdeaCategory,
635    #[cfg(feature = "hoi4")] IdeologyGroup,
636    #[cfg(feature = "hoi4")] IndustrialOrg,
637    #[cfg(feature = "hoi4")] IndustrialOrgBonusWeight,
638    #[cfg(feature = "hoi4")] IndustrialOrgPolicy,
639    #[cfg(feature = "hoi4")] IndustrialOrgTrait,
640    #[cfg(feature = "hoi4")] IntelligenceAgencyBranch,
641    #[cfg(feature = "hoi4")] IntelligenceAgencyUpgrade,
642    #[cfg(feature = "hoi4")] MusicAsset,
643    #[cfg(feature = "hoi4")] NationalFocus,
644    #[cfg(feature = "hoi4")] NationalFocusStyle,
645    #[cfg(feature = "hoi4")] NationalFocusTree,
646    #[cfg(feature = "hoi4")] Operation,
647    #[cfg(feature = "hoi4")] OperationPhase,
648    #[cfg(feature = "hoi4")] OperationToken,
649    #[cfg(feature = "hoi4")] PowerBalance,
650    #[cfg(feature = "hoi4")] PowerBalanceSide,
651    #[cfg(feature = "hoi4")] ProductionStat,
652    #[cfg(feature = "hoi4")] PrototypeReward,
653    #[cfg(feature = "hoi4")] RailwayGunNames,
654    #[cfg(feature = "hoi4")] Resource,
655    #[cfg(feature = "hoi4")] ScriptEnum,
656    #[cfg(feature = "hoi4")] ScriptedConstant,
657    #[cfg(feature = "hoi4")] ScriptedLocalisation,
658    #[cfg(feature = "hoi4")] ShipNames,
659    #[cfg(feature = "hoi4")] SoundEffect,
660    #[cfg(feature = "hoi4")] SoundFalloff,
661    #[cfg(feature = "hoi4")] SpawnPoint,
662    #[cfg(feature = "hoi4")] Specialization,
663    #[cfg(feature = "hoi4")] SpecialProject,
664    #[cfg(feature = "hoi4")] SpecialProjectTag,
665    #[cfg(feature = "hoi4")] ScientistTrait,
666    #[cfg(feature = "hoi4")] ShipName,
667    #[cfg(feature = "hoi4")] Sprite,
668    #[cfg(feature = "hoi4")] State,
669    #[cfg(feature = "hoi4")] StateCategory,
670    #[cfg(feature = "hoi4")] SubUnit,
671    #[cfg(feature = "hoi4")] SubUnitCategory,
672    #[cfg(feature = "hoi4")] SupplyArea,
673    #[cfg(feature = "hoi4")] TechnologyCategory,
674    #[cfg(feature = "hoi4")] TechnologyFolder,
675    #[cfg(feature = "hoi4")] TechnologySharing,
676    #[cfg(feature = "hoi4")] UnitHistory,
677    #[cfg(feature = "hoi4")] UnitLeaderSkill,
678    #[cfg(feature = "hoi4")] UnitLeaderTrait,
679    #[cfg(feature = "hoi4")] UnitNames,
680
681    #[cfg(feature = "eu5")] Advance,
682    #[cfg(feature = "eu5")] Age,
683    #[cfg(feature = "eu5")] AiDiplochance,
684    #[cfg(feature = "eu5")] AlertDescription,
685    #[cfg(feature = "eu5")] ArtistType,
686    #[cfg(feature = "eu5")] ArtistWork,
687    #[cfg(feature = "eu5")] AttributeColumn,
688    #[cfg(feature = "eu5")] AutoModifier,
689    #[cfg(feature = "eu5")] Avatar,
690    #[cfg(feature = "eu5")] Bias,
691    #[cfg(feature = "eu5")] BuildingCategory,
692    #[cfg(feature = "eu5")] CabinetAction,
693    #[cfg(feature = "eu5")] CharacterTraitCategory,
694    #[cfg(feature = "eu5")] ChildEducation,
695    #[cfg(feature = "eu5")] CountryDescriptionCategory,
696    #[cfg(feature = "eu5")] CountryInteraction,
697    #[cfg(feature = "eu5")] DesignatedHeirReason,
698    #[cfg(feature = "eu5")] DiplomaticCost,
699    #[cfg(feature = "eu5")] Disaster,
700    #[cfg(feature = "eu5")] Disease,
701    #[cfg(feature = "eu5")] EmploymentSystem,
702    #[cfg(feature = "eu5")] EstatePrivilege,
703    #[cfg(feature = "eu5")] Estate,
704    #[cfg(feature = "eu5")] FormableCountry,
705    #[cfg(feature = "eu5")] GenericActionAiList,
706    #[cfg(feature = "eu5")] GenericAction,
707    #[cfg(feature = "eu5")] God,
708    #[cfg(feature = "eu5")] Good,
709    #[cfg(feature = "eu5")] GoodsDemand,
710    #[cfg(feature = "eu5")] GoodsDemandCategory,
711    #[cfg(feature = "eu5")] GovernmentReform,
712    #[cfg(feature = "eu5")] Hegemon,
713    #[cfg(feature = "eu5")] HeirSelection,
714    #[cfg(feature = "eu5")] HistoricalScore,
715    #[cfg(feature = "eu5")] HolySiteType,
716    #[cfg(feature = "eu5")] Insult,
717    #[cfg(feature = "eu5")] InternationalOrganizationLandOwnershipRule,
718    #[cfg(feature = "eu5")] InternationalOrganizationPayment,
719    #[cfg(feature = "eu5")] InternationalOrganizationSpecialStatus,
720    #[cfg(feature = "eu5")] InternationalOrganization,
721    #[cfg(feature = "eu5")] JoinWarRule,
722    #[cfg(feature = "eu5")] LanguageFamily,
723    #[cfg(feature = "eu5")] Levy,
724    #[cfg(feature = "eu5")] LocationRank,
725    #[cfg(feature = "eu5")] MusicPlayerTrack,
726    #[cfg(feature = "eu5")] ParliamentAgenda,
727    #[cfg(feature = "eu5")] ParliamentIssue,
728    #[cfg(feature = "eu5")] ParliamentType,
729    #[cfg(feature = "eu5")] PeaceTreaty,
730    #[cfg(feature = "eu5")] Policy,
731    #[cfg(feature = "eu5")] RecruitmentMethod,
732    #[cfg(feature = "eu5")] Regency,
733    #[cfg(feature = "eu5")] ReligionGroup,
734    #[cfg(feature = "eu5")] ReligiousAspect,
735    #[cfg(feature = "eu5")] ReligiousFaction,
736    #[cfg(feature = "eu5")] ReligiousFigure,
737    #[cfg(feature = "eu5")] ReligiousFocus,
738    #[cfg(feature = "eu5")] ReligiousSchools,
739    #[cfg(feature = "eu5")] Resolution,
740    #[cfg(feature = "eu5")] RivalCriteria,
741    #[cfg(feature = "eu5")] RoadType,
742    #[cfg(feature = "eu5")] ScriptableHint,
743    #[cfg(feature = "eu5")] ScriptedCountryName,
744    #[cfg(feature = "eu5")] ScriptedDiplomaticObjective,
745    #[cfg(feature = "eu5")] ScriptedGeography,
746    #[cfg(feature = "eu5")] ScriptedModifiers,
747    #[cfg(feature = "eu5")] ScriptedRelations,
748    #[cfg(feature = "eu5")] SocietalValue,
749    #[cfg(feature = "eu5")] SubjectMilitaryStance,
750    #[cfg(feature = "eu5")] Test,
751    #[cfg(feature = "eu5")] Topography,
752    #[cfg(feature = "eu5")] TownSetup,
753    #[cfg(feature = "eu5")] TraitFlavor,
754    #[cfg(feature = "eu5")] UnitCategory,
755    #[cfg(feature = "eu5")] UnitFormationPreference,
756    #[cfg(feature = "eu5")] UnitType,
757    #[cfg(feature = "eu5")] Vegetation,
758}
759
760/// Display items in `separated word case` for maximum friendliness.
761///
762/// Unfortunately there's no option for this in `strum` so we have to roll our own
763/// by using `snake_case` and changing the `_` to a space.
764impl Display for Item {
765    fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
766        let s: &'static str = self.into();
767        write!(f, "{}", s.replace('_', " "))
768    }
769}
770
771impl Item {
772    /// Returns a path where items of this type are kept in the script files. Can be `""` for items
773    /// that are built in.
774    ///
775    /// These paths are used both for the user in error reports, and to find the items when loading them.
776    pub fn path(self) -> &'static str {
777        #[allow(clippy::match_same_arms)]
778        // These variants are in the same order as the Item enum declaration
779        match self {
780            #[cfg(feature = "jomini")]
781            Item::Accessory => "gfx/portraits/accessories/",
782            #[cfg(feature = "jomini")]
783            Item::AccessoryTag => "gfx/portraits/accessories/",
784            #[cfg(feature = "jomini")]
785            Item::AccessoryVariation => "gfx/portraits/accessory_variations/",
786            #[cfg(feature = "jomini")]
787            Item::AccessoryVariationLayout => "gfx/portraits/accessory_variations/",
788            #[cfg(feature = "jomini")]
789            Item::AccessoryVariationTextures => "gfx/portraits/accessory_variations/",
790            Item::Achievement => match Game::game() {
791                #[cfg(feature = "ck3")]
792                Game::Ck3 => "common/achievements/",
793                #[cfg(feature = "vic3")]
794                Game::Vic3 => "common/achievements/",
795                #[cfg(feature = "imperator")]
796                Game::Imperator => "common/achievements/",
797                #[cfg(feature = "eu5")]
798                Game::Eu5 => "common/achievements/",
799                #[cfg(feature = "hoi4")]
800                Game::Hoi4 => "common/achievements.txt",
801            },
802            #[cfg(feature = "jomini")]
803            Item::AchievementGroup => "common/achievement_groups.txt",
804            Item::Asset => "gfx/models/",
805            Item::BlendShape => "gfx/models/",
806            #[cfg(feature = "jomini")]
807            Item::CharacterInteraction => "common/character_interactions/",
808            #[cfg(feature = "jomini")]
809            Item::Coa => "common/coat_of_arms/coat_of_arms/",
810            #[cfg(feature = "jomini")]
811            Item::CoaColorList => "common/coat_of_arms/template_lists/",
812            #[cfg(feature = "jomini")]
813            Item::CoaColoredEmblemList => "common/coat_of_arms/template_lists/",
814            #[cfg(feature = "ck3")]
815            Item::CoaDesignerColorPalette => "gfx/coat_of_arms/color_palettes/",
816            #[cfg(feature = "jomini")]
817            Item::CoaDesignerColoredEmblem => "gfx/coat_of_arms/colored_emblems/",
818            #[cfg(feature = "ck3")]
819            Item::CoaDesignerEmblemLayout => "gfx/coat_of_arms/emblem_layouts/",
820            #[cfg(feature = "jomini")]
821            Item::CoaDesignerPattern => "gfx/coat_of_arms/patterns/",
822            #[cfg(feature = "jomini")]
823            Item::CoaPatternList => "common/coat_of_arms/template_lists/",
824            #[cfg(feature = "jomini")]
825            Item::CoaTemplate => "common/coat_of_arms/coat_of_arms/",
826            #[cfg(feature = "jomini")]
827            Item::CoaTemplateList => "common/coat_of_arms/template_lists/",
828            #[cfg(feature = "jomini")]
829            Item::CoaTexturedEmblemList => "common/coat_of_arms/template_lists/",
830            #[cfg(feature = "jomini")]
831            Item::Culture => match Game::game() {
832                #[cfg(feature = "ck3")]
833                Game::Ck3 => "common/culture/cultures/",
834                #[cfg(feature = "vic3")]
835                Game::Vic3 => "common/cultures/",
836                #[cfg(feature = "imperator")]
837                Game::Imperator => "common/cultures/",
838                #[cfg(feature = "eu5")]
839                Game::Eu5 => "common/cultures/",
840                #[cfg(feature = "hoi4")]
841                Game::Hoi4 => unreachable!(),
842            },
843            #[cfg(feature = "jomini")]
844            Item::CustomLocalization => "common/customizable_localization/",
845            Item::Decision => match Game::game() {
846                #[cfg(feature = "ck3")]
847                Game::Ck3 => "common/decisions/",
848                #[cfg(feature = "vic3")]
849                Game::Vic3 => "common/decisions/",
850                #[cfg(feature = "imperator")]
851                Game::Imperator => "decisions/",
852                #[cfg(feature = "eu5")]
853                Game::Eu5 => unreachable!(),
854                #[cfg(feature = "hoi4")]
855                Game::Hoi4 => "common/decisions/",
856            },
857            Item::Define => "common/defines/",
858            Item::Dlc => "dlc_metadata/",
859            Item::DlcFeature => "",
860            Item::DlcName => "dlc_metadata/",
861            Item::Directory => "",
862            #[cfg(feature = "jomini")]
863            Item::EffectLocalization => "common/effect_localization/",
864            Item::Entity => "gfx/models/",
865            Item::Entry => "",
866            #[cfg(feature = "jomini")]
867            Item::Ethnicity => "common/ethnicities/",
868            Item::Event => "events/",
869            Item::EventNamespace => "events/",
870            Item::File => "",
871            Item::Font => "fonts/",
872            Item::Fontfiles => "fonts/",
873            #[cfg(feature = "jomini")]
874            Item::GameConcept => "common/game_concepts/",
875            Item::GameRule => "common/game_rules/",
876            Item::GameRuleSetting => "common/game_rules/",
877            #[cfg(feature = "jomini")]
878            Item::GeneAgePreset => "common/genes/",
879            #[cfg(feature = "jomini")]
880            Item::GeneAttribute => "gfx/models/",
881            #[cfg(feature = "jomini")]
882            Item::GeneCategory => "common/genes/",
883            #[cfg(feature = "jomini")]
884            Item::GovernmentType => match Game::game() {
885                #[cfg(feature = "ck3")]
886                Game::Ck3 => "common/governments/",
887                #[cfg(feature = "vic3")]
888                Game::Vic3 => "common/government_types/",
889                #[cfg(feature = "imperator")]
890                Game::Imperator => "common/governments/",
891                #[cfg(feature = "eu5")]
892                Game::Eu5 => "common/government_types/",
893                #[cfg(feature = "hoi4")]
894                Game::Hoi4 => unreachable!(),
895            },
896            Item::GuiLayer => "gui/",
897            Item::GuiTemplate => "gui/",
898            Item::GuiType => "gui/",
899            Item::Localization => "localization/",
900            Item::MapEnvironment => "gfx/map/environment/",
901            Item::MapMode => "gfx/map/map_modes/",
902            Item::Modifier => match Game::game() {
903                #[cfg(feature = "ck3")]
904                Game::Ck3 => "common/modifiers/",
905                #[cfg(feature = "vic3")]
906                Game::Vic3 => "common/static_modifiers/",
907                #[cfg(feature = "imperator")]
908                Game::Imperator => "common/modifiers/",
909                #[cfg(feature = "eu5")]
910                // TODO: EU5 verify
911                Game::Eu5 => "common/static_modifiers/",
912                #[cfg(feature = "hoi4")]
913                Game::Hoi4 => "common/modifiers/", // TODO HOI4
914            },
915            Item::Music => "music/",
916            #[cfg(feature = "jomini")]
917            Item::MusicPlayerCategory => "music/music_player_categories/",
918            #[cfg(feature = "jomini")]
919            Item::NamedColor => "common/named_colors/",
920            Item::OnAction => match Game::game() {
921                #[cfg(feature = "ck3")]
922                Game::Ck3 => "common/on_action/",
923                #[cfg(feature = "vic3")]
924                Game::Vic3 => "common/on_actions/",
925                #[cfg(feature = "imperator")]
926                Game::Imperator => "common/on_action/",
927                #[cfg(feature = "eu5")]
928                Game::Eu5 => "common/on_action/",
929                #[cfg(feature = "hoi4")]
930                Game::Hoi4 => "common/on_actions/", // TODO HOI4
931            },
932            Item::Pdxmesh => "gfx/models/",
933            #[cfg(feature = "jomini")]
934            Item::PortraitAnimation => "gfx/portraits/portrait_animations/",
935            #[cfg(feature = "jomini")]
936            Item::PortraitCamera => "gfx/portraits/cameras/",
937            #[cfg(feature = "jomini")]
938            Item::PortraitEnvironment => "gfx/portraits/environments/",
939            #[cfg(feature = "jomini")]
940            Item::PortraitModifierGroup => "gfx/portraits/portrait_modifiers/",
941            #[cfg(feature = "jomini")]
942            Item::PortraitModifierPack => "gfx/portraits/portrait_animations/",
943            Item::Province => match Game::game() {
944                #[cfg(feature = "ck3")]
945                Game::Ck3 => "map_data/definition.csv",
946                #[cfg(feature = "vic3")]
947                Game::Vic3 => "map_data/provinces.png",
948                #[cfg(feature = "imperator")]
949                Game::Imperator => "map_data/provinces.png",
950                #[cfg(feature = "eu5")]
951                Game::Eu5 => "map_data/provinces.png",
952                #[cfg(feature = "hoi4")]
953                Game::Hoi4 => "map/definition.csv", // TODO HOI4
954            },
955            #[cfg(feature = "jomini")]
956            Item::Religion => match Game::game() {
957                #[cfg(feature = "ck3")]
958                Game::Ck3 => "common/religion/religion_types/",
959                #[cfg(feature = "vic3")]
960                Game::Vic3 => "common/religions/",
961                #[cfg(feature = "imperator")]
962                Game::Imperator => "common/religions/",
963                #[cfg(feature = "eu5")]
964                Game::Eu5 => "common/religions/",
965                #[cfg(feature = "hoi4")]
966                Game::Hoi4 => unreachable!(),
967            },
968            Item::ScriptedEffect => "common/scripted_effects/",
969            Item::ScriptedGui => "common/scripted_guis/",
970            #[cfg(feature = "jomini")]
971            Item::ScriptedList => "common/scripted_lists/",
972            #[cfg(feature = "jomini")]
973            Item::ScriptedModifier => "common/scripted_modifiers/",
974            #[cfg(feature = "jomini")]
975            Item::ScriptedRule => "common/scripted_rules/",
976            Item::ScriptedTrigger => "common/scripted_triggers/",
977            #[cfg(feature = "jomini")]
978            Item::ScriptValue => "common/script_values/",
979            Item::Shortcut => "gui/shortcuts.shortcuts",
980            Item::Sound => match Game::game() {
981                #[cfg(feature = "hoi4")]
982                Game::Hoi4 => "sound/",
983                #[cfg(feature = "jomini")]
984                _ => "",
985            },
986            Item::Terrain => match Game::game() {
987                #[cfg(feature = "ck3")]
988                Game::Ck3 => "common/terrain_types/",
989                #[cfg(feature = "vic3")]
990                Game::Vic3 => "common/terrain/",
991                #[cfg(feature = "imperator")]
992                Game::Imperator => "common/terrain_types/",
993                #[cfg(feature = "eu5")]
994                // TODO: EU5 verify
995                Game::Eu5 => "common/terrain/",
996                #[cfg(feature = "hoi4")]
997                Game::Hoi4 => "common/terrain/",
998            },
999            Item::TextFormat => "gui/",
1000            Item::TextIcon => "gui/",
1001            Item::TextureFile => "gfx/models/",
1002            #[cfg(feature = "jomini")]
1003            Item::TriggerLocalization => "common/trigger_localization/",
1004            Item::WidgetName => "gui/",
1005
1006            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1007            Item::AiStrategy => match Game::game() {
1008                #[cfg(feature = "vic3")]
1009                Game::Vic3 => "common/ai_strategies/",
1010                #[cfg(feature = "hoi4")]
1011                Game::Hoi4 => "common/ai_strategy/",
1012                #[allow(unreachable_patterns)]
1013                _ => unreachable!(),
1014            },
1015            #[cfg(any(feature = "ck3", feature = "imperator", feature = "hoi4"))]
1016            Item::Building => "common/buildings/",
1017            #[cfg(any(feature = "ck3", feature = "eu5"))]
1018            Item::CasusBelli => match Game::game() {
1019                #[cfg(feature = "ck3")]
1020                Game::Ck3 => "common/casus_belli_types/",
1021                #[cfg(feature = "eu5")]
1022                Game::Eu5 => "common/casus_belli/",
1023                #[allow(unreachable_patterns)]
1024                _ => unreachable!(),
1025            },
1026            #[cfg(any(feature = "ck3", feature = "hoi4"))]
1027            Item::Character => match Game::game() {
1028                #[cfg(feature = "ck3")]
1029                Game::Ck3 => "history/characters/",
1030                #[cfg(feature = "hoi4")]
1031                Game::Hoi4 => "common/characters/",
1032                #[allow(unreachable_patterns)]
1033                _ => unreachable!(),
1034            },
1035            #[cfg(any(feature = "vic3", feature = "eu5"))]
1036            Item::BuildingType => match Game::game() {
1037                #[cfg(feature = "vic3")]
1038                Game::Vic3 => "common/buildings/",
1039                #[cfg(feature = "eu5")]
1040                Game::Eu5 => "common/building_types/",
1041                #[allow(unreachable_patterns)]
1042                _ => unreachable!(),
1043            },
1044            #[cfg(any(feature = "ck3", feature = "vic3"))]
1045            Item::CharacterTemplate => match Game::game() {
1046                #[cfg(feature = "ck3")]
1047                Game::Ck3 => "common/scripted_character_templates/",
1048                #[cfg(feature = "vic3")]
1049                Game::Vic3 => "common/character_templates/",
1050                #[allow(unreachable_patterns)]
1051                _ => unreachable!(),
1052            },
1053            #[cfg(any(feature = "vic3", feature = "imperator"))]
1054            Item::CharacterTrait => match Game::game() {
1055                #[cfg(feature = "vic3")]
1056                Game::Vic3 => "common/character_traits/",
1057                #[cfg(feature = "imperator")]
1058                Game::Imperator => "common/traits/",
1059                #[allow(unreachable_patterns)]
1060                _ => unreachable!(),
1061            },
1062            #[cfg(any(feature = "ck3", feature = "eu5"))]
1063            Item::Climate => match Game::game() {
1064                #[cfg(feature = "ck3")]
1065                Game::Ck3 => "map_data/climate.txt",
1066                #[cfg(feature = "eu5")]
1067                Game::Eu5 => "common/climates",
1068                #[allow(unreachable_patterns)]
1069                _ => unreachable!(),
1070            },
1071            #[cfg(any(feature = "imperator", feature = "hoi4"))]
1072            Item::CombatTactic => match Game::game() {
1073                #[cfg(feature = "imperator")]
1074                Game::Imperator => "common/combat_tactics/",
1075                #[cfg(feature = "hoi4")]
1076                Game::Hoi4 => "common/combat_tactics.txt", // TODO HOI4
1077                #[allow(unreachable_patterns)]
1078                _ => unreachable!(),
1079            },
1080            #[cfg(any(feature = "vic3", feature = "imperator", feature = "hoi4"))]
1081            Item::Country => match Game::game() {
1082                #[cfg(feature = "vic3")]
1083                Game::Vic3 => "common/country_definitions/",
1084                #[cfg(feature = "imperator")]
1085                Game::Imperator => "setup/countries/countries.txt",
1086                #[cfg(feature = "hoi4")]
1087                Game::Hoi4 => "common/countries/", // TODO HOI4
1088                #[allow(unreachable_patterns)]
1089                _ => unreachable!(),
1090            },
1091            #[cfg(any(feature = "vic3", feature = "eu5"))]
1092            Item::CountryRank => "common/country_ranks/",
1093            #[cfg(any(feature = "ck3", feature = "eu5"))]
1094            Item::Currency => "",
1095            #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
1096            Item::DeathReason => match Game::game() {
1097                #[cfg(feature = "ck3")]
1098                Game::Ck3 => "common/deathreasons/",
1099                #[cfg(feature = "imperator")]
1100                Game::Imperator => "common/deathreasons/",
1101                #[cfg(feature = "eu5")]
1102                Game::Eu5 => "common/death_reason/",
1103                #[allow(unreachable_patterns)]
1104                _ => unreachable!(),
1105            },
1106            #[cfg(any(feature = "imperator", feature = "eu5"))]
1107            Item::CultureGroup => match Game::game() {
1108                #[cfg(feature = "imperator")]
1109                Game::Imperator => "common/cultures/",
1110                #[cfg(feature = "eu5")]
1111                Game::Eu5 => "common/culture_groups/",
1112                #[allow(unreachable_patterns)]
1113                _ => unreachable!(),
1114            },
1115            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1116            Item::Dna => match Game::game() {
1117                #[cfg(feature = "ck3")]
1118                Game::Ck3 => "common/dna_data/",
1119                #[cfg(feature = "vic3")]
1120                Game::Vic3 => "common/dna_data/",
1121                #[cfg(feature = "eu5")]
1122                Game::Eu5 => "common/persistent_dna/",
1123                #[allow(unreachable_patterns)]
1124                _ => unreachable!(),
1125            },
1126            #[cfg(any(feature = "ck3", feature = "imperator"))]
1127            Item::EventTheme => "common/event_themes/",
1128            #[cfg(any(feature = "ck3", feature = "eu5"))]
1129            Item::HolySite => match Game::game() {
1130                #[cfg(feature = "ck3")]
1131                Game::Ck3 => "common/religion/holy_site_types/",
1132                #[cfg(feature = "eu5")]
1133                Game::Eu5 => "common/holy_sites/",
1134                #[allow(unreachable_patterns)]
1135                _ => unreachable!(),
1136            },
1137            #[cfg(any(feature = "imperator", feature = "hoi4"))]
1138            Item::Idea => "common/ideas/", // TODO HOI4
1139            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1140            Item::Ideology => "common/ideologies/",
1141            #[cfg(any(feature = "vic3", feature = "eu5"))]
1142            Item::Institution => match Game::game() {
1143                #[cfg(feature = "vic3")]
1144                Game::Vic3 => "common/institutions/",
1145                #[cfg(feature = "eu5")]
1146                Game::Eu5 => "common/institution/",
1147                #[allow(unreachable_patterns)]
1148                _ => unreachable!(),
1149            },
1150            #[cfg(any(feature = "ck3", feature = "eu5"))]
1151            Item::Language => match Game::game() {
1152                #[cfg(feature = "ck3")]
1153                Game::Ck3 => "common/culture/pillars/",
1154                #[cfg(feature = "eu5")]
1155                Game::Eu5 => "common/languages/",
1156                #[allow(unreachable_patterns)]
1157                _ => unreachable!(),
1158            },
1159            #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
1160            Item::Law => "common/laws/",
1161            #[cfg(any(feature = "ck3", feature = "vic3", feature = "imperator"))]
1162            Item::LawGroup => match Game::game() {
1163                #[cfg(feature = "ck3")]
1164                Game::Ck3 => "common/laws/",
1165                #[cfg(feature = "imperator")]
1166                Game::Imperator => "common/laws/",
1167                #[cfg(feature = "vic3")]
1168                Game::Vic3 => "common/law_groups/",
1169                #[allow(unreachable_patterns)]
1170                _ => unreachable!(),
1171            },
1172            #[cfg(any(feature = "ck3", feature = "vic3"))]
1173            Item::Message => "common/messages",
1174            #[cfg(any(feature = "imperator", feature = "hoi4", feature = "eu5"))]
1175            Item::Mission => match Game::game() {
1176                #[cfg(feature = "imperator")]
1177                Game::Imperator => "common/missions/",
1178                #[cfg(feature = "eu5")]
1179                Game::Eu5 => "common/missions/",
1180                #[cfg(feature = "hoi4")]
1181                Game::Hoi4 => "common/script_enums.txt",
1182                #[allow(unreachable_patterns)]
1183                _ => unreachable!(),
1184            },
1185            #[cfg(any(feature = "vic3", feature = "eu5"))]
1186            Item::ModifierTypeDefinition => "common/modifier_type_definitions/",
1187            #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
1188            Item::PopType => "common/pop_types/",
1189            #[cfg(any(feature = "imperator", feature = "eu5"))]
1190            Item::Price => "common/prices/",
1191            #[cfg(any(feature = "vic3", feature = "eu5"))]
1192            Item::ProductionMethod => "common/production_methods/",
1193            #[cfg(any(feature = "ck3", feature = "imperator"))]
1194            Item::Region => match Game::game() {
1195                #[cfg(feature = "ck3")]
1196                Game::Ck3 => "map_data/geographical_regions/",
1197                #[cfg(feature = "imperator")]
1198                Game::Imperator => "map_data/regions.txt",
1199                #[allow(unreachable_patterns)]
1200                _ => unreachable!(),
1201            },
1202            #[cfg(any(feature = "ck3", feature = "eu5"))]
1203            Item::Situation => match Game::game() {
1204                #[cfg(feature = "ck3")]
1205                Game::Ck3 => "common/situation/situations/",
1206                #[cfg(feature = "eu5")]
1207                Game::Eu5 => "common/situations/",
1208                #[allow(unreachable_patterns)]
1209                _ => unreachable!(),
1210            },
1211            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1212            Item::StrategicRegion => match Game::game() {
1213                #[cfg(feature = "vic3")]
1214                Game::Vic3 => "common/strategic_regions/",
1215                #[cfg(feature = "hoi4")]
1216                Game::Hoi4 => "map/strategicregions/",
1217                #[allow(unreachable_patterns)]
1218                _ => unreachable!(),
1219            },
1220            #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
1221            Item::SubjectType => "common/subject_types/",
1222            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1223            Item::Technology => match Game::game() {
1224                #[cfg(feature = "vic3")]
1225                Game::Vic3 => "common/technology/technologies/",
1226                #[cfg(feature = "hoi4")]
1227                Game::Hoi4 => "common/technologies/",
1228                #[allow(unreachable_patterns)]
1229                _ => unreachable!(),
1230            },
1231            #[cfg(any(feature = "ck3", feature = "eu5"))]
1232            Item::Trait => "common/traits/",
1233            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1234            Item::TutorialLesson => "common/tutorial_lessons",
1235            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1236            Item::TutorialLessonChain => "common/tutorial_lesson_chains",
1237            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1238            Item::TutorialLessonStep => "common/tutorial_lessons",
1239            #[cfg(any(feature = "imperator", feature = "eu5"))]
1240            Item::UnitAbility => "common/unit_abilities/",
1241            #[cfg(any(feature = "imperator", feature = "eu5"))]
1242            Item::Wargoal => "common/wargoals",
1243
1244            #[cfg(feature = "ck3")]
1245            Item::AccoladeCategory => "common/accolade_types/",
1246            #[cfg(feature = "ck3")]
1247            Item::AccoladeIcon => "common/accolade_icons/",
1248            #[cfg(feature = "ck3")]
1249            Item::AccoladeName => "common/accolade_names/",
1250            #[cfg(feature = "ck3")]
1251            Item::AccoladeParameter => "common/accolade_types/",
1252            #[cfg(feature = "ck3")]
1253            Item::AccoladeType => "common/accolade_types/",
1254            #[cfg(feature = "ck3")]
1255            Item::ActivityGroupType => "common/activities/activity_group_types/",
1256            #[cfg(feature = "ck3")]
1257            Item::ActivityIntent => "common/activities/intents/",
1258            #[cfg(feature = "ck3")]
1259            Item::ActivityLocale => "common/activities/activity_locales/",
1260            #[cfg(feature = "ck3")]
1261            Item::ActivityOption => "common/activities/activity_types/",
1262            #[cfg(feature = "ck3")]
1263            Item::ActivityOptionCategory => "common/activities/activity_types/",
1264            #[cfg(feature = "ck3")]
1265            Item::ActivityPhase => "common/activities/activity_types/",
1266            #[cfg(feature = "ck3")]
1267            Item::ActivityPulseAction => "common/activities/pulse_actions/",
1268            #[cfg(feature = "ck3")]
1269            Item::ActivityState => "",
1270            #[cfg(feature = "ck3")]
1271            Item::ActivityType => "common/activities/activity_types/",
1272            #[cfg(feature = "ck3")]
1273            Item::AiWarStance => "common/ai_war_stances/",
1274            #[cfg(feature = "ck3")]
1275            Item::AgentType => "common/schemes/agent_types/",
1276            #[cfg(feature = "ck3")]
1277            Item::Amenity => "common/court_amenities/",
1278            #[cfg(feature = "ck3")]
1279            Item::AmenitySetting => "common/court_amenities/",
1280            #[cfg(feature = "ck3")]
1281            Item::ArtifactBlueprint => "common/artifacts/blueprints/",
1282            #[cfg(feature = "ck3")]
1283            Item::ArtifactFeature => "common/artifacts/features/",
1284            #[cfg(feature = "ck3")]
1285            Item::ArtifactFeatureGroup => "common/artifacts/feature_groups/",
1286            #[cfg(feature = "ck3")]
1287            Item::ArtifactHistory => "",
1288            #[cfg(feature = "ck3")]
1289            Item::ArtifactRarity => "",
1290            #[cfg(feature = "ck3")]
1291            Item::ArtifactSlot => "common/artifacts/slots/",
1292            #[cfg(feature = "ck3")]
1293            Item::ArtifactSlotType => "common/artifacts/slots/",
1294            #[cfg(feature = "ck3")]
1295            Item::ArtifactTemplate => "common/artifacts/templates/",
1296            #[cfg(feature = "ck3")]
1297            Item::ArtifactType => "common/artifacts/types/",
1298            #[cfg(feature = "ck3")]
1299            Item::ArtifactVisual => "common/artifacts/visuals/",
1300            #[cfg(feature = "ck3")]
1301            Item::Bookmark => "common/bookmarks/bookmarks/",
1302            #[cfg(feature = "ck3")]
1303            Item::BookmarkGroup => "common/bookmarks/groups/",
1304            #[cfg(feature = "ck3")]
1305            Item::BookmarkPortrait => "common/bookmark_portraits/",
1306            #[cfg(feature = "ck3")]
1307            Item::BooleanHouseAspirationParameter => "common/house_aspirations/",
1308            #[cfg(feature = "ck3")]
1309            Item::BooleanHouseHeadParameter => "common/house_aspirations/",
1310            #[cfg(feature = "ck3")]
1311            Item::BooleanHouseRelationParameter => "common/house_relation_types/",
1312            #[cfg(feature = "ck3")]
1313            Item::BuildingFlag => "common/buildings/",
1314            #[cfg(feature = "ck3")]
1315            Item::BuildingGfx => "common/culture/cultures/",
1316            #[cfg(feature = "ck3")]
1317            Item::CasusBelliGroup => "common/casus_belli_groups/",
1318            #[cfg(feature = "ck3")]
1319            Item::Catalyst => "common/struggle/catalysts/",
1320            #[cfg(feature = "ck3")]
1321            Item::ChallengeCharacter => "common/bookmarks/challenge_characters/",
1322            #[cfg(feature = "ck3")]
1323            Item::CharacterBackground => "common/character_backgrounds/",
1324            #[cfg(feature = "ck3")]
1325            Item::CharacterInteractionCategory => "common/character_interaction_categories/",
1326            #[cfg(feature = "ck3")]
1327            Item::ClothingGfx => "common/culture/cultures/",
1328            #[cfg(feature = "ck3")]
1329            Item::CoaGfx => "common/culture/cultures/",
1330            #[cfg(feature = "ck3")]
1331            Item::CoaDynamicDefinition => "common/coat_of_arms/dynamic_definitions/",
1332            #[cfg(feature = "ck3")]
1333            Item::CohesionLevelParameter => "common/confederation_types/",
1334            #[cfg(feature = "ck3")]
1335            Item::CombatEffect => "common/combat_effects/",
1336            #[cfg(feature = "ck3")]
1337            Item::CombatPhaseEvent => "common/combat_phase_events/",
1338            #[cfg(feature = "ck3")]
1339            Item::ConfederationType => "common/confederation_types/",
1340            #[cfg(feature = "ck3")]
1341            Item::ConnectionArrow => "common/connection_arrows/",
1342            #[cfg(feature = "ck3")]
1343            Item::CouncilPosition => "common/council_positions/",
1344            #[cfg(feature = "ck3")]
1345            Item::CouncilTask => "common/council_tasks/",
1346            #[cfg(feature = "ck3")]
1347            Item::Countermeasure => "common/schemes/scheme_countermeasures/",
1348            #[cfg(feature = "ck3")]
1349            Item::CountermeasureParameter => "common/schemes/scheme_countermeasures/",
1350            #[cfg(feature = "ck3")]
1351            Item::CourtPosition => "common/court_positions/types/",
1352            #[cfg(feature = "ck3")]
1353            Item::CourtPositionTask => "common/court_positions/tasks/",
1354            #[cfg(feature = "ck3")]
1355            Item::CourtSceneCulture => "gfx/court_scene/scene_cultures/",
1356            #[cfg(feature = "ck3")]
1357            Item::CourtSceneGroup => "gfx/court_scene/character_groups/",
1358            #[cfg(feature = "ck3")]
1359            Item::CourtSceneRole => "gfx/court_scene/character_roles/",
1360            #[cfg(feature = "ck3")]
1361            Item::CourtSceneSetting => "gfx/court_scene/scene_settings/",
1362            #[cfg(feature = "ck3")]
1363            Item::CourtType => "common/court_types/",
1364            #[cfg(feature = "ck3")]
1365            Item::CourtierGuestManagement => "common/courtier_guest_management/",
1366            #[cfg(feature = "ck3")]
1367            Item::CultureAesthetic => "common/culture/aesthetics_bundles/",
1368            #[cfg(feature = "ck3")]
1369            Item::CultureCreationName => "common/culture/creation_names/",
1370            #[cfg(feature = "ck3")]
1371            Item::CultureEra => "common/culture/eras/",
1372            #[cfg(feature = "ck3")]
1373            Item::CultureEthos => "common/culture/pillars/",
1374            #[cfg(feature = "ck3")]
1375            Item::CultureHeritage => "common/culture/pillars/",
1376            #[cfg(feature = "ck3")]
1377            Item::CultureHistory => "history/cultures/",
1378            #[cfg(feature = "ck3")]
1379            // This is ugly since it isn't a path, but the path won't be used except in messages.
1380            Item::CultureParameter => "common/culture/ parameters blocks",
1381            #[cfg(feature = "ck3")]
1382            Item::CulturePillar => "common/culture/pillars/",
1383            #[cfg(feature = "ck3")]
1384            Item::CultureTradition => "common/culture/traditions/",
1385            #[cfg(feature = "ck3")]
1386            Item::CultureTraditionCategory => "common/culture/traditions/",
1387            #[cfg(feature = "ck3")]
1388            Item::DangerType => "",
1389            #[cfg(feature = "ck3")]
1390            Item::DecisionGroup => "common/decision_group_types/",
1391            #[cfg(feature = "ck3")]
1392            Item::DiarchyMandate => "common/diarchies/diarchy_mandates/",
1393            #[cfg(feature = "ck3")]
1394            Item::DiarchyParameter => "common/diarchies/diarchy_types/",
1395            #[cfg(feature = "ck3")]
1396            Item::DiarchyType => "common/diarchies/diarchy_types/",
1397            #[cfg(feature = "ck3")]
1398            Item::Doctrine => "common/religion/doctrine_types/",
1399            #[cfg(feature = "ck3")]
1400            Item::DoctrineBooleanParameter => "common/religion/doctrine_types/",
1401            #[cfg(feature = "ck3")]
1402            Item::DoctrineGroup => "common/religion/doctrine_group_types/",
1403            #[cfg(feature = "ck3")]
1404            Item::DoctrineParameter => "common/religion/doctrine_types/",
1405            #[cfg(feature = "ck3")]
1406            Item::DomicileBuilding => "common/domiciles/buildings/",
1407            #[cfg(feature = "ck3")]
1408            Item::DomicileParameter => "common/domiciles/buildings/",
1409            #[cfg(feature = "ck3")]
1410            Item::DomicileType => "common/domiciles/types/",
1411            #[cfg(feature = "ck3")]
1412            Item::Dynasty => "common/dynasties/",
1413            #[cfg(feature = "ck3")]
1414            Item::DynastyLegacy => "common/dynasty_legacies/",
1415            #[cfg(feature = "ck3")]
1416            Item::DynastyPerk => "common/dynasty_perks/",
1417            #[cfg(feature = "ck3")]
1418            Item::EpidemicType => "common/epidemics/",
1419            #[cfg(feature = "ck3")]
1420            Item::EpidemicDeathReason => "common/deathreasons/",
1421            #[cfg(feature = "ck3")]
1422            Item::EventBackground => "common/event_backgrounds/",
1423            #[cfg(feature = "ck3")]
1424            Item::EventEffect2d => "common/event_2d_effects/",
1425            #[cfg(feature = "ck3")]
1426            Item::EventTransition => "common/event_transitions/",
1427            #[cfg(feature = "ck3")]
1428            Item::Faction => "common/factions/",
1429            #[cfg(feature = "ck3")]
1430            Item::Faith => "common/religion/religions/",
1431            #[cfg(feature = "ck3")]
1432            Item::FaithIcon => "common/religion/religions/",
1433            #[cfg(feature = "ck3")]
1434            Item::FervorModifier => "common/religion/fervor_modifiers/",
1435            #[cfg(feature = "ck3")]
1436            Item::FlatMapStyle => "gfx/map/flat_map_styles/",
1437            #[cfg(feature = "ck3")]
1438            Item::Flavorization => "common/flavorization/",
1439            #[cfg(feature = "ck3")]
1440            Item::Focus => "common/focuses/",
1441            #[cfg(feature = "ck3")]
1442            Item::GeneticConstraint => "common/traits/",
1443            #[cfg(feature = "ck3")]
1444            Item::GovernmentFlag => "common/governments/",
1445            #[cfg(feature = "ck3")]
1446            Item::GraphicalFaith => "common/religion/religions/",
1447            #[cfg(feature = "ck3")]
1448            Item::GraphicalUnitType => "common/graphical_unit_types/",
1449            #[cfg(feature = "ck3")]
1450            Item::GreatProjectType => "common/great_projects/types/",
1451            #[cfg(feature = "ck3")]
1452            Item::GuestInviteRule => "common/activities/guest_invite_rules/",
1453            #[cfg(feature = "ck3")]
1454            Item::GuestSubset => "common/activities/activity_types/",
1455            #[cfg(feature = "ck3")]
1456            Item::GuestSystem => "common/guest_system/",
1457            #[cfg(feature = "ck3")]
1458            Item::HeadDetermination => "common/culture/pillars/",
1459            #[cfg(feature = "ck3")]
1460            Item::HoldingParameter => "common/holdings/",
1461            #[cfg(feature = "ck3")]
1462            Item::HoldingType => "common/holdings/",
1463            #[cfg(feature = "ck3")]
1464            Item::HolySiteParameter => "common/religion/holy_sites/",
1465            #[cfg(feature = "ck3")]
1466            Item::Hook => "common/hook_types/",
1467            #[cfg(feature = "ck3")]
1468            Item::House => "common/dynasty_houses/",
1469            #[cfg(feature = "ck3")]
1470            Item::HouseAspiration => "common/house_aspirations/",
1471            #[cfg(feature = "ck3")]
1472            Item::HouseRelationLevel => "common/house_relation_types/",
1473            #[cfg(feature = "ck3")]
1474            Item::HouseRelationType => "common/house_relation_types/",
1475            #[cfg(feature = "ck3")]
1476            Item::HouseUnity => "common/house_unities/",
1477            #[cfg(feature = "ck3")]
1478            Item::HouseUnityParameter => "common/house_unities",
1479            #[cfg(feature = "ck3")]
1480            Item::HouseUnityStage => "common/house_unities/",
1481            #[cfg(feature = "ck3")]
1482            Item::ImportantAction => "common/important_actions/",
1483            #[cfg(feature = "ck3")]
1484            Item::Innovation => "common/culture/innovations/",
1485            #[cfg(feature = "ck3")]
1486            Item::InnovationFlag => "common/culture/innovations/",
1487            #[cfg(feature = "ck3")]
1488            Item::InnovationParameter => "common/culture/innovations/",
1489            #[cfg(feature = "ck3")]
1490            Item::Inspiration => "common/inspirations/",
1491            #[cfg(feature = "ck3")]
1492            Item::LawFlag => "common/laws/",
1493            #[cfg(feature = "ck3")]
1494            Item::LeaseContract => "common/lease_contracts/",
1495            #[cfg(feature = "ck3")]
1496            Item::LegendChapter => "common/legends/chronicles/",
1497            #[cfg(feature = "ck3")]
1498            Item::LegendChronicle => "common/legends/chronicles/",
1499            #[cfg(feature = "ck3")]
1500            Item::LegendProperty => "common/legends/chronicles/",
1501            #[cfg(feature = "ck3")]
1502            Item::LegendSeed => "common/legends/legend_seeds/",
1503            #[cfg(feature = "ck3")]
1504            Item::LegendType => "common/legends/legend_types/",
1505            #[cfg(feature = "ck3")]
1506            Item::LegitimacyFlag => "common/legitimacy/",
1507            #[cfg(feature = "ck3")]
1508            Item::LegitimacyType => "common/legitimacy/",
1509            #[cfg(feature = "ck3")]
1510            Item::Lifestyle => "common/lifestyles/",
1511            #[cfg(feature = "ck3")]
1512            Item::LineType => "gfx/lines/lines.lines",
1513            #[cfg(feature = "ck3")]
1514            Item::MartialCustom => "common/culture/pillars/",
1515            #[cfg(feature = "ck3")]
1516            Item::MemoryCategory => "common/character_memory_types/",
1517            #[cfg(feature = "ck3")]
1518            Item::MemoryType => "common/character_memory_types/",
1519            #[cfg(feature = "ck3")]
1520            Item::MenAtArms => "common/men_at_arms_types/",
1521            #[cfg(feature = "ck3")]
1522            Item::MenAtArmsBase => "common/men_at_arms_types/",
1523            #[cfg(feature = "ck3")]
1524            Item::MessageFilterType => "common/message_filter_types/",
1525            #[cfg(feature = "ck3")]
1526            Item::MessageGroupType => "common/message_group_types/",
1527            #[cfg(feature = "ck3")]
1528            Item::ModifierFormat => "common/modifier_definition_formats/",
1529            #[cfg(feature = "ck3")]
1530            Item::MottoInsert => "common/dynasty_house_motto_inserts/",
1531            #[cfg(feature = "ck3")]
1532            Item::Motto => "common/dynasty_house_mottos/",
1533            #[cfg(feature = "ck3")]
1534            Item::NameEquivalency => "common/culture/name_equivalency/",
1535            #[cfg(feature = "ck3")]
1536            Item::NameList => "common/culture/name_lists/",
1537            #[cfg(feature = "ck3")]
1538            Item::Nickname => "common/nicknames/",
1539            #[cfg(feature = "ck3")]
1540            Item::OpinionModifier => "common/opinion_modifiers/",
1541            #[cfg(feature = "ck3")]
1542            Item::Perk => "common/lifestyle_perks/",
1543            #[cfg(feature = "ck3")]
1544            Item::PerkTree => "common/lifestyle_perks/",
1545            #[cfg(feature = "ck3")]
1546            Item::PlayableDifficultyInfo => "common/playable_difficulty_infos/",
1547            #[cfg(feature = "ck3")]
1548            Item::PointOfInterest => "common/travel/point_of_interest_types/",
1549            #[cfg(feature = "ck3")]
1550            Item::PoolSelector => "common/pool_character_selectors/",
1551            #[cfg(feature = "ck3")]
1552            Item::PortraitType => "common/portrait_types/",
1553            #[cfg(feature = "ck3")]
1554            Item::ProjectContribution => "common/great_projects/types/",
1555            #[cfg(feature = "ck3")]
1556            Item::ProvinceEffect => "gfx/map/province_effects/",
1557            #[cfg(feature = "ck3")]
1558            Item::ProvinceMapping => "history/province_mapping/",
1559            #[cfg(feature = "ck3")]
1560            Item::PrisonType => "",
1561            #[cfg(feature = "ck3")]
1562            Item::RaidIntent => "common/raids/intents/",
1563            #[cfg(feature = "ck3")]
1564            Item::Relation => "common/scripted_relations/",
1565            #[cfg(feature = "ck3")]
1566            Item::RelationFlag => "common/scripted_relations/",
1567            #[cfg(feature = "ck3")]
1568            Item::ReligionFamily => "common/religion/religion_family_types/",
1569            #[cfg(feature = "ck3")]
1570            Item::RewardItem => "",
1571            #[cfg(feature = "ck3")]
1572            Item::RulerObjectiveType => "common/ruler_objective_advice_types/",
1573            #[cfg(feature = "ck3")]
1574            Item::SubjectContract => "common/subject_contracts/contracts/",
1575            #[cfg(feature = "ck3")]
1576            Item::SubjectContractFlag => "common/subject_contracts/contracts/",
1577            #[cfg(feature = "ck3")]
1578            Item::SubjectContractGroup => "common/subject_contracts/groups/",
1579            #[cfg(feature = "ck3")]
1580            Item::SubjectContractObligationLevel => "common/subject_contracts/contracts/",
1581            #[cfg(feature = "ck3")]
1582            Item::Scheme => "common/schemes/scheme_types",
1583            #[cfg(feature = "ck3")]
1584            Item::SchemePulseAction => "common/schemes/pulse_actions",
1585            #[cfg(feature = "ck3")]
1586            Item::ScriptedAnimation => "common/scripted_animations/",
1587            #[cfg(feature = "ck3")]
1588            Item::ScriptedCost => "common/scripted_costs/",
1589            #[cfg(feature = "ck3")]
1590            Item::ScriptedIllustration => "gfx/interface/illustrations/scripted_illustrations/",
1591            #[cfg(feature = "ck3")]
1592            Item::Secret => "common/secret_types/",
1593            #[cfg(feature = "ck3")]
1594            Item::Sexuality => "",
1595            #[cfg(feature = "ck3")]
1596            Item::SituationCatalyst => "common/situation/catalysts/",
1597            #[cfg(feature = "ck3")]
1598            Item::SituationGroupType => "common/situation/situation_group_types/",
1599            #[cfg(feature = "ck3")]
1600            Item::SituationHistory => "history/situations/",
1601            #[cfg(feature = "ck3")]
1602            Item::SituationParticipantGroup => "common/situation/situations/",
1603            #[cfg(feature = "ck3")]
1604            Item::SituationParticipantGroupParameter => "common/situation/situations/",
1605            #[cfg(feature = "ck3")]
1606            Item::SituationPhase => "common/situation/situations/",
1607            #[cfg(feature = "ck3")]
1608            Item::SituationPhaseParameter => "common/situation/situations/",
1609            #[cfg(feature = "ck3")]
1610            Item::SituationSubRegion => "common/situation/situations/",
1611            #[cfg(feature = "ck3")]
1612            Item::Skill => "",
1613            #[cfg(feature = "ck3")]
1614            Item::SpecialBuilding => "common/buildings/",
1615            #[cfg(feature = "ck3")]
1616            Item::SpecialGuest => "common/activities/activity_types/",
1617            #[cfg(feature = "ck3")]
1618            Item::Story => "common/story_cycles/",
1619            #[cfg(feature = "ck3")]
1620            Item::Struggle => "common/struggle/struggles/",
1621            #[cfg(feature = "ck3")]
1622            Item::StruggleHistory => "history/struggles/",
1623            #[cfg(feature = "ck3")]
1624            Item::StrugglePhase => "common/struggle/struggles/",
1625            #[cfg(feature = "ck3")]
1626            Item::StrugglePhaseParameter => "common/struggle/struggles/",
1627            #[cfg(feature = "ck3")]
1628            Item::SuccessionAppointment => "common/succession_appointment/",
1629            #[cfg(feature = "ck3")]
1630            Item::SuccessionElection => "common/succession_election/",
1631            #[cfg(feature = "ck3")]
1632            Item::Suggestion => "common/suggestions/",
1633            #[cfg(feature = "ck3")]
1634            Item::TableStyle => "gfx/map/table_styles/",
1635            #[cfg(feature = "ck3")]
1636            Item::TaskContractGroup => "common/task_contracts/",
1637            #[cfg(feature = "ck3")]
1638            Item::TaskContractReward => "common/task_contracts/",
1639            #[cfg(feature = "ck3")]
1640            Item::TaskContractType => "common/task_contracts/",
1641            #[cfg(feature = "ck3")]
1642            Item::TaxSlotObligation => "common/tax_slots/obligations",
1643            #[cfg(feature = "ck3")]
1644            Item::TaxSlotType => "common/tax_slots/types",
1645            #[cfg(feature = "ck3")]
1646            Item::Title => "common/landed_titles/",
1647            #[cfg(feature = "ck3")]
1648            Item::TitleHistory => "history/titles/",
1649            #[cfg(feature = "ck3")]
1650            Item::TraitCategory => "",
1651            #[cfg(feature = "ck3")]
1652            Item::TraitFlag => "common/traits/",
1653            #[cfg(feature = "ck3")]
1654            Item::TraitPortraitModifier => "gfx/portraits/trait_portrait_modifiers",
1655            #[cfg(feature = "ck3")]
1656            Item::TraitTrack => "common/traits/",
1657            #[cfg(feature = "ck3")]
1658            Item::TravelOption => "common/travel/travel_options/",
1659            #[cfg(feature = "ck3")]
1660            Item::UnitGfx => "common/culture/cultures/",
1661            #[cfg(feature = "ck3")]
1662            Item::VassalStance => "common/vassal_stances/",
1663
1664            #[cfg(feature = "vic3")]
1665            Item::AcceptanceStatus => "common/acceptance_statuses/",
1666            #[cfg(feature = "vic3")]
1667            Item::AiStrategicRegionStanceType => "common/ai_strategic_region_stance_types",
1668            #[cfg(feature = "vic3")]
1669            Item::AirGraphics => "gfx/map/air_graphics/",
1670            #[cfg(feature = "vic3")]
1671            Item::Alert => "common/alert_types",
1672            #[cfg(feature = "vic3")]
1673            Item::AlertGroup => "common/alert_groups",
1674            #[cfg(feature = "vic3")]
1675            Item::Amendment => "common/amendments/",
1676            #[cfg(feature = "vic3")]
1677            Item::Approval => "",
1678            #[cfg(feature = "vic3")]
1679            Item::ArmyDiorama => "gfx/map/army_dioramas/",
1680            #[cfg(feature = "vic3")]
1681            Item::Attitude => "",
1682            #[cfg(feature = "vic3")]
1683            Item::BattleCondition => "common/battle_conditions/",
1684            #[cfg(feature = "vic3")]
1685            Item::BuildingGroup => "common/building_groups/",
1686            #[cfg(feature = "vic3")]
1687            Item::BuyPackage => "common/buy_packages/",
1688            #[cfg(feature = "vic3")]
1689            Item::CharacterArchetype => "",
1690            #[cfg(feature = "vic3")]
1691            Item::CharacterRole => "common/character_roles/",
1692            #[cfg(feature = "vic3")]
1693            Item::CityBuildingVfx => "gfx/map/city_data/city_building_vfx/",
1694            #[cfg(feature = "vic3")]
1695            Item::CityCenterpiece => "gfx/map/city_data/city_centerpiece/",
1696            #[cfg(feature = "vic3")]
1697            Item::CityGraphicsType => "gfx/map/city_data/city_types/",
1698            #[cfg(feature = "vic3")]
1699            Item::CityVfx => "gfx/map/city_data/city_vfx/",
1700            #[cfg(feature = "vic3")]
1701            Item::CombatUnit => "common/combat_unit_types/",
1702            #[cfg(feature = "vic3")]
1703            Item::CombatUnitExperienceLevel => "common/combat_unit_experience_levels/",
1704            #[cfg(feature = "vic3")]
1705            Item::CombatUnitGroup => "common/combat_unit_groups/",
1706            #[cfg(feature = "vic3")]
1707            Item::CommanderOrder => "common/commander_orders/",
1708            #[cfg(feature = "vic3")]
1709            Item::CommanderRank => "common/commander_ranks/",
1710            #[cfg(feature = "vic3")]
1711            Item::CompanyType => "common/company_types/",
1712            #[cfg(feature = "vic3")]
1713            Item::CompanyCharterType => "common/company_charter_types/",
1714            #[cfg(feature = "vic3")]
1715            Item::CohesionLevel => "common/cohesion_levels/",
1716            #[cfg(feature = "vic3")]
1717            Item::CountryCreation => "common/country_creation/",
1718            #[cfg(feature = "vic3")]
1719            Item::CountryFormation => "common/country_formation/",
1720            #[cfg(feature = "vic3")]
1721            Item::CountryTier => "",
1722            #[cfg(feature = "vic3")]
1723            Item::CountryType => "common/country_types/",
1724            #[cfg(feature = "vic3")]
1725            Item::CultureGraphics => "common/culture_graphics/",
1726            #[cfg(feature = "vic3")]
1727            Item::Decree => "common/decrees/",
1728            #[cfg(feature = "vic3")]
1729            Item::DiplomaticAction => "common/diplomatic_actions/",
1730            #[cfg(feature = "vic3")]
1731            Item::DiplomaticCatalyst => "common/diplomatic_catalysts/",
1732            #[cfg(feature = "vic3")]
1733            Item::DiplomaticCatalystCategory => "common/diplomatic_catalyst_categories/",
1734            #[cfg(feature = "vic3")]
1735            Item::DiplomaticPlay => "common/diplomatic_plays/",
1736            #[cfg(feature = "vic3")]
1737            Item::DiscriminationTrait => "common/discrimination_traits/",
1738            #[cfg(feature = "vic3")]
1739            Item::DiscriminationTraitGroup => "common/discrimination_trait_groups/",
1740            #[cfg(feature = "vic3")]
1741            Item::DynamicCompanyName => "common/dynamic_company_names/",
1742            #[cfg(feature = "vic3")]
1743            Item::DynamicCountryMapColor => "common/dynamic_country_map_colors/",
1744            #[cfg(feature = "vic3")]
1745            Item::DynamicCountryName => "common/dynamic_country_names/",
1746            #[cfg(feature = "vic3")]
1747            Item::DynamicTreatyName => "common/dynamic_treaty_names/",
1748            #[cfg(feature = "vic3")]
1749            Item::EventCategory => "",
1750            #[cfg(feature = "vic3")]
1751            Item::FlagDefinition => "common/flag_definitions/",
1752            #[cfg(feature = "vic3")]
1753            Item::FleetDiorama => "gfx/map/fleet_dioramas/",
1754            #[cfg(feature = "vic3")]
1755            Item::FleetEntity => "gfx/map/fleet_entities/",
1756            #[cfg(feature = "vic3")]
1757            Item::FrontGraphics => "gfx/map/borders/front_graphics/",
1758            #[cfg(feature = "vic3")]
1759            Item::GeographicRegion => "common/geographic_regions/",
1760            #[cfg(feature = "vic3")]
1761            Item::GeographicRegionShortKey => "common/geographic_regions/",
1762            #[cfg(feature = "vic3")]
1763            Item::Goods => "common/goods/",
1764            #[cfg(feature = "vic3")]
1765            // TODO: find out if different filenames are acceptable in this dir
1766            Item::GradientBorderSettings => "gfx/map/gradient_border_settings/",
1767            #[cfg(feature = "vic3")]
1768            Item::HarvestConditionType => "common/harvest_condition_types/",
1769            #[cfg(feature = "vic3")]
1770            Item::HeritageTrait => "common/discrimination_traits/",
1771            #[cfg(feature = "vic3")]
1772            Item::InfamyThreshold => "",
1773            #[cfg(feature = "vic3")]
1774            Item::InterestGroup => "common/interest_groups/",
1775            #[cfg(feature = "vic3")]
1776            Item::InterestGroupTrait => "common/interest_group_traits/",
1777            #[cfg(feature = "vic3")]
1778            Item::InterestTierType => "common/interest_tier_types/",
1779            #[cfg(feature = "vic3")]
1780            Item::JournalEntry => "common/journal_entries/",
1781            #[cfg(feature = "vic3")]
1782            Item::JournalEntryGroup => "common/journal_entry_groups/",
1783            #[cfg(feature = "vic3")]
1784            Item::LawType => "common/laws/",
1785            #[cfg(feature = "vic3")]
1786            Item::LanguageTrait => "common/discrimination_traits/",
1787            #[cfg(feature = "vic3")]
1788            Item::LegitimacyLevel => "common/legitimacy_levels/",
1789            #[cfg(feature = "vic3")]
1790            Item::Level => "",
1791            #[cfg(feature = "vic3")]
1792            Item::LibertyDesireLevel => "common/liberty_desire_levels/",
1793            #[cfg(feature = "vic3")]
1794            Item::MapLayer => "gfx/map/map_object_data/layers.txt",
1795            #[cfg(feature = "vic3")]
1796            Item::MapInteractionType => "common/map_interaction_types/",
1797            #[cfg(feature = "vic3")]
1798            Item::MapNotificationType => "common/map_notification_types/",
1799            #[cfg(feature = "vic3")]
1800            Item::MediaAlias => "gfx/media_aliases/",
1801            #[cfg(feature = "vic3")]
1802            Item::MilitaryFormationFlag => "common/military_formation_flags/",
1803            #[cfg(feature = "vic3")]
1804            Item::MobilizationOption => "common/mobilization_options/",
1805            #[cfg(feature = "vic3")]
1806            Item::MobilizationOptionGroup => "common/mobilization_option_groups/",
1807            #[cfg(feature = "vic3")]
1808            Item::NavalBattleCondition => "common/naval_battle_conditions/",
1809            #[cfg(feature = "vic3")]
1810            Item::NavalMissionType => "common/naval_mission_types/",
1811            #[cfg(feature = "vic3")]
1812            Item::Objective => "common/objectives/",
1813            #[cfg(feature = "vic3")]
1814            Item::ObjectiveSubgoal => "common/objective_subgoals/",
1815            #[cfg(feature = "vic3")]
1816            Item::ObjectiveSubgoalCategory => "common/objective_subgoal_categories/",
1817            #[cfg(feature = "vic3")]
1818            Item::Party => "common/parties/",
1819            #[cfg(feature = "vic3")]
1820            Item::PoliticalLobby => "common/political_lobbies/",
1821            #[cfg(feature = "vic3")]
1822            Item::PoliticalLobbyAppeasement => "common/political_lobby_appeasement/",
1823            #[cfg(feature = "vic3")]
1824            Item::PoliticalMovement => "common/political_movements",
1825            #[cfg(feature = "vic3")]
1826            Item::PoliticalMovementCategory => "common/political_movement_categories",
1827            #[cfg(feature = "vic3")]
1828            Item::PoliticalMovementPopSupport => "common/political_movement_pop_support",
1829            #[cfg(feature = "vic3")]
1830            Item::PopNeed => "common/pop_needs/",
1831            #[cfg(feature = "vic3")]
1832            Item::PowerBlocCoaPiece => "common/power_bloc_coa_pieces/",
1833            #[cfg(feature = "vic3")]
1834            Item::PowerBlocIdentity => "common/power_bloc_identities/",
1835            #[cfg(feature = "vic3")]
1836            Item::PowerBlocMapTexture => "common/power_bloc_map_textures/",
1837            #[cfg(feature = "vic3")]
1838            Item::PowerBlocName => "common/power_bloc_names/",
1839            #[cfg(feature = "vic3")]
1840            Item::PrestigeGoods => "common/prestige_goods/",
1841            #[cfg(feature = "vic3")]
1842            Item::Principle => "common/power_bloc_principles/",
1843            #[cfg(feature = "vic3")]
1844            Item::PrincipleGroup => "common/power_bloc_principle_groups/",
1845            #[cfg(feature = "vic3")]
1846            Item::ProductionMethodGroup => "common/production_method_groups/",
1847            #[cfg(feature = "vic3")]
1848            Item::ProposalType => "common/proposal_types/",
1849            #[cfg(feature = "vic3")]
1850            Item::RelationsThreshold => "",
1851            #[cfg(feature = "vic3")]
1852            Item::ScriptedButton => "common/scripted_buttons/",
1853            #[cfg(feature = "vic3")]
1854            Item::ScriptedProgressBar => "common/scripted_progress_bars/",
1855            #[cfg(feature = "vic3")]
1856            Item::ScriptedTest => "tools/scripted_tests/",
1857            #[cfg(feature = "vic3")]
1858            Item::SecretGoal => "",
1859            #[cfg(feature = "vic3")]
1860            Item::Skin => "gfx/skins/",
1861            #[cfg(feature = "vic3")]
1862            Item::ShipGroup => "common/ship_groups/",
1863            #[cfg(feature = "vic3")]
1864            Item::ShipModification => "common/ship_modifications/",
1865            #[cfg(feature = "vic3")]
1866            Item::ShipModificationSlot => "common/ship_modification_slots/",
1867            #[cfg(feature = "vic3")]
1868            Item::ShipNameDefinition => "common/ship_name_definitions/",
1869            #[cfg(feature = "vic3")]
1870            Item::ShipType => "common/ship_types/",
1871            #[cfg(feature = "vic3")]
1872            Item::ShipVeterancyLevel => "common/ship_veterancy_levels/",
1873            #[cfg(feature = "vic3")]
1874            Item::SocialClass => "common/social_classes/",
1875            #[cfg(feature = "vic3")]
1876            Item::SocialHierarchy => "common/social_hierarchies/",
1877            #[cfg(feature = "vic3")]
1878            Item::StateRegion => "map_data/state_regions/",
1879            #[cfg(feature = "vic3")]
1880            Item::StateTrait => "common/state_traits/",
1881            #[cfg(feature = "vic3")]
1882            Item::StraitDefinition => "common/strait_definitions/",
1883            #[cfg(feature = "vic3")]
1884            Item::Strata => "",
1885            #[cfg(feature = "vic3")]
1886            Item::TechnologyEra => "common/technology/eras/",
1887            #[cfg(feature = "vic3")]
1888            Item::TerrainKey => "common/labels/",
1889            #[cfg(feature = "vic3")]
1890            Item::TerrainLabel => "common/labels/",
1891            #[cfg(feature = "vic3")]
1892            Item::TerrainManipulator => "common/terrain_manipulators/",
1893            #[cfg(feature = "vic3")]
1894            Item::TerrainMask => "gfx/map/masks/",
1895            #[cfg(feature = "vic3")]
1896            Item::TerrainMaterial => "gfx/map/terrain/materials.settings",
1897            #[cfg(feature = "vic3")]
1898            Item::Theme => "common/themes/",
1899            #[cfg(feature = "vic3")]
1900            Item::TraditionTrait => "common/discrimination_traits/",
1901            #[cfg(feature = "vic3")]
1902            Item::TransferOfPower => "",
1903            #[cfg(feature = "vic3")]
1904            Item::TreatyArticle => "common/treaty_articles/",
1905            #[cfg(feature = "vic3")]
1906            Item::WarGoalType => "common/war_goal_types/",
1907
1908            #[cfg(feature = "imperator")]
1909            Item::AiPlanGoals => "common/ai_plan_goals/",
1910            #[cfg(feature = "imperator")]
1911            Item::Ambition => "common/ambitions/",
1912            #[cfg(feature = "imperator")]
1913            Item::Area => "map_data/areas.txt",
1914            #[cfg(feature = "imperator")]
1915            Item::Deity => "common/deities/",
1916            #[cfg(feature = "imperator")]
1917            Item::DeityCategory => "common/deity_categories/",
1918            #[cfg(feature = "imperator")]
1919            Item::DiplomaticStance => "common/diplomatic_stances/",
1920            #[cfg(feature = "imperator")]
1921            Item::EconomicPolicy => "common/economic_policies/",
1922            #[cfg(feature = "imperator")]
1923            Item::EventPicture => "common/event_pictures/",
1924            #[cfg(feature = "imperator")]
1925            Item::GovernorPolicy => "common/governor_policies/",
1926            #[cfg(feature = "imperator")]
1927            Item::GraphicalCultureType => "common/graphical_culture_types/",
1928            #[cfg(feature = "imperator")]
1929            Item::GreatWorkEffect => "common/great_work_effects/",
1930            #[cfg(feature = "imperator")]
1931            Item::GreatWorkEffectTier => "common/great_work_effect_tiers/",
1932            #[cfg(feature = "imperator")]
1933            Item::GreatWorkCategory => "common/great_work_categories/",
1934            #[cfg(feature = "imperator")]
1935            Item::GreatWorkMaterial => "common/great_work_materials/",
1936            #[cfg(feature = "imperator")]
1937            Item::GreatWorkModule => "common/great_work_modules/",
1938            #[cfg(feature = "imperator")]
1939            Item::GreatWorkTemplate => "common/great_work_templates/",
1940            #[cfg(feature = "imperator")]
1941            Item::Heritage => "common/heritage/",
1942            #[cfg(feature = "imperator")]
1943            Item::Invention => "common/inventions/",
1944            #[cfg(feature = "imperator")]
1945            Item::InventionGroup => "common/inventions/",
1946            #[cfg(feature = "imperator")]
1947            Item::LegionDistinction => "common/legion_distinctions/",
1948            #[cfg(feature = "imperator")]
1949            Item::LevyTemplate => "common/levy_templates/",
1950            #[cfg(feature = "imperator")]
1951            Item::Loyalty => "common/loyalty/",
1952            #[cfg(feature = "imperator")]
1953            Item::MilitaryTraditionTree => "common/military_traditions/",
1954            #[cfg(feature = "imperator")]
1955            Item::MilitaryTradition => "common/military_traditions/",
1956            #[cfg(feature = "imperator")]
1957            Item::MissionTask => "common/missions/",
1958            #[cfg(feature = "imperator")]
1959            Item::Office => "common/offices/",
1960            #[cfg(feature = "imperator")]
1961            Item::Opinion => "common/opinions/",
1962            #[cfg(feature = "imperator")]
1963            Item::PartyAgenda => "common/party_agendas",
1964            #[cfg(feature = "imperator")]
1965            Item::PartyType => "common/party_types/",
1966            #[cfg(feature = "imperator")]
1967            Item::PostSetupCharacters => "setup/post_character/",
1968            #[cfg(feature = "imperator")]
1969            Item::ProvinceRank => "common/province_ranks/",
1970            #[cfg(feature = "imperator")]
1971            Item::TechnologyTable => "common/technology_tables/",
1972            #[cfg(feature = "imperator")]
1973            Item::SetupCharacters => "setup/characters/",
1974            #[cfg(feature = "imperator")]
1975            Item::SetupProvinces => "setup/provinces/",
1976            #[cfg(feature = "imperator")]
1977            Item::TradeGood => "common/trade_goods/",
1978            #[cfg(feature = "imperator")]
1979            Item::Treasure => "setup/main/",
1980            #[cfg(feature = "imperator")]
1981            Item::Unit => "common/units/",
1982
1983            #[cfg(feature = "hoi4")]
1984            Item::Ability => "common/abilities/",
1985            #[cfg(feature = "hoi4")]
1986            Item::Acclimatation => "common/acclimatation.txt",
1987            #[cfg(feature = "hoi4")]
1988            Item::AdjacencyRule => "map/adjacency_rules.txt",
1989            #[cfg(feature = "hoi4")]
1990            Item::AceModifier => "common/aces",
1991            #[cfg(feature = "hoi4")]
1992            Item::AdvisorSlot => "common/script_enums.txt",
1993            #[cfg(feature = "hoi4")]
1994            Item::AiArea => "common/ai_areas/",
1995            #[cfg(feature = "hoi4")]
1996            Item::AiStrategyType => "common/ai_strategy/_documentation.md",
1997            #[cfg(feature = "hoi4")]
1998            Item::CharacterIdeaToken => "common/characters/",
1999            #[cfg(feature = "hoi4")]
2000            Item::CombatTacticPhase => "common/combat_tactics.txt",
2001            #[cfg(feature = "hoi4")]
2002            Item::Continent => "map/continent.txt",
2003            #[cfg(feature = "hoi4")]
2004            Item::CountryLeaderTrait => "common/country_leader/",
2005            #[cfg(feature = "hoi4")]
2006            Item::CountryHistory => "history/countries/",
2007            #[cfg(feature = "hoi4")]
2008            Item::CountryTag => "common/country_tags/",
2009            #[cfg(feature = "hoi4")]
2010            Item::CountryTagAlias => "common/country_tag_aliases/",
2011            #[cfg(feature = "hoi4")]
2012            Item::DecisionCategory => "common/decisions/categories/",
2013            #[cfg(feature = "hoi4")]
2014            Item::DivisionNamesGroup => "common/units/names_divisions/",
2015            #[cfg(feature = "hoi4")]
2016            Item::DivisionTemplate => "history/units/",
2017            #[cfg(feature = "hoi4")]
2018            Item::DynamicModifier => "common/dynamic_modifiers/",
2019            #[cfg(feature = "hoi4")]
2020            Item::Equipment => "common/units/equipment/",
2021            #[cfg(feature = "hoi4")]
2022            Item::EquipmentBonusType => "common/script_enums.txt",
2023            #[cfg(feature = "hoi4")]
2024            Item::EquipmentCategory => "common/script_enums.txt",
2025            #[cfg(feature = "hoi4")]
2026            Item::EquipmentGroup => "common/equipment_groups/",
2027            #[cfg(feature = "hoi4")]
2028            Item::EquipmentModule => "common/units/equipment/modules/",
2029            #[cfg(feature = "hoi4")]
2030            Item::EquipmentModuleCategory => "common/units/equipment/modules/",
2031            #[cfg(feature = "hoi4")]
2032            Item::EquipmentSearchFilter => "common/units/equipment/",
2033            #[cfg(feature = "hoi4")]
2034            Item::EquipmentStat => "common/script_enums.txt",
2035            #[cfg(feature = "hoi4")]
2036            Item::EquipmentUpgrade => "common/units/equipment/upgrades/", // TODO HOI4
2037            #[cfg(feature = "hoi4")]
2038            Item::GraphicalTerrain => "common/terrain/",
2039            #[cfg(feature = "hoi4")]
2040            Item::IdeaCategory => "common/idea_tags/",
2041            #[cfg(feature = "hoi4")]
2042            Item::IdeologyGroup => "common/ideologies/",
2043            #[cfg(feature = "hoi4")]
2044            Item::IndustrialOrg => "common/military_industrial_organization/organizations/",
2045            #[cfg(feature = "hoi4")]
2046            Item::IndustrialOrgBonusWeight => {
2047                "common/military_industrial_organization/ai_bonus_weights/"
2048            }
2049            #[cfg(feature = "hoi4")]
2050            Item::IndustrialOrgPolicy => "common/military_industrial_organization/policies/",
2051            #[cfg(feature = "hoi4")]
2052            Item::IndustrialOrgTrait => "common/military_industrial_organization/organizations/",
2053            #[cfg(feature = "hoi4")]
2054            Item::IntelligenceAgencyBranch => "common/intelligence_agency_upgrades/",
2055            #[cfg(feature = "hoi4")]
2056            Item::IntelligenceAgencyUpgrade => "common/intelligence_agency_upgrades/",
2057            #[cfg(feature = "hoi4")]
2058            Item::MusicAsset => "music/",
2059            #[cfg(feature = "hoi4")]
2060            Item::NationalFocus => "common/national_focus/",
2061            #[cfg(feature = "hoi4")]
2062            Item::NationalFocusStyle => "common/national_focus/",
2063            #[cfg(feature = "hoi4")]
2064            Item::NationalFocusTree => "common/national_focus/",
2065            #[cfg(feature = "hoi4")]
2066            Item::Operation => "common/operations/",
2067            #[cfg(feature = "hoi4")]
2068            Item::OperationPhase => "common/operation_phases/",
2069            #[cfg(feature = "hoi4")]
2070            Item::OperationToken => "common/operation_tokens/",
2071            #[cfg(feature = "hoi4")]
2072            Item::PowerBalance => "common/bop/",
2073            #[cfg(feature = "hoi4")]
2074            Item::PowerBalanceSide => "common/bop/",
2075            #[cfg(feature = "hoi4")]
2076            Item::ProductionStat => "common/script_enum.txt",
2077            #[cfg(feature = "hoi4")]
2078            Item::PrototypeReward => "common/special_projects/prototype_rewards/",
2079            #[cfg(feature = "hoi4")]
2080            Item::RailwayGunNames => "common/units/names_railway_guns/",
2081            #[cfg(feature = "hoi4")]
2082            Item::Resource => "common/resources/",
2083            #[cfg(feature = "hoi4")]
2084            Item::ScriptEnum => "common/script_enums.txt",
2085            #[cfg(feature = "hoi4")]
2086            Item::ScriptedConstant => "common/scripted_constants/", // TODO HOI4
2087            #[cfg(feature = "hoi4")]
2088            Item::ScriptedLocalisation => "common/scripted_localisation/",
2089            #[cfg(feature = "hoi4")]
2090            Item::ShipNames => "common/units/names_ships/",
2091            #[cfg(feature = "hoi4")]
2092            Item::SoundEffect | Item::SoundFalloff => "sound/",
2093            #[cfg(feature = "hoi4")]
2094            Item::SpawnPoint => "common/buildings/",
2095            #[cfg(feature = "hoi4")]
2096            Item::Specialization => "common/special_projects/specialization/",
2097            #[cfg(feature = "hoi4")]
2098            Item::SpecialProject => "common/special_projects/projects/",
2099            #[cfg(feature = "hoi4")]
2100            Item::SpecialProjectTag => "common/special_projects/project_tags/",
2101            #[cfg(feature = "hoi4")]
2102            Item::ScientistTrait => "common/scientist_traits/",
2103            #[cfg(feature = "hoi4")]
2104            Item::ShipName => "history/units/",
2105            #[cfg(feature = "hoi4")]
2106            Item::Sprite => "gfx/",
2107            #[cfg(feature = "hoi4")]
2108            Item::State => "history/states/",
2109            #[cfg(feature = "hoi4")]
2110            Item::StateCategory => "common/state_category/",
2111            #[cfg(feature = "hoi4")]
2112            Item::SubUnit => "common/units/",
2113            #[cfg(feature = "hoi4")]
2114            Item::SubUnitCategory => "common/unit_tags/",
2115            #[cfg(feature = "hoi4")]
2116            Item::SupplyArea => "map/supplyareas",
2117            #[cfg(feature = "hoi4")]
2118            Item::TechnologyCategory => "common/technology_tags/",
2119            #[cfg(feature = "hoi4")]
2120            Item::TechnologyFolder => "common/technology_tags/",
2121            #[cfg(feature = "hoi4")]
2122            Item::TechnologySharing => "common/technology_sharing/",
2123            #[cfg(feature = "hoi4")]
2124            Item::UnitHistory => "history/units/",
2125            #[cfg(feature = "hoi4")]
2126            Item::UnitLeaderSkill => "common/unit_leader/",
2127            #[cfg(feature = "hoi4")]
2128            Item::UnitLeaderTrait => "common/unit_leader/",
2129            #[cfg(feature = "hoi4")]
2130            Item::UnitNames => "common/units/names/",
2131
2132            #[cfg(feature = "eu5")]
2133            Item::Advance => "common/advances/",
2134            #[cfg(feature = "eu5")]
2135            Item::Age => "common/age/",
2136            #[cfg(feature = "eu5")]
2137            Item::AiDiplochance => "common/ai_diplochance/",
2138            #[cfg(feature = "eu5")]
2139            Item::AlertDescription => "common/alert_descriptions/",
2140            #[cfg(feature = "eu5")]
2141            Item::ArtistType => "common/artist_types/",
2142            #[cfg(feature = "eu5")]
2143            Item::ArtistWork => "common/artist_work/",
2144            #[cfg(feature = "eu5")]
2145            Item::AttributeColumn => "common/attribute_columns/",
2146            #[cfg(feature = "eu5")]
2147            Item::AutoModifier => "common/auto_modifiers/",
2148            #[cfg(feature = "eu5")]
2149            Item::Avatar => "common/avatars/",
2150            #[cfg(feature = "eu5")]
2151            Item::Bias => "common/biases/",
2152            #[cfg(feature = "eu5")]
2153            Item::BuildingCategory => "common/building_categories/",
2154            #[cfg(feature = "eu5")]
2155            Item::CabinetAction => "common/cabinet_actions/",
2156            #[cfg(feature = "eu5")]
2157            Item::CharacterTraitCategory => "",
2158            #[cfg(feature = "eu5")]
2159            Item::ChildEducation => "common/child_educations/",
2160            #[cfg(feature = "eu5")]
2161            Item::CountryDescriptionCategory => "common/country_description_categories/",
2162            #[cfg(feature = "eu5")]
2163            Item::CountryInteraction => "common/country_interactions/",
2164            #[cfg(feature = "eu5")]
2165            Item::DesignatedHeirReason => "common/designated_heir_reason/",
2166            #[cfg(feature = "eu5")]
2167            Item::DiplomaticCost => "common/diplomatic_costs/",
2168            #[cfg(feature = "eu5")]
2169            Item::Disaster => "common/disasters/",
2170            #[cfg(feature = "eu5")]
2171            Item::Disease => "common/diseases/",
2172            #[cfg(feature = "eu5")]
2173            Item::EmploymentSystem => "common/employment_systems/",
2174            #[cfg(feature = "eu5")]
2175            Item::EstatePrivilege => "common/estate_privileges/",
2176            #[cfg(feature = "eu5")]
2177            Item::Estate => "common/estates/",
2178            #[cfg(feature = "eu5")]
2179            Item::FormableCountry => "common/formable_countries/",
2180            #[cfg(feature = "eu5")]
2181            Item::GenericActionAiList => "common/generic_action_ai_lists/",
2182            #[cfg(feature = "eu5")]
2183            Item::GenericAction => "common/generic_actions/",
2184            #[cfg(feature = "eu5")]
2185            Item::God => "common/gods/",
2186            #[cfg(feature = "eu5")]
2187            Item::Good => "common/goods/",
2188            #[cfg(feature = "eu5")]
2189            Item::GoodsDemand => "common/goods_demand/",
2190            #[cfg(feature = "eu5")]
2191            Item::GoodsDemandCategory => "common/goods_demand_category/",
2192            #[cfg(feature = "eu5")]
2193            Item::GovernmentReform => "common/government_reforms/",
2194            #[cfg(feature = "eu5")]
2195            Item::Hegemon => "common/hegemons/",
2196            #[cfg(feature = "eu5")]
2197            Item::HeirSelection => "common/heir_selections/",
2198            #[cfg(feature = "eu5")]
2199            Item::HistoricalScore => "common/historical_scores/",
2200            #[cfg(feature = "eu5")]
2201            Item::HolySiteType => "common/holy_site_types/",
2202            #[cfg(feature = "eu5")]
2203            Item::Insult => "common/insults/",
2204            #[cfg(feature = "eu5")]
2205            Item::InternationalOrganization => "common/international_organizations/",
2206            #[cfg(feature = "eu5")]
2207            Item::InternationalOrganizationLandOwnershipRule => {
2208                "common/international_organization_land_ownership_rules/"
2209            }
2210            #[cfg(feature = "eu5")]
2211            Item::InternationalOrganizationPayment => "common/international_organization_payments/",
2212            #[cfg(feature = "eu5")]
2213            Item::InternationalOrganizationSpecialStatus => {
2214                "common/international_organization_special_statuses/"
2215            }
2216            #[cfg(feature = "eu5")]
2217            Item::JoinWarRule => "common/join_war_rules/",
2218            #[cfg(feature = "eu5")]
2219            Item::LanguageFamily => "common/language_families/",
2220            #[cfg(feature = "eu5")]
2221            Item::Levy => "common/levies/",
2222            #[cfg(feature = "eu5")]
2223            Item::LocationRank => "common/location_ranks/",
2224            #[cfg(feature = "eu5")]
2225            Item::MusicPlayerTrack => "common/music_player_tracks/",
2226            #[cfg(feature = "eu5")]
2227            Item::ParliamentAgenda => "common/parliament_agendas/",
2228            #[cfg(feature = "eu5")]
2229            Item::ParliamentIssue => "common/parliament_issues/",
2230            #[cfg(feature = "eu5")]
2231            Item::ParliamentType => "common/parliament_types/",
2232            #[cfg(feature = "eu5")]
2233            Item::PeaceTreaty => "common/peace_treaties/",
2234            #[cfg(feature = "eu5")]
2235            Item::Policy => "common/policies/",
2236            #[cfg(feature = "eu5")]
2237            Item::RecruitmentMethod => "common/recruitment_method/",
2238            #[cfg(feature = "eu5")]
2239            Item::Regency => "common/regencies/",
2240            #[cfg(feature = "eu5")]
2241            Item::ReligionGroup => "common/religion_groups/",
2242            #[cfg(feature = "eu5")]
2243            Item::ReligiousAspect => "common/religious_aspects/",
2244            #[cfg(feature = "eu5")]
2245            Item::ReligiousFaction => "common/religious_factions/",
2246            #[cfg(feature = "eu5")]
2247            Item::ReligiousFigure => "common/religious_figures/",
2248            #[cfg(feature = "eu5")]
2249            Item::ReligiousFocus => "common/religious_focuses/",
2250            #[cfg(feature = "eu5")]
2251            Item::ReligiousSchools => "common/religious_schools/",
2252            #[cfg(feature = "eu5")]
2253            Item::Resolution => "common/resolutions/",
2254            #[cfg(feature = "eu5")]
2255            Item::RivalCriteria => "common/rival_criteria/",
2256            #[cfg(feature = "eu5")]
2257            Item::RoadType => "common/road_types/",
2258            #[cfg(feature = "eu5")]
2259            Item::ScriptableHint => "common/scriptable_hints/",
2260            #[cfg(feature = "eu5")]
2261            Item::ScriptedCountryName => "common/scripted_country_names/",
2262            #[cfg(feature = "eu5")]
2263            Item::ScriptedDiplomaticObjective => "common/scripted_diplomatic_objectives/",
2264            #[cfg(feature = "eu5")]
2265            Item::ScriptedGeography => "common/scripted_geography/",
2266            #[cfg(feature = "eu5")]
2267            Item::ScriptedModifiers => "common/scripted_modifiers/",
2268            #[cfg(feature = "eu5")]
2269            Item::ScriptedRelations => "common/scripted_relations/",
2270            #[cfg(feature = "eu5")]
2271            Item::SocietalValue => "common/societal_values/",
2272            #[cfg(feature = "eu5")]
2273            Item::SubjectMilitaryStance => "common/subject_military_stances/",
2274            #[cfg(feature = "eu5")]
2275            Item::Test => "common/tests/",
2276            #[cfg(feature = "eu5")]
2277            Item::Topography => "common/topography/",
2278            #[cfg(feature = "eu5")]
2279            Item::TownSetup => "common/town_setups/",
2280            #[cfg(feature = "eu5")]
2281            Item::TraitFlavor => "common/trait_flavor/",
2282            #[cfg(feature = "eu5")]
2283            Item::UnitCategory => "common/unit_categories/",
2284            #[cfg(feature = "eu5")]
2285            Item::UnitFormationPreference => "common/unit_formation_preference/",
2286            #[cfg(feature = "eu5")]
2287            Item::UnitType => "common/unit_types/",
2288            #[cfg(feature = "eu5")]
2289            Item::Vegetation => "common/vegetation/",
2290        }
2291    }
2292}