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tiger_tables/
item.rs

1//! Giant enum for all the [`Item`] types in the game.
2
3use std::fmt::{Display, Formatter};
4
5use strum_macros::{EnumCount, EnumIter, IntoStaticStr};
6
7use crate::game::Game;
8
9/// "items" are all the things that can be looked up in the game databases.
10/// Anything that can be looked up in script with a literal string key, or that's loaded into
11/// tiger's database and needs a unique key, is an `Item`.
12///
13/// There is some overlap with scopes, for example "culture" is both an `Item` and a scope type,
14/// but the difference is that scopes are runtime values while items are always strings.
15///
16/// For example if a trigger takes a culture *scope*, you could supply either `culture:german` or
17/// `scope:target_culture`, while if a trigger takes a culture *item*, you would have to supply just
18/// `german` and don't have the option of supplying something determined at runtime.
19#[derive(Copy, Clone, Debug, PartialEq, Eq, IntoStaticStr, Hash, PartialOrd, Ord, EnumCount, EnumIter)]
20#[strum(serialize_all = "snake_case")]
21#[non_exhaustive]
22// The item table is in several alphabetized sections. First the generic items, then items used by
23// multiple games, then a section for each game.
24//
25// Each item is marked with a cfg clause for its game. This is not strictly necessary, but it helps
26// prevent "leakage" between the games, where they accidentally use each other's item types.
27#[rustfmt::skip] // having cfg and the variant on the same line is much more readable
28pub enum Item {
29    // Generic items used by all games and assumed to be there by the validators in
30    // non-game-specific `data` modules.
31    #[cfg(feature = "jomini")]
32    Accessory,
33    #[cfg(feature = "jomini")]
34    AccessoryTag,
35    #[cfg(feature = "jomini")]
36    AccessoryVariation,
37    #[cfg(feature = "jomini")]
38    AccessoryVariationLayout,
39    #[cfg(feature = "jomini")]
40    AccessoryVariationTextures,
41    Achievement,
42    #[cfg(feature = "jomini")]
43    AchievementGroup,
44    Asset,
45    BlendShape,
46    #[cfg(feature = "jomini")]
47    CharacterInteraction,
48    #[cfg(feature = "jomini")]
49    Coa,
50    #[cfg(feature = "jomini")]
51    CoaColorList,
52    #[cfg(feature = "jomini")]
53    CoaColoredEmblemList,
54    #[cfg(feature = "ck3")]
55    CoaDesignerColorPalette,
56    #[cfg(feature = "jomini")]
57    CoaDesignerColoredEmblem,
58    #[cfg(feature = "ck3")]
59    CoaDesignerEmblemLayout,
60    #[cfg(feature = "jomini")]
61    CoaDesignerPattern,
62    #[cfg(feature = "jomini")]
63    CoaPatternList,
64    #[cfg(feature = "jomini")]
65    CoaTemplate,
66    #[cfg(feature = "jomini")]
67    CoaTemplateList,
68    #[cfg(feature = "jomini")]
69    CoaTexturedEmblemList,
70    #[cfg(feature = "jomini")]
71    Culture,
72    #[cfg(feature = "jomini")]
73    CustomLocalization,
74    Decision,
75    Define,
76    Directory,
77    Dlc,
78    DlcFeature,
79    DlcName,
80    #[cfg(feature = "jomini")]
81    EffectLocalization,
82    Entity,
83    Entry,
84    #[cfg(feature = "jomini")]
85    Ethnicity,
86    Event,
87    EventNamespace,
88    File,
89    Font,
90    Fontfiles,
91    #[cfg(feature = "jomini")]
92    GameConcept,
93    GameRule,
94    GameRuleSetting,
95    #[cfg(feature = "jomini")]
96    GeneAgePreset,
97    #[cfg(feature = "jomini")]
98    GeneAttribute,
99    #[cfg(feature = "jomini")]
100    GeneCategory,
101    #[cfg(feature = "jomini")]
102    GovernmentType,
103    GuiLayer,
104    GuiTemplate,
105    GuiType,
106    #[cfg(any(feature = "ck3", feature = "vic3", feature = "imperator"))]
107    LawGroup,
108    Localization,
109    MapEnvironment,
110    MapMode,
111    Modifier,
112    Music,
113    #[cfg(feature = "jomini")]
114    MusicPlayerCategory,
115    #[cfg(feature = "jomini")]
116    NamedColor,
117    OnAction,
118    Pdxmesh,
119    #[cfg(feature = "jomini")]
120    PortraitAnimation,
121    #[cfg(feature = "jomini")]
122    PortraitCamera,
123    #[cfg(feature = "jomini")]
124    PortraitEnvironment,
125    #[cfg(feature = "jomini")]
126    PortraitModifierGroup,
127    #[cfg(feature = "jomini")]
128    PortraitModifierPack,
129    Province,
130    #[cfg(feature = "jomini")]
131    Religion,
132    ScriptedEffect,
133    ScriptedGui,
134    #[cfg(feature = "jomini")]
135    ScriptedList,
136    #[cfg(feature = "jomini")]
137    ScriptedModifier,
138    #[cfg(feature = "jomini")]
139    ScriptedRule,
140    ScriptedTrigger,
141    #[cfg(feature = "jomini")]
142    ScriptValue,
143    Shortcut,
144    Sound,
145    Terrain,
146    TextFormat,
147    TextIcon,
148    TextureFile,
149    #[cfg(feature = "jomini")]
150    TriggerLocalization,
151    WidgetName,
152
153    // Items shared by more than one game
154    #[cfg(any(feature = "vic3", feature = "hoi4"))]
155    AiStrategy,
156    #[cfg(any(feature = "ck3", feature = "imperator", feature = "hoi4"))]
157    Building,
158    #[cfg(any(feature = "vic3", feature = "eu5"))]
159    BuildingType,
160    #[cfg(any(feature = "ck3", feature = "eu5"))]
161    CasusBelli,
162    #[cfg(any(feature = "ck3", feature = "hoi4"))]
163    Character,
164    #[cfg(any(feature = "ck3", feature = "vic3"))]
165    CharacterTemplate,
166    #[cfg(any(feature = "vic3", feature = "imperator"))]
167    CharacterTrait,
168    #[cfg(any(feature = "ck3", feature = "eu5"))]
169    Climate,
170    #[cfg(any(feature = "imperator", feature = "hoi4"))]
171    CombatTactic,
172    #[cfg(any(feature = "vic3", feature = "imperator", feature = "hoi4"))]
173    Country,
174    #[cfg(any(feature = "vic3", feature = "eu5"))]
175    CountryRank,
176    #[cfg(any(feature = "imperator", feature = "eu5"))]
177    CultureGroup,
178    #[cfg(any(feature = "ck3", feature = "eu5"))]
179    Currency,
180    #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
181    DeathReason,
182    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
183    Dna,
184    #[cfg(any(feature = "ck3", feature = "imperator"))]
185    EventTheme,
186    #[cfg(any(feature = "ck3", feature = "eu5"))]
187    HolySite,
188    #[cfg(any(feature = "imperator", feature = "hoi4"))]
189    Idea,
190    #[cfg(any(feature = "vic3", feature = "hoi4"))]
191    Ideology,
192    #[cfg(any(feature = "vic3", feature = "eu5"))]
193    Institution,
194    #[cfg(any(feature = "ck3", feature = "eu5"))]
195    Language,
196    #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
197    Law,
198    #[cfg(any(feature = "ck3", feature = "vic3"))]
199    Message,
200    #[cfg(any(feature = "imperator", feature = "hoi4", feature = "eu5"))]
201    Mission,
202    #[cfg(any(feature = "vic3", feature = "eu5"))]
203    ModifierTypeDefinition,
204    #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
205    PopType,
206    #[cfg(any(feature = "imperator", feature = "eu5"))]
207    Price,
208    #[cfg(any(feature = "vic3", feature = "eu5"))]
209    ProductionMethod,
210    #[cfg(any(feature = "ck3", feature = "imperator"))]
211    Region,
212    #[cfg(any(feature = "ck3", feature = "eu5"))]
213    Situation,
214    #[cfg(any(feature = "vic3", feature = "hoi4"))] 
215    StrategicRegion,
216    #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
217    SubjectType,
218    #[cfg(any(feature = "vic3", feature = "hoi4"))]
219    Technology,
220    #[cfg(any(feature = "ck3", feature = "eu5"))]
221    Trait,
222    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
223    TutorialLesson,
224    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
225    TutorialLessonChain,
226    #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
227    TutorialLessonStep,
228    #[cfg(any(feature = "imperator", feature = "eu5"))]
229    UnitAbility,
230    #[cfg(any(feature = "imperator", feature = "eu5"))]
231    Wargoal,
232
233    // Items for ck3
234    #[cfg(feature = "ck3")] AccoladeCategory,
235    #[cfg(feature = "ck3")] AccoladeIcon,
236    #[cfg(feature = "ck3")] AccoladeName,
237    #[cfg(feature = "ck3")] AccoladeParameter,
238    #[cfg(feature = "ck3")] AccoladeType,
239    #[cfg(feature = "ck3")] ActivityGroupType,
240    #[cfg(feature = "ck3")] ActivityIntent,
241    #[cfg(feature = "ck3")] ActivityLocale,
242    #[cfg(feature = "ck3")] ActivityOption,
243    #[cfg(feature = "ck3")] ActivityOptionCategory,
244    #[cfg(feature = "ck3")] ActivityPhase,
245    #[cfg(feature = "ck3")] ActivityPulseAction,
246    #[cfg(feature = "ck3")] ActivityState,
247    #[cfg(feature = "ck3")] ActivityType,
248    #[cfg(feature = "ck3")] AiWarStance,
249    #[cfg(feature = "ck3")] AgentType,
250    #[cfg(feature = "ck3")] Amenity,
251    #[cfg(feature = "ck3")] AmenitySetting,
252    #[cfg(feature = "ck3")] ArtifactBlueprint,
253    #[cfg(feature = "ck3")] ArtifactFeature,
254    #[cfg(feature = "ck3")] ArtifactFeatureGroup,
255    #[cfg(feature = "ck3")] ArtifactHistory,
256    #[cfg(feature = "ck3")] ArtifactRarity,
257    #[cfg(feature = "ck3")] ArtifactSlot,
258    #[cfg(feature = "ck3")] ArtifactSlotType,
259    #[cfg(feature = "ck3")] ArtifactTemplate,
260    #[cfg(feature = "ck3")] ArtifactType,
261    #[cfg(feature = "ck3")] ArtifactVisual,
262    #[cfg(feature = "ck3")] Bookmark,
263    #[cfg(feature = "ck3")] BookmarkGroup,
264    #[cfg(feature = "ck3")] BookmarkPortrait,
265    #[cfg(feature = "ck3")] BooleanHouseAspirationParameter,
266    #[cfg(feature = "ck3")] BooleanHouseHeadParameter,
267    #[cfg(feature = "ck3")] BooleanHouseRelationParameter,
268    #[cfg(feature = "ck3")] BuildingFlag,
269    #[cfg(feature = "ck3")] BuildingGfx,
270    #[cfg(feature = "ck3")] CasusBelliGroup,
271    #[cfg(feature = "ck3")] Catalyst,
272    #[cfg(feature = "ck3")] ChallengeCharacter,
273    #[cfg(feature = "ck3")] CharacterBackground,
274    #[cfg(feature = "ck3")] CharacterInteractionCategory,
275    #[cfg(feature = "ck3")] ClothingGfx,
276    #[cfg(feature = "ck3")] CoaGfx,
277    #[cfg(feature = "ck3")] CoaDynamicDefinition,
278    #[cfg(feature = "ck3")] CohesionLevelParameter,
279    #[cfg(feature = "ck3")] CombatEffect,
280    #[cfg(feature = "ck3")] CombatPhaseEvent,
281    #[cfg(feature = "ck3")] ConfederationType,
282    #[cfg(feature = "ck3")] ConnectionArrow,
283    #[cfg(feature = "ck3")] CouncilPosition,
284    #[cfg(feature = "ck3")] CouncilTask,
285    #[cfg(feature = "ck3")] Countermeasure,
286    #[cfg(feature = "ck3")] CountermeasureParameter,
287    #[cfg(feature = "ck3")] CourtPosition,
288    #[cfg(feature = "ck3")] CourtPositionTask,
289    #[cfg(feature = "ck3")] CourtSceneCulture,
290    #[cfg(feature = "ck3")] CourtSceneGroup,
291    #[cfg(feature = "ck3")] CourtSceneRole,
292    #[cfg(feature = "ck3")] CourtSceneSetting,
293    #[cfg(feature = "ck3")] CourtType,
294    #[cfg(feature = "ck3")] CourtierGuestManagement,
295    #[cfg(feature = "ck3")] CultureAesthetic,
296    #[cfg(feature = "ck3")] CultureCreationName,
297    #[cfg(feature = "ck3")] CultureEra,
298    #[cfg(feature = "ck3")] CultureEthos,
299    #[cfg(feature = "ck3")] CultureHeritage,
300    #[cfg(feature = "ck3")] CultureHistory,
301    #[cfg(feature = "ck3")] CultureParameter,
302    #[cfg(feature = "ck3")] CulturePillar,
303    #[cfg(feature = "ck3")] CultureTradition,
304    #[cfg(feature = "ck3")] CultureTraditionCategory,
305    #[cfg(feature = "ck3")] DangerType,
306    #[cfg(feature = "ck3")] DecisionGroup,
307    #[cfg(feature = "ck3")] DiarchyMandate,
308    #[cfg(feature = "ck3")] DiarchyParameter,
309    #[cfg(feature = "ck3")] DiarchyType,
310    #[cfg(feature = "ck3")] Doctrine,
311    #[cfg(feature = "ck3")] DoctrineBooleanParameter,
312    #[cfg(feature = "ck3")] DoctrineGroup,
313    #[cfg(feature = "ck3")] DoctrineParameter,
314    #[cfg(feature = "ck3")] DomicileBuilding,
315    #[cfg(feature = "ck3")] DomicileParameter,
316    #[cfg(feature = "ck3")] DomicileType,
317    #[cfg(feature = "ck3")] Dynasty,
318    #[cfg(feature = "ck3")] DynastyLegacy,
319    #[cfg(feature = "ck3")] DynastyPerk,
320    #[cfg(feature = "ck3")] EpidemicType,
321    #[cfg(feature = "ck3")] EpidemicDeathReason,
322    #[cfg(feature = "ck3")] EventBackground,
323    #[cfg(feature = "ck3")] EventEffect2d,
324    #[cfg(feature = "ck3")] EventTransition,
325    #[cfg(feature = "ck3")] Faction,
326    #[cfg(feature = "ck3")] Faith,
327    #[cfg(feature = "ck3")] FaithIcon,
328    #[cfg(feature = "ck3")] FervorModifier,
329    #[cfg(feature = "ck3")] FlatMapStyle,
330    #[cfg(feature = "ck3")] Flavorization,
331    #[cfg(feature = "ck3")] Focus,
332    #[cfg(feature = "ck3")] GeneticConstraint,
333    #[cfg(feature = "ck3")] GovernmentFlag,
334    #[cfg(feature = "ck3")] GraphicalFaith,
335    #[cfg(feature = "ck3")] GraphicalUnitType,
336    #[cfg(feature = "ck3")] GreatProjectType,
337    #[cfg(feature = "ck3")] GuestInviteRule,
338    #[cfg(feature = "ck3")] GuestSubset,
339    #[cfg(feature = "ck3")] GuestSystem,
340    #[cfg(feature = "ck3")] HeadDetermination,
341    #[cfg(feature = "ck3")] HoldingParameter,
342    #[cfg(feature = "ck3")] HoldingType,
343    #[cfg(feature = "ck3")] HolySiteParameter,
344    #[cfg(feature = "ck3")] Hook,
345    #[cfg(feature = "ck3")] House,
346    #[cfg(feature = "ck3")] HouseAspiration,
347    #[cfg(feature = "ck3")] HouseRelationLevel,
348    #[cfg(feature = "ck3")] HouseRelationType,
349    #[cfg(feature = "ck3")] HouseUnity,
350    #[cfg(feature = "ck3")] HouseUnityParameter,
351    #[cfg(feature = "ck3")] HouseUnityStage,
352    #[cfg(feature = "ck3")] ImportantAction,
353    #[cfg(feature = "ck3")] Innovation,
354    #[cfg(feature = "ck3")] InnovationFlag,
355    #[cfg(feature = "ck3")] InnovationParameter,
356    #[cfg(feature = "ck3")] Inspiration,
357    #[cfg(feature = "ck3")] LawFlag,
358    #[cfg(feature = "ck3")] LeaseContract,
359    #[cfg(feature = "ck3")] LegendChapter,
360    #[cfg(feature = "ck3")] LegendChronicle,
361    #[cfg(feature = "ck3")] LegendProperty,
362    #[cfg(feature = "ck3")] LegendSeed,
363    #[cfg(feature = "ck3")] LegendType,
364    #[cfg(feature = "ck3")] LegitimacyFlag,
365    #[cfg(feature = "ck3")] LegitimacyType,
366    #[cfg(feature = "ck3")] Lifestyle,
367    #[cfg(feature = "ck3")] LineType,
368    #[cfg(feature = "ck3")] MartialCustom,
369    #[cfg(feature = "ck3")] MemoryCategory,
370    #[cfg(feature = "ck3")] MemoryType,
371    #[cfg(feature = "ck3")] MenAtArms,
372    #[cfg(feature = "ck3")] MenAtArmsBase,
373    #[cfg(feature = "ck3")] MessageFilterType,
374    #[cfg(feature = "ck3")] MessageGroupType,
375    #[cfg(feature = "ck3")] ModifierFormat,
376    #[cfg(feature = "ck3")] MottoInsert,
377    #[cfg(feature = "ck3")] Motto,
378    #[cfg(feature = "ck3")] NameEquivalency,
379    #[cfg(feature = "ck3")] NameList,
380    #[cfg(feature = "ck3")] Nickname,
381    #[cfg(feature = "ck3")] OpinionModifier,
382    #[cfg(feature = "ck3")] Perk,
383    #[cfg(feature = "ck3")] PerkTree,
384    #[cfg(feature = "ck3")] PlayableDifficultyInfo,
385    #[cfg(feature = "ck3")] PointOfInterest,
386    #[cfg(feature = "ck3")] PoolSelector,
387    #[cfg(feature = "ck3")] PortraitType,
388    #[cfg(feature = "ck3")] PrisonType,
389    #[cfg(feature = "ck3")] ProjectContribution,
390    #[cfg(feature = "ck3")] ProvinceEffect,
391    #[cfg(feature = "ck3")] ProvinceMapping,
392    #[cfg(feature = "ck3")] RaidIntent,
393    #[cfg(feature = "ck3")] Relation,
394    #[cfg(feature = "ck3")] RelationFlag,
395    #[cfg(feature = "ck3")] ReligionFamily,
396    #[cfg(feature = "ck3")] RewardItem,
397    #[cfg(feature = "ck3")] RulerObjectiveType,
398    #[cfg(feature = "ck3")] Scheme,
399    #[cfg(feature = "ck3")] SchemePulseAction,
400    #[cfg(feature = "ck3")] ScriptedAnimation,
401    #[cfg(feature = "ck3")] ScriptedCost,
402    #[cfg(feature = "ck3")] ScriptedIllustration,
403    #[cfg(feature = "ck3")] Secret,
404    #[cfg(feature = "ck3")] Sexuality,
405    #[cfg(feature = "ck3")] SituationCatalyst,
406    #[cfg(feature = "ck3")] SituationGroupType,
407    #[cfg(feature = "ck3")] SituationHistory,
408    #[cfg(feature = "ck3")] SituationParticipantGroup,
409    #[cfg(feature = "ck3")] SituationParticipantGroupParameter,
410    #[cfg(feature = "ck3")] SituationPhase,
411    #[cfg(feature = "ck3")] SituationPhaseParameter,
412    #[cfg(feature = "ck3")] SituationSubRegion,
413    #[cfg(feature = "ck3")] Skill,
414    #[cfg(feature = "ck3")] SpecialBuilding,
415    #[cfg(feature = "ck3")] SpecialGuest,
416    #[cfg(feature = "ck3")] Story,
417    #[cfg(feature = "ck3")] Struggle,
418    #[cfg(feature = "ck3")] StruggleHistory,
419    #[cfg(feature = "ck3")] StrugglePhase,
420    #[cfg(feature = "ck3")] StrugglePhaseParameter,
421    #[cfg(feature = "ck3")] SubjectContract,
422    #[cfg(feature = "ck3")] SubjectContractFlag,
423    #[cfg(feature = "ck3")] SubjectContractGroup,
424    #[cfg(feature = "ck3")] SubjectContractObligationLevel,
425    #[cfg(feature = "ck3")] SuccessionAppointment,
426    #[cfg(feature = "ck3")] SuccessionElection,
427    #[cfg(feature = "ck3")] Suggestion,
428    #[cfg(feature = "ck3")] TableStyle,
429    #[cfg(feature = "ck3")] TaskContractGroup,
430    #[cfg(feature = "ck3")] TaskContractReward,
431    #[cfg(feature = "ck3")] TaskContractType,
432    #[cfg(feature = "ck3")] TaxSlotObligation,
433    #[cfg(feature = "ck3")] TaxSlotType,
434    #[cfg(feature = "ck3")] Title,
435    #[cfg(feature = "ck3")] TitleHistory,
436    #[cfg(feature = "ck3")] TraitCategory,
437    #[cfg(feature = "ck3")] TraitFlag,
438    #[cfg(feature = "ck3")] TraitPortraitModifier,
439    #[cfg(feature = "ck3")] TraitTrack,
440    #[cfg(feature = "ck3")] TravelOption,
441    #[cfg(feature = "ck3")] UnitGfx,
442    #[cfg(feature = "ck3")] VassalStance,
443
444    // Items specific to vic3
445    #[cfg(feature = "vic3")] AcceptanceStatus,
446    #[cfg(feature = "vic3")] AirGraphics,
447    #[cfg(feature = "vic3")] Alert,
448    #[cfg(feature = "vic3")] AlertGroup,
449    #[cfg(feature = "vic3")] Amendment,
450    #[cfg(feature = "vic3")] Approval,
451    #[cfg(feature = "vic3")] ArmyDiorama,
452    #[cfg(feature = "vic3")] Attitude,
453    #[cfg(feature = "vic3")] BattleCondition,
454    #[cfg(feature = "vic3")] BuildingGroup,
455    #[cfg(feature = "vic3")] BuyPackage,
456    #[cfg(feature = "vic3")] CanalType,
457    #[cfg(feature = "vic3")] CharacterRole,
458    #[cfg(feature = "vic3")] CityBuildingVfx,
459    #[cfg(feature = "vic3")] CityCenterpiece,
460    #[cfg(feature = "vic3")] CityGraphicsType,
461    #[cfg(feature = "vic3")] CityVfx,
462    #[cfg(feature = "vic3")] CombatUnit,
463    #[cfg(feature = "vic3")] CombatUnitExperienceLevel,
464    #[cfg(feature = "vic3")] CombatUnitGroup,
465    #[cfg(feature = "vic3")] CommanderOrder,
466    #[cfg(feature = "vic3")] CommanderRank,
467    #[cfg(feature = "vic3")] CompanyType,
468    #[cfg(feature = "vic3")] CompanyCharterType,
469    #[cfg(feature = "vic3")] CohesionLevel,
470    #[cfg(feature = "vic3")] CountryCreation,
471    #[cfg(feature = "vic3")] CountryFormation,
472    #[cfg(feature = "vic3")] CountryTier,
473    #[cfg(feature = "vic3")] CountryType,
474    #[cfg(feature = "vic3")] CultureGraphics,
475    #[cfg(feature = "vic3")] Decree,
476    #[cfg(feature = "vic3")] DiplomaticAction,
477    #[cfg(feature = "vic3")] DiplomaticCatalyst,
478    #[cfg(feature = "vic3")] DiplomaticCatalystCategory,
479    #[cfg(feature = "vic3")] DiplomaticPlay,
480    #[cfg(feature = "vic3")] DiscriminationTrait,
481    #[cfg(feature = "vic3")] DiscriminationTraitGroup,
482    #[cfg(feature = "vic3")] DynamicCompanyName,
483    #[cfg(feature = "vic3")] DynamicCountryMapColor,
484    #[cfg(feature = "vic3")] DynamicCountryName,
485    #[cfg(feature = "vic3")] DynamicTreatyName,
486    #[cfg(feature = "vic3")] EventCategory,
487    #[cfg(feature = "vic3")] FlagDefinition,
488    #[cfg(feature = "vic3")] FleetDiorama,
489    #[cfg(feature = "vic3")] FrontGraphics,
490    #[cfg(feature = "vic3")] GeographicRegion,
491    #[cfg(feature = "vic3")] GeographicRegionShortKey,
492    #[cfg(feature = "vic3")] Goods,
493    #[cfg(feature = "vic3")] GradientBorderSettings,
494    #[cfg(feature = "vic3")] HarvestConditionType,
495    #[cfg(feature = "vic3")] HeritageTrait,
496    #[cfg(feature = "vic3")] InfamyThreshold,
497    #[cfg(feature = "vic3")] InterestGroup,
498    #[cfg(feature = "vic3")] InterestGroupTrait,
499    #[cfg(feature = "vic3")] JournalEntry,
500    #[cfg(feature = "vic3")] JournalEntryGroup,
501    #[cfg(feature = "vic3")] LanguageTrait,
502    #[cfg(feature = "vic3")] LawType,
503    #[cfg(feature = "vic3")] LegitimacyLevel,
504    #[cfg(feature = "vic3")] Level,
505    #[cfg(feature = "vic3")] LibertyDesireLevel,
506    #[cfg(feature = "vic3")] MapLayer,
507    #[cfg(feature = "vic3")] MapInteractionType,
508    #[cfg(feature = "vic3")] MapNotificationType,
509    #[cfg(feature = "vic3")] MediaAlias,
510    #[cfg(feature = "vic3")] MilitaryFormationFlag,
511    #[cfg(feature = "vic3")] MobilizationOption,
512    #[cfg(feature = "vic3")] MobilizationOptionGroup,
513    #[cfg(feature = "vic3")] Objective,
514    #[cfg(feature = "vic3")] ObjectiveSubgoal,
515    #[cfg(feature = "vic3")] ObjectiveSubgoalCategory,
516    #[cfg(feature = "vic3")] Party,
517    #[cfg(feature = "vic3")] PoliticalLobby,
518    #[cfg(feature = "vic3")] PoliticalLobbyAppeasement,
519    #[cfg(feature = "vic3")] PoliticalMovement,
520    #[cfg(feature = "vic3")] PoliticalMovementCategory,
521    #[cfg(feature = "vic3")] PoliticalMovementPopSupport,
522    #[cfg(feature = "vic3")] PopNeed,
523    #[cfg(feature = "vic3")] PowerBlocCoaPiece,
524    #[cfg(feature = "vic3")] PowerBlocIdentity,
525    #[cfg(feature = "vic3")] PowerBlocMapTexture,
526    #[cfg(feature = "vic3")] PowerBlocName,
527    #[cfg(feature = "vic3")] PrestigeGoods,
528    #[cfg(feature = "vic3")] Principle,
529    #[cfg(feature = "vic3")] PrincipleGroup,
530    #[cfg(feature = "vic3")] ProductionMethodGroup,
531    #[cfg(feature = "vic3")] ProposalType,
532    #[cfg(feature = "vic3")] RelationsThreshold,
533    #[cfg(feature = "vic3")] ScriptedButton,
534    #[cfg(feature = "vic3")] ScriptedProgressBar,
535    #[cfg(feature = "vic3")] ScriptedTest,
536    #[cfg(feature = "vic3")] SecretGoal,
537    #[cfg(feature = "vic3")] Skin,
538    #[cfg(feature = "vic3")] SocialClass,
539    #[cfg(feature = "vic3")] SocialHierarchy,
540    #[cfg(feature = "vic3")] StateRegion,
541    #[cfg(feature = "vic3")] StateTrait,
542    #[cfg(feature = "vic3")] Strata,
543    #[cfg(feature = "vic3")] TechnologyEra,
544    #[cfg(feature = "vic3")] TerrainKey,
545    #[cfg(feature = "vic3")] TerrainLabel,
546    #[cfg(feature = "vic3")] TerrainManipulator,
547    #[cfg(feature = "vic3")] TerrainMask,
548    #[cfg(feature = "vic3")] TerrainMaterial,
549    #[cfg(feature = "vic3")] Theme,
550    #[cfg(feature = "vic3")] TraditionTrait,
551    #[cfg(feature = "vic3")] TransferOfPower,
552    #[cfg(feature = "vic3")] TreatyArticle,
553    #[cfg(feature = "vic3")] WarGoalType,
554
555    // Items specific to imperator
556    #[cfg(feature = "imperator")] Ambition,
557    #[cfg(feature = "imperator")] AiPlanGoals,
558    #[cfg(feature = "imperator")] Area,
559    #[cfg(feature = "imperator")] Deity,
560    #[cfg(feature = "imperator")] DeityCategory,
561    #[cfg(feature = "imperator")] DiplomaticStance,
562    #[cfg(feature = "imperator")] EconomicPolicy,
563    #[cfg(feature = "imperator")] EventPicture,
564    #[cfg(feature = "imperator")] GovernorPolicy,
565    #[cfg(feature = "imperator")] GraphicalCultureType,
566    #[cfg(feature = "imperator")] GreatWorkEffectTier,
567    #[cfg(feature = "imperator")] GreatWorkEffect,
568    #[cfg(feature = "imperator")] GreatWorkCategory,
569    #[cfg(feature = "imperator")] GreatWorkMaterial,
570    #[cfg(feature = "imperator")] GreatWorkModule,
571    #[cfg(feature = "imperator")] GreatWorkTemplate,
572    #[cfg(feature = "imperator")] Heritage,
573    #[cfg(feature = "imperator")] Invention,
574    #[cfg(feature = "imperator")] InventionGroup,
575    #[cfg(feature = "imperator")] LegionDistinction,
576    #[cfg(feature = "imperator")] LevyTemplate,
577    #[cfg(feature = "imperator")] Loyalty,
578    #[cfg(feature = "imperator")] MilitaryTraditionTree,
579    #[cfg(feature = "imperator")] MilitaryTradition,
580    #[cfg(feature = "imperator")] MissionTask,
581    #[cfg(feature = "imperator")] Office,
582    #[cfg(feature = "imperator")] Opinion,
583    #[cfg(feature = "imperator")] PartyAgenda,
584    #[cfg(feature = "imperator")] PartyType,
585    #[cfg(feature = "imperator")] PostSetupCharacters,
586    #[cfg(feature = "imperator")] ProvinceRank,
587    #[cfg(feature = "imperator")] SetupCharacters,
588    #[cfg(feature = "imperator")] SetupProvinces,
589    #[cfg(feature = "imperator")] TechnologyTable,
590    #[cfg(feature = "imperator")] TradeGood,
591    #[cfg(feature = "imperator")] Treasure,
592    #[cfg(feature = "imperator")] Unit,
593
594    #[cfg(feature = "hoi4")] Ability,
595    #[cfg(feature = "hoi4")] Acclimatation,
596    #[cfg(feature = "hoi4")] AceModifier,
597    #[cfg(feature = "hoi4")] AdjacencyRule,
598    #[cfg(feature = "hoi4")] AiArea,
599    #[cfg(feature = "hoi4")] AiStrategyType,
600    #[cfg(feature = "hoi4")] AdvisorSlot,
601    #[cfg(feature = "hoi4")] CharacterIdeaToken,
602    #[cfg(feature = "hoi4")] CombatTacticPhase,
603    #[cfg(feature = "hoi4")] Continent,
604    #[cfg(feature = "hoi4")] CountryLeaderTrait,
605    #[cfg(feature = "hoi4")] CountryHistory,
606    #[cfg(feature = "hoi4")] CountryTag,
607    #[cfg(feature = "hoi4")] CountryTagAlias,
608    #[cfg(feature = "hoi4")] DecisionCategory,
609    #[cfg(feature = "hoi4")] DivisionNamesGroup,
610    #[cfg(feature = "hoi4")] DivisionTemplate,
611    #[cfg(feature = "hoi4")] DynamicModifier,
612    #[cfg(feature = "hoi4")] Equipment,
613    #[cfg(feature = "hoi4")] EquipmentBonusType,
614    #[cfg(feature = "hoi4")] EquipmentCategory,
615    #[cfg(feature = "hoi4")] EquipmentGroup,
616    #[cfg(feature = "hoi4")] EquipmentModule,
617    #[cfg(feature = "hoi4")] EquipmentModuleCategory,
618    #[cfg(feature = "hoi4")] EquipmentSearchFilter,
619    #[cfg(feature = "hoi4")] EquipmentStat,
620    #[cfg(feature = "hoi4")] EquipmentUpgrade,
621    #[cfg(feature = "hoi4")] GraphicalTerrain,
622    #[cfg(feature = "hoi4")] IdeaCategory,
623    #[cfg(feature = "hoi4")] IdeologyGroup,
624    #[cfg(feature = "hoi4")] IndustrialOrg,
625    #[cfg(feature = "hoi4")] IndustrialOrgBonusWeight,
626    #[cfg(feature = "hoi4")] IndustrialOrgPolicy,
627    #[cfg(feature = "hoi4")] IndustrialOrgTrait,
628    #[cfg(feature = "hoi4")] IntelligenceAgencyBranch,
629    #[cfg(feature = "hoi4")] IntelligenceAgencyUpgrade,
630    #[cfg(feature = "hoi4")] MusicAsset,
631    #[cfg(feature = "hoi4")] NationalFocus,
632    #[cfg(feature = "hoi4")] NationalFocusStyle,
633    #[cfg(feature = "hoi4")] NationalFocusTree,
634    #[cfg(feature = "hoi4")] Operation,
635    #[cfg(feature = "hoi4")] OperationPhase,
636    #[cfg(feature = "hoi4")] OperationToken,
637    #[cfg(feature = "hoi4")] PowerBalance,
638    #[cfg(feature = "hoi4")] PowerBalanceSide,
639    #[cfg(feature = "hoi4")] ProductionStat,
640    #[cfg(feature = "hoi4")] PrototypeReward,
641    #[cfg(feature = "hoi4")] RailwayGunNames,
642    #[cfg(feature = "hoi4")] Resource,
643    #[cfg(feature = "hoi4")] ScriptEnum,
644    #[cfg(feature = "hoi4")] ScriptedConstant,
645    #[cfg(feature = "hoi4")] ScriptedLocalisation,
646    #[cfg(feature = "hoi4")] ShipNames,
647    #[cfg(feature = "hoi4")] SoundEffect,
648    #[cfg(feature = "hoi4")] SoundFalloff,
649    #[cfg(feature = "hoi4")] SpawnPoint,
650    #[cfg(feature = "hoi4")] Specialization,
651    #[cfg(feature = "hoi4")] SpecialProject,
652    #[cfg(feature = "hoi4")] SpecialProjectTag,
653    #[cfg(feature = "hoi4")] ScientistTrait,
654    #[cfg(feature = "hoi4")] ShipName,
655    #[cfg(feature = "hoi4")] Sprite,
656    #[cfg(feature = "hoi4")] State,
657    #[cfg(feature = "hoi4")] StateCategory,
658    #[cfg(feature = "hoi4")] SubUnit,
659    #[cfg(feature = "hoi4")] SubUnitCategory,
660    #[cfg(feature = "hoi4")] SupplyArea,
661    #[cfg(feature = "hoi4")] TechnologyCategory,
662    #[cfg(feature = "hoi4")] TechnologyFolder,
663    #[cfg(feature = "hoi4")] TechnologySharing,
664    #[cfg(feature = "hoi4")] UnitHistory,
665    #[cfg(feature = "hoi4")] UnitLeaderSkill,
666    #[cfg(feature = "hoi4")] UnitLeaderTrait,
667    #[cfg(feature = "hoi4")] UnitNames,
668
669    #[cfg(feature = "eu5")] Advance,
670    #[cfg(feature = "eu5")] Age,
671    #[cfg(feature = "eu5")] AiDiplochance,
672    #[cfg(feature = "eu5")] AlertDescription,
673    #[cfg(feature = "eu5")] ArtistType,
674    #[cfg(feature = "eu5")] ArtistWork,
675    #[cfg(feature = "eu5")] AttributeColumn,
676    #[cfg(feature = "eu5")] AutoModifier,
677    #[cfg(feature = "eu5")] Avatar,
678    #[cfg(feature = "eu5")] Bias,
679    #[cfg(feature = "eu5")] BuildingCategory,
680    #[cfg(feature = "eu5")] CabinetAction,
681    #[cfg(feature = "eu5")] CharacterTraitCategory,
682    #[cfg(feature = "eu5")] ChildEducation,
683    #[cfg(feature = "eu5")] CountryDescriptionCategory,
684    #[cfg(feature = "eu5")] CountryInteraction,
685    #[cfg(feature = "eu5")] DesignatedHeirReason,
686    #[cfg(feature = "eu5")] DiplomaticCost,
687    #[cfg(feature = "eu5")] Disaster,
688    #[cfg(feature = "eu5")] Disease,
689    #[cfg(feature = "eu5")] EmploymentSystem,
690    #[cfg(feature = "eu5")] EstatePrivilege,
691    #[cfg(feature = "eu5")] Estate,
692    #[cfg(feature = "eu5")] FormableCountry,
693    #[cfg(feature = "eu5")] GenericActionAiList,
694    #[cfg(feature = "eu5")] GenericAction,
695    #[cfg(feature = "eu5")] God,
696    #[cfg(feature = "eu5")] Good,
697    #[cfg(feature = "eu5")] GoodsDemand,
698    #[cfg(feature = "eu5")] GoodsDemandCategory,
699    #[cfg(feature = "eu5")] GovernmentReform,
700    #[cfg(feature = "eu5")] Hegemon,
701    #[cfg(feature = "eu5")] HeirSelection,
702    #[cfg(feature = "eu5")] HistoricalScore,
703    #[cfg(feature = "eu5")] HolySiteType,
704    #[cfg(feature = "eu5")] Insult,
705    #[cfg(feature = "eu5")] InternationalOrganizationLandOwnershipRule,
706    #[cfg(feature = "eu5")] InternationalOrganizationPayment,
707    #[cfg(feature = "eu5")] InternationalOrganizationSpecialStatus,
708    #[cfg(feature = "eu5")] InternationalOrganization,
709    #[cfg(feature = "eu5")] JoinWarRule,
710    #[cfg(feature = "eu5")] LanguageFamily,
711    #[cfg(feature = "eu5")] Levy,
712    #[cfg(feature = "eu5")] LocationRank,
713    #[cfg(feature = "eu5")] MusicPlayerTrack,
714    #[cfg(feature = "eu5")] ParliamentAgenda,
715    #[cfg(feature = "eu5")] ParliamentIssue,
716    #[cfg(feature = "eu5")] ParliamentType,
717    #[cfg(feature = "eu5")] PeaceTreaty,
718    #[cfg(feature = "eu5")] Policy,
719    #[cfg(feature = "eu5")] RecruitmentMethod,
720    #[cfg(feature = "eu5")] Regency,
721    #[cfg(feature = "eu5")] ReligionGroup,
722    #[cfg(feature = "eu5")] ReligiousAspect,
723    #[cfg(feature = "eu5")] ReligiousFaction,
724    #[cfg(feature = "eu5")] ReligiousFigure,
725    #[cfg(feature = "eu5")] ReligiousFocus,
726    #[cfg(feature = "eu5")] ReligiousSchools,
727    #[cfg(feature = "eu5")] Resolution,
728    #[cfg(feature = "eu5")] RivalCriteria,
729    #[cfg(feature = "eu5")] RoadType,
730    #[cfg(feature = "eu5")] ScriptableHint,
731    #[cfg(feature = "eu5")] ScriptedCountryName,
732    #[cfg(feature = "eu5")] ScriptedDiplomaticObjective,
733    #[cfg(feature = "eu5")] ScriptedGeography,
734    #[cfg(feature = "eu5")] ScriptedModifiers,
735    #[cfg(feature = "eu5")] ScriptedRelations,
736    #[cfg(feature = "eu5")] SocietalValue,
737    #[cfg(feature = "eu5")] SubjectMilitaryStance,
738    #[cfg(feature = "eu5")] Test,
739    #[cfg(feature = "eu5")] Topography,
740    #[cfg(feature = "eu5")] TownSetup,
741    #[cfg(feature = "eu5")] TraitFlavor,
742    #[cfg(feature = "eu5")] UnitCategory,
743    #[cfg(feature = "eu5")] UnitFormationPreference,
744    #[cfg(feature = "eu5")] UnitType,
745    #[cfg(feature = "eu5")] Vegetation,
746}
747
748/// Display items in `separated word case` for maximum friendliness.
749///
750/// Unfortunately there's no option for this in `strum` so we have to roll our own
751/// by using `snake_case` and changing the `_` to a space.
752impl Display for Item {
753    fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
754        let s: &'static str = self.into();
755        write!(f, "{}", s.replace('_', " "))
756    }
757}
758
759impl Item {
760    /// Returns a path where items of this type are kept in the script files. Can be `""` for items
761    /// that are built in.
762    ///
763    /// These paths are used both for the user in error reports, and to find the items when loading them.
764    pub fn path(self) -> &'static str {
765        #[allow(clippy::match_same_arms)]
766        // These variants are in the same order as the Item enum declaration
767        match self {
768            #[cfg(feature = "jomini")]
769            Item::Accessory => "gfx/portraits/accessories/",
770            #[cfg(feature = "jomini")]
771            Item::AccessoryTag => "gfx/portraits/accessories/",
772            #[cfg(feature = "jomini")]
773            Item::AccessoryVariation => "gfx/portraits/accessory_variations/",
774            #[cfg(feature = "jomini")]
775            Item::AccessoryVariationLayout => "gfx/portraits/accessory_variations/",
776            #[cfg(feature = "jomini")]
777            Item::AccessoryVariationTextures => "gfx/portraits/accessory_variations/",
778            Item::Achievement => match Game::game() {
779                #[cfg(feature = "ck3")]
780                Game::Ck3 => "common/achievements/",
781                #[cfg(feature = "vic3")]
782                Game::Vic3 => "common/achievements/",
783                #[cfg(feature = "imperator")]
784                Game::Imperator => "common/achievements/",
785                #[cfg(feature = "eu5")]
786                Game::Eu5 => "common/achievements/",
787                #[cfg(feature = "hoi4")]
788                Game::Hoi4 => "common/achievements.txt",
789            },
790            #[cfg(feature = "jomini")]
791            Item::AchievementGroup => "common/achievement_groups.txt",
792            Item::Asset => "gfx/models/",
793            Item::BlendShape => "gfx/models/",
794            #[cfg(feature = "jomini")]
795            Item::CharacterInteraction => "common/character_interactions/",
796            #[cfg(feature = "jomini")]
797            Item::Coa => "common/coat_of_arms/coat_of_arms/",
798            #[cfg(feature = "jomini")]
799            Item::CoaColorList => "common/coat_of_arms/template_lists/",
800            #[cfg(feature = "jomini")]
801            Item::CoaColoredEmblemList => "common/coat_of_arms/template_lists/",
802            #[cfg(feature = "ck3")]
803            Item::CoaDesignerColorPalette => "gfx/coat_of_arms/color_palettes/",
804            #[cfg(feature = "jomini")]
805            Item::CoaDesignerColoredEmblem => "gfx/coat_of_arms/colored_emblems/",
806            #[cfg(feature = "ck3")]
807            Item::CoaDesignerEmblemLayout => "gfx/coat_of_arms/emblem_layouts/",
808            #[cfg(feature = "jomini")]
809            Item::CoaDesignerPattern => "gfx/coat_of_arms/patterns/",
810            #[cfg(feature = "jomini")]
811            Item::CoaPatternList => "common/coat_of_arms/template_lists/",
812            #[cfg(feature = "jomini")]
813            Item::CoaTemplate => "common/coat_of_arms/coat_of_arms/",
814            #[cfg(feature = "jomini")]
815            Item::CoaTemplateList => "common/coat_of_arms/template_lists/",
816            #[cfg(feature = "jomini")]
817            Item::CoaTexturedEmblemList => "common/coat_of_arms/template_lists/",
818            #[cfg(feature = "jomini")]
819            Item::Culture => match Game::game() {
820                #[cfg(feature = "ck3")]
821                Game::Ck3 => "common/culture/cultures/",
822                #[cfg(feature = "vic3")]
823                Game::Vic3 => "common/cultures/",
824                #[cfg(feature = "imperator")]
825                Game::Imperator => "common/cultures/",
826                #[cfg(feature = "eu5")]
827                Game::Eu5 => "common/cultures/",
828                #[cfg(feature = "hoi4")]
829                Game::Hoi4 => unreachable!(),
830            },
831            #[cfg(feature = "jomini")]
832            Item::CustomLocalization => "common/customizable_localization/",
833            Item::Decision => match Game::game() {
834                #[cfg(feature = "ck3")]
835                Game::Ck3 => "common/decisions/",
836                #[cfg(feature = "vic3")]
837                Game::Vic3 => "common/decisions/",
838                #[cfg(feature = "imperator")]
839                Game::Imperator => "decisions/",
840                #[cfg(feature = "eu5")]
841                Game::Eu5 => unreachable!(),
842                #[cfg(feature = "hoi4")]
843                Game::Hoi4 => "common/decisions/",
844            },
845            Item::Define => "common/defines/",
846            Item::Dlc => "dlc_metadata/",
847            Item::DlcFeature => "",
848            Item::DlcName => "dlc_metadata/",
849            Item::Directory => "",
850            #[cfg(feature = "jomini")]
851            Item::EffectLocalization => "common/effect_localization/",
852            Item::Entity => "gfx/models/",
853            Item::Entry => "",
854            #[cfg(feature = "jomini")]
855            Item::Ethnicity => "common/ethnicities/",
856            Item::Event => "events/",
857            Item::EventNamespace => "events/",
858            Item::File => "",
859            Item::Font => "fonts/",
860            Item::Fontfiles => "fonts/",
861            #[cfg(feature = "jomini")]
862            Item::GameConcept => "common/game_concepts/",
863            Item::GameRule => "common/game_rules/",
864            Item::GameRuleSetting => "common/game_rules/",
865            #[cfg(feature = "jomini")]
866            Item::GeneAgePreset => "common/genes/",
867            #[cfg(feature = "jomini")]
868            Item::GeneAttribute => "gfx/models/",
869            #[cfg(feature = "jomini")]
870            Item::GeneCategory => "common/genes/",
871            #[cfg(feature = "jomini")]
872            Item::GovernmentType => match Game::game() {
873                #[cfg(feature = "ck3")]
874                Game::Ck3 => "common/governments/",
875                #[cfg(feature = "vic3")]
876                Game::Vic3 => "common/government_types/",
877                #[cfg(feature = "imperator")]
878                Game::Imperator => "common/governments/",
879                #[cfg(feature = "eu5")]
880                Game::Eu5 => "common/government_types/",
881                #[cfg(feature = "hoi4")]
882                Game::Hoi4 => unreachable!(),
883            },
884            Item::GuiLayer => "gui/",
885            Item::GuiTemplate => "gui/",
886            Item::GuiType => "gui/",
887            Item::Localization => "localization/",
888            Item::MapEnvironment => "gfx/map/environment/",
889            Item::MapMode => "gfx/map/map_modes/",
890            Item::Modifier => match Game::game() {
891                #[cfg(feature = "ck3")]
892                Game::Ck3 => "common/modifiers/",
893                #[cfg(feature = "vic3")]
894                Game::Vic3 => "common/static_modifiers/",
895                #[cfg(feature = "imperator")]
896                Game::Imperator => "common/modifiers/",
897                #[cfg(feature = "eu5")]
898                // TODO: EU5 verify
899                Game::Eu5 => "common/static_modifiers/",
900                #[cfg(feature = "hoi4")]
901                Game::Hoi4 => "common/modifiers/", // TODO HOI4
902            },
903            Item::Music => "music/",
904            #[cfg(feature = "jomini")]
905            Item::MusicPlayerCategory => "music/music_player_categories/",
906            #[cfg(feature = "jomini")]
907            Item::NamedColor => "common/named_colors/",
908            Item::OnAction => match Game::game() {
909                #[cfg(feature = "ck3")]
910                Game::Ck3 => "common/on_action/",
911                #[cfg(feature = "vic3")]
912                Game::Vic3 => "common/on_actions/",
913                #[cfg(feature = "imperator")]
914                Game::Imperator => "common/on_action/",
915                #[cfg(feature = "eu5")]
916                Game::Eu5 => "common/on_action/",
917                #[cfg(feature = "hoi4")]
918                Game::Hoi4 => "common/on_actions/", // TODO HOI4
919            },
920            Item::Pdxmesh => "gfx/models/",
921            #[cfg(feature = "jomini")]
922            Item::PortraitAnimation => "gfx/portraits/portrait_animations/",
923            #[cfg(feature = "jomini")]
924            Item::PortraitCamera => "gfx/portraits/cameras/",
925            #[cfg(feature = "jomini")]
926            Item::PortraitEnvironment => "gfx/portraits/environments/",
927            #[cfg(feature = "jomini")]
928            Item::PortraitModifierGroup => "gfx/portraits/portrait_modifiers/",
929            #[cfg(feature = "jomini")]
930            Item::PortraitModifierPack => "gfx/portraits/portrait_animations/",
931            Item::Province => match Game::game() {
932                #[cfg(feature = "ck3")]
933                Game::Ck3 => "map_data/definition.csv",
934                #[cfg(feature = "vic3")]
935                Game::Vic3 => "map_data/provinces.png",
936                #[cfg(feature = "imperator")]
937                Game::Imperator => "map_data/provinces.png",
938                #[cfg(feature = "eu5")]
939                Game::Eu5 => "map_data/provinces.png",
940                #[cfg(feature = "hoi4")]
941                Game::Hoi4 => "map/definition.csv", // TODO HOI4
942            },
943            #[cfg(feature = "jomini")]
944            Item::Religion => match Game::game() {
945                #[cfg(feature = "ck3")]
946                Game::Ck3 => "common/religion/religion_types/",
947                #[cfg(feature = "vic3")]
948                Game::Vic3 => "common/religions/",
949                #[cfg(feature = "imperator")]
950                Game::Imperator => "common/religions/",
951                #[cfg(feature = "eu5")]
952                Game::Eu5 => "common/religions/",
953                #[cfg(feature = "hoi4")]
954                Game::Hoi4 => unreachable!(),
955            },
956            Item::ScriptedEffect => "common/scripted_effects/",
957            Item::ScriptedGui => "common/scripted_guis/",
958            #[cfg(feature = "jomini")]
959            Item::ScriptedList => "common/scripted_lists/",
960            #[cfg(feature = "jomini")]
961            Item::ScriptedModifier => "common/scripted_modifiers/",
962            #[cfg(feature = "jomini")]
963            Item::ScriptedRule => "common/scripted_rules/",
964            Item::ScriptedTrigger => "common/scripted_triggers/",
965            #[cfg(feature = "jomini")]
966            Item::ScriptValue => "common/script_values/",
967            Item::Shortcut => "gui/shortcuts.shortcuts",
968            Item::Sound => match Game::game() {
969                #[cfg(feature = "hoi4")]
970                Game::Hoi4 => "sound/",
971                #[cfg(feature = "jomini")]
972                _ => "",
973            },
974            Item::Terrain => match Game::game() {
975                #[cfg(feature = "ck3")]
976                Game::Ck3 => "common/terrain_types/",
977                #[cfg(feature = "vic3")]
978                Game::Vic3 => "common/terrain/",
979                #[cfg(feature = "imperator")]
980                Game::Imperator => "common/terrain_types/",
981                #[cfg(feature = "eu5")]
982                // TODO: EU5 verify
983                Game::Eu5 => "common/terrain/",
984                #[cfg(feature = "hoi4")]
985                Game::Hoi4 => "common/terrain/",
986            },
987            Item::TextFormat => "gui/",
988            Item::TextIcon => "gui/",
989            Item::TextureFile => "gfx/models/",
990            #[cfg(feature = "jomini")]
991            Item::TriggerLocalization => "common/trigger_localization/",
992            Item::WidgetName => "gui/",
993
994            #[cfg(any(feature = "vic3", feature = "hoi4"))]
995            Item::AiStrategy => match Game::game() {
996                #[cfg(feature = "vic3")]
997                Game::Vic3 => "common/ai_strategies/",
998                #[cfg(feature = "hoi4")]
999                Game::Hoi4 => "common/ai_strategy/",
1000                #[allow(unreachable_patterns)]
1001                _ => unreachable!(),
1002            },
1003            #[cfg(any(feature = "ck3", feature = "imperator", feature = "hoi4"))]
1004            Item::Building => "common/buildings/",
1005            #[cfg(any(feature = "ck3", feature = "eu5"))]
1006            Item::CasusBelli => match Game::game() {
1007                #[cfg(feature = "ck3")]
1008                Game::Ck3 => "common/casus_belli_types/",
1009                #[cfg(feature = "eu5")]
1010                Game::Eu5 => "common/casus_belli/",
1011                #[allow(unreachable_patterns)]
1012                _ => unreachable!(),
1013            },
1014            #[cfg(any(feature = "ck3", feature = "hoi4"))]
1015            Item::Character => match Game::game() {
1016                #[cfg(feature = "ck3")]
1017                Game::Ck3 => "history/characters/",
1018                #[cfg(feature = "hoi4")]
1019                Game::Hoi4 => "common/characters/",
1020                #[allow(unreachable_patterns)]
1021                _ => unreachable!(),
1022            },
1023            #[cfg(any(feature = "vic3", feature = "eu5"))]
1024            Item::BuildingType => match Game::game() {
1025                #[cfg(feature = "vic3")]
1026                Game::Vic3 => "common/buildings/",
1027                #[cfg(feature = "eu5")]
1028                Game::Eu5 => "common/building_types/",
1029                #[allow(unreachable_patterns)]
1030                _ => unreachable!(),
1031            },
1032            #[cfg(any(feature = "ck3", feature = "vic3"))]
1033            Item::CharacterTemplate => match Game::game() {
1034                #[cfg(feature = "ck3")]
1035                Game::Ck3 => "common/scripted_character_templates/",
1036                #[cfg(feature = "vic3")]
1037                Game::Vic3 => "common/character_templates/",
1038                #[allow(unreachable_patterns)]
1039                _ => unreachable!(),
1040            },
1041            #[cfg(any(feature = "vic3", feature = "imperator"))]
1042            Item::CharacterTrait => match Game::game() {
1043                #[cfg(feature = "vic3")]
1044                Game::Vic3 => "common/character_traits/",
1045                #[cfg(feature = "imperator")]
1046                Game::Imperator => "common/traits/",
1047                #[allow(unreachable_patterns)]
1048                _ => unreachable!(),
1049            },
1050            #[cfg(any(feature = "ck3", feature = "eu5"))]
1051            Item::Climate => match Game::game() {
1052                #[cfg(feature = "ck3")]
1053                Game::Ck3 => "map_data/climate.txt",
1054                #[cfg(feature = "eu5")]
1055                Game::Eu5 => "common/climates",
1056                #[allow(unreachable_patterns)]
1057                _ => unreachable!(),
1058            },
1059            #[cfg(any(feature = "imperator", feature = "hoi4"))]
1060            Item::CombatTactic => match Game::game() {
1061                #[cfg(feature = "imperator")]
1062                Game::Imperator => "common/combat_tactics/",
1063                #[cfg(feature = "hoi4")]
1064                Game::Hoi4 => "common/combat_tactics.txt", // TODO HOI4
1065                #[allow(unreachable_patterns)]
1066                _ => unreachable!(),
1067            },
1068            #[cfg(any(feature = "vic3", feature = "imperator", feature = "hoi4"))]
1069            Item::Country => match Game::game() {
1070                #[cfg(feature = "vic3")]
1071                Game::Vic3 => "common/country_definitions/",
1072                #[cfg(feature = "imperator")]
1073                Game::Imperator => "setup/countries/countries.txt",
1074                #[cfg(feature = "hoi4")]
1075                Game::Hoi4 => "common/countries/", // TODO HOI4
1076                #[allow(unreachable_patterns)]
1077                _ => unreachable!(),
1078            },
1079            #[cfg(any(feature = "vic3", feature = "eu5"))]
1080            Item::CountryRank => "common/country_ranks/",
1081            #[cfg(any(feature = "ck3", feature = "eu5"))]
1082            Item::Currency => "",
1083            #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
1084            Item::DeathReason => match Game::game() {
1085                #[cfg(feature = "ck3")]
1086                Game::Ck3 => "common/deathreasons/",
1087                #[cfg(feature = "imperator")]
1088                Game::Imperator => "common/deathreasons/",
1089                #[cfg(feature = "eu5")]
1090                Game::Eu5 => "common/death_reason/",
1091                #[allow(unreachable_patterns)]
1092                _ => unreachable!(),
1093            },
1094            #[cfg(any(feature = "imperator", feature = "eu5"))]
1095            Item::CultureGroup => match Game::game() {
1096                #[cfg(feature = "imperator")]
1097                Game::Imperator => "common/cultures/",
1098                #[cfg(feature = "eu5")]
1099                Game::Eu5 => "common/culture_groups/",
1100                #[allow(unreachable_patterns)]
1101                _ => unreachable!(),
1102            },
1103            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1104            Item::Dna => match Game::game() {
1105                #[cfg(feature = "ck3")]
1106                Game::Ck3 => "common/dna_data/",
1107                #[cfg(feature = "vic3")]
1108                Game::Vic3 => "common/dna_data/",
1109                #[cfg(feature = "eu5")]
1110                Game::Eu5 => "common/persistent_dna/",
1111                #[allow(unreachable_patterns)]
1112                _ => unreachable!(),
1113            },
1114            #[cfg(any(feature = "ck3", feature = "imperator"))]
1115            Item::EventTheme => "common/event_themes/",
1116            #[cfg(any(feature = "ck3", feature = "eu5"))]
1117            Item::HolySite => match Game::game() {
1118                #[cfg(feature = "ck3")]
1119                Game::Ck3 => "common/religion/holy_site_types/",
1120                #[cfg(feature = "eu5")]
1121                Game::Eu5 => "common/holy_sites/",
1122                #[allow(unreachable_patterns)]
1123                _ => unreachable!(),
1124            },
1125            #[cfg(any(feature = "imperator", feature = "hoi4"))]
1126            Item::Idea => "common/ideas/", // TODO HOI4
1127            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1128            Item::Ideology => "common/ideologies/",
1129            #[cfg(any(feature = "vic3", feature = "eu5"))]
1130            Item::Institution => match Game::game() {
1131                #[cfg(feature = "vic3")]
1132                Game::Vic3 => "common/institutions/",
1133                #[cfg(feature = "eu5")]
1134                Game::Eu5 => "common/institution/",
1135                #[allow(unreachable_patterns)]
1136                _ => unreachable!(),
1137            },
1138            #[cfg(any(feature = "ck3", feature = "eu5"))]
1139            Item::Language => match Game::game() {
1140                #[cfg(feature = "ck3")]
1141                Game::Ck3 => "common/culture/pillars/",
1142                #[cfg(feature = "eu5")]
1143                Game::Eu5 => "common/languages/",
1144                #[allow(unreachable_patterns)]
1145                _ => unreachable!(),
1146            },
1147            #[cfg(any(feature = "ck3", feature = "imperator", feature = "eu5"))]
1148            Item::Law => "common/laws/",
1149            #[cfg(any(feature = "ck3", feature = "vic3", feature = "imperator"))]
1150            Item::LawGroup => match Game::game() {
1151                #[cfg(feature = "ck3")]
1152                Game::Ck3 => "common/laws/",
1153                #[cfg(feature = "imperator")]
1154                Game::Imperator => "common/laws/",
1155                #[cfg(feature = "vic3")]
1156                Game::Vic3 => "common/law_groups/",
1157                #[allow(unreachable_patterns)]
1158                _ => unreachable!(),
1159            },
1160            #[cfg(any(feature = "ck3", feature = "vic3"))]
1161            Item::Message => "common/messages",
1162            #[cfg(any(feature = "imperator", feature = "hoi4", feature = "eu5"))]
1163            Item::Mission => match Game::game() {
1164                #[cfg(feature = "imperator")]
1165                Game::Imperator => "common/missions/",
1166                #[cfg(feature = "eu5")]
1167                Game::Eu5 => "common/missions/",
1168                #[cfg(feature = "hoi4")]
1169                Game::Hoi4 => "common/script_enums.txt",
1170                #[allow(unreachable_patterns)]
1171                _ => unreachable!(),
1172            },
1173            #[cfg(any(feature = "vic3", feature = "eu5"))]
1174            Item::ModifierTypeDefinition => "common/modifier_type_definitions/",
1175            #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
1176            Item::PopType => "common/pop_types/",
1177            #[cfg(any(feature = "imperator", feature = "eu5"))]
1178            Item::Price => "common/prices/",
1179            #[cfg(any(feature = "vic3", feature = "eu5"))]
1180            Item::ProductionMethod => "common/production_methods/",
1181            #[cfg(any(feature = "ck3", feature = "imperator"))]
1182            Item::Region => match Game::game() {
1183                #[cfg(feature = "ck3")]
1184                Game::Ck3 => "map_data/geographical_regions/",
1185                #[cfg(feature = "imperator")]
1186                Game::Imperator => "map_data/regions.txt",
1187                #[allow(unreachable_patterns)]
1188                _ => unreachable!(),
1189            },
1190            #[cfg(any(feature = "ck3", feature = "eu5"))]
1191            Item::Situation => match Game::game() {
1192                #[cfg(feature = "ck3")]
1193                Game::Ck3 => "common/situation/situations/",
1194                #[cfg(feature = "eu5")]
1195                Game::Eu5 => "common/situations/",
1196                #[allow(unreachable_patterns)]
1197                _ => unreachable!(),
1198            },
1199            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1200            Item::StrategicRegion => match Game::game() {
1201                #[cfg(feature = "vic3")]
1202                Game::Vic3 => "common/strategic_regions/",
1203                #[cfg(feature = "hoi4")]
1204                Game::Hoi4 => "map/strategicregions/",
1205                #[allow(unreachable_patterns)]
1206                _ => unreachable!(),
1207            },
1208            #[cfg(any(feature = "vic3", feature = "imperator", feature = "eu5"))]
1209            Item::SubjectType => "common/subject_types/",
1210            #[cfg(any(feature = "vic3", feature = "hoi4"))]
1211            Item::Technology => match Game::game() {
1212                #[cfg(feature = "vic3")]
1213                Game::Vic3 => "common/technology/technologies/",
1214                #[cfg(feature = "hoi4")]
1215                Game::Hoi4 => "common/technologies/",
1216                #[allow(unreachable_patterns)]
1217                _ => unreachable!(),
1218            },
1219            #[cfg(any(feature = "ck3", feature = "eu5"))]
1220            Item::Trait => "common/traits/",
1221            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1222            Item::TutorialLesson => "common/tutorial_lessons",
1223            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1224            Item::TutorialLessonChain => "common/tutorial_lesson_chains",
1225            #[cfg(any(feature = "ck3", feature = "vic3", feature = "eu5"))]
1226            Item::TutorialLessonStep => "common/tutorial_lessons",
1227            #[cfg(any(feature = "imperator", feature = "eu5"))]
1228            Item::UnitAbility => "common/unit_abilities/",
1229            #[cfg(any(feature = "imperator", feature = "eu5"))]
1230            Item::Wargoal => "common/wargoals",
1231
1232            #[cfg(feature = "ck3")]
1233            Item::AccoladeCategory => "common/accolade_types/",
1234            #[cfg(feature = "ck3")]
1235            Item::AccoladeIcon => "common/accolade_icons/",
1236            #[cfg(feature = "ck3")]
1237            Item::AccoladeName => "common/accolade_names/",
1238            #[cfg(feature = "ck3")]
1239            Item::AccoladeParameter => "common/accolade_types/",
1240            #[cfg(feature = "ck3")]
1241            Item::AccoladeType => "common/accolade_types/",
1242            #[cfg(feature = "ck3")]
1243            Item::ActivityGroupType => "common/activities/activity_group_types/",
1244            #[cfg(feature = "ck3")]
1245            Item::ActivityIntent => "common/activities/intents/",
1246            #[cfg(feature = "ck3")]
1247            Item::ActivityLocale => "common/activities/activity_locales/",
1248            #[cfg(feature = "ck3")]
1249            Item::ActivityOption => "common/activities/activity_types/",
1250            #[cfg(feature = "ck3")]
1251            Item::ActivityOptionCategory => "common/activities/activity_types/",
1252            #[cfg(feature = "ck3")]
1253            Item::ActivityPhase => "common/activities/activity_types/",
1254            #[cfg(feature = "ck3")]
1255            Item::ActivityPulseAction => "common/activities/pulse_actions/",
1256            #[cfg(feature = "ck3")]
1257            Item::ActivityState => "",
1258            #[cfg(feature = "ck3")]
1259            Item::ActivityType => "common/activities/activity_types/",
1260            #[cfg(feature = "ck3")]
1261            Item::AiWarStance => "common/ai_war_stances/",
1262            #[cfg(feature = "ck3")]
1263            Item::AgentType => "common/schemes/agent_types/",
1264            #[cfg(feature = "ck3")]
1265            Item::Amenity => "common/court_amenities/",
1266            #[cfg(feature = "ck3")]
1267            Item::AmenitySetting => "common/court_amenities/",
1268            #[cfg(feature = "ck3")]
1269            Item::ArtifactBlueprint => "common/artifacts/blueprints/",
1270            #[cfg(feature = "ck3")]
1271            Item::ArtifactFeature => "common/artifacts/features/",
1272            #[cfg(feature = "ck3")]
1273            Item::ArtifactFeatureGroup => "common/artifacts/feature_groups/",
1274            #[cfg(feature = "ck3")]
1275            Item::ArtifactHistory => "",
1276            #[cfg(feature = "ck3")]
1277            Item::ArtifactRarity => "",
1278            #[cfg(feature = "ck3")]
1279            Item::ArtifactSlot => "common/artifacts/slots/",
1280            #[cfg(feature = "ck3")]
1281            Item::ArtifactSlotType => "common/artifacts/slots/",
1282            #[cfg(feature = "ck3")]
1283            Item::ArtifactTemplate => "common/artifacts/templates/",
1284            #[cfg(feature = "ck3")]
1285            Item::ArtifactType => "common/artifacts/types/",
1286            #[cfg(feature = "ck3")]
1287            Item::ArtifactVisual => "common/artifacts/visuals/",
1288            #[cfg(feature = "ck3")]
1289            Item::Bookmark => "common/bookmarks/bookmarks/",
1290            #[cfg(feature = "ck3")]
1291            Item::BookmarkGroup => "common/bookmarks/groups/",
1292            #[cfg(feature = "ck3")]
1293            Item::BookmarkPortrait => "common/bookmark_portraits/",
1294            #[cfg(feature = "ck3")]
1295            Item::BooleanHouseAspirationParameter => "common/house_aspirations/",
1296            #[cfg(feature = "ck3")]
1297            Item::BooleanHouseHeadParameter => "common/house_aspirations/",
1298            #[cfg(feature = "ck3")]
1299            Item::BooleanHouseRelationParameter => "common/house_relation_types/",
1300            #[cfg(feature = "ck3")]
1301            Item::BuildingFlag => "common/buildings/",
1302            #[cfg(feature = "ck3")]
1303            Item::BuildingGfx => "common/culture/cultures/",
1304            #[cfg(feature = "ck3")]
1305            Item::CasusBelliGroup => "common/casus_belli_groups/",
1306            #[cfg(feature = "ck3")]
1307            Item::Catalyst => "common/struggle/catalysts/",
1308            #[cfg(feature = "ck3")]
1309            Item::ChallengeCharacter => "common/bookmarks/challenge_characters/",
1310            #[cfg(feature = "ck3")]
1311            Item::CharacterBackground => "common/character_backgrounds/",
1312            #[cfg(feature = "ck3")]
1313            Item::CharacterInteractionCategory => "common/character_interaction_categories/",
1314            #[cfg(feature = "ck3")]
1315            Item::ClothingGfx => "common/culture/cultures/",
1316            #[cfg(feature = "ck3")]
1317            Item::CoaGfx => "common/culture/cultures/",
1318            #[cfg(feature = "ck3")]
1319            Item::CoaDynamicDefinition => "common/coat_of_arms/dynamic_definitions/",
1320            #[cfg(feature = "ck3")]
1321            Item::CohesionLevelParameter => "common/confederation_types/",
1322            #[cfg(feature = "ck3")]
1323            Item::CombatEffect => "common/combat_effects/",
1324            #[cfg(feature = "ck3")]
1325            Item::CombatPhaseEvent => "common/combat_phase_events/",
1326            #[cfg(feature = "ck3")]
1327            Item::ConfederationType => "common/confederation_types/",
1328            #[cfg(feature = "ck3")]
1329            Item::ConnectionArrow => "common/connection_arrows/",
1330            #[cfg(feature = "ck3")]
1331            Item::CouncilPosition => "common/council_positions/",
1332            #[cfg(feature = "ck3")]
1333            Item::CouncilTask => "common/council_tasks/",
1334            #[cfg(feature = "ck3")]
1335            Item::Countermeasure => "common/schemes/scheme_countermeasures/",
1336            #[cfg(feature = "ck3")]
1337            Item::CountermeasureParameter => "common/schemes/scheme_countermeasures/",
1338            #[cfg(feature = "ck3")]
1339            Item::CourtPosition => "common/court_positions/types/",
1340            #[cfg(feature = "ck3")]
1341            Item::CourtPositionTask => "common/court_positions/tasks/",
1342            #[cfg(feature = "ck3")]
1343            Item::CourtSceneCulture => "gfx/court_scene/scene_cultures/",
1344            #[cfg(feature = "ck3")]
1345            Item::CourtSceneGroup => "gfx/court_scene/character_groups/",
1346            #[cfg(feature = "ck3")]
1347            Item::CourtSceneRole => "gfx/court_scene/character_roles/",
1348            #[cfg(feature = "ck3")]
1349            Item::CourtSceneSetting => "gfx/court_scene/scene_settings/",
1350            #[cfg(feature = "ck3")]
1351            Item::CourtType => "common/court_types/",
1352            #[cfg(feature = "ck3")]
1353            Item::CourtierGuestManagement => "common/courtier_guest_management/",
1354            #[cfg(feature = "ck3")]
1355            Item::CultureAesthetic => "common/culture/aesthetics_bundles/",
1356            #[cfg(feature = "ck3")]
1357            Item::CultureCreationName => "common/culture/creation_names/",
1358            #[cfg(feature = "ck3")]
1359            Item::CultureEra => "common/culture/eras/",
1360            #[cfg(feature = "ck3")]
1361            Item::CultureEthos => "common/culture/pillars/",
1362            #[cfg(feature = "ck3")]
1363            Item::CultureHeritage => "common/culture/pillars/",
1364            #[cfg(feature = "ck3")]
1365            Item::CultureHistory => "history/cultures/",
1366            #[cfg(feature = "ck3")]
1367            // This is ugly since it isn't a path, but the path won't be used except in messages.
1368            Item::CultureParameter => "common/culture/ parameters blocks",
1369            #[cfg(feature = "ck3")]
1370            Item::CulturePillar => "common/culture/pillars/",
1371            #[cfg(feature = "ck3")]
1372            Item::CultureTradition => "common/culture/traditions/",
1373            #[cfg(feature = "ck3")]
1374            Item::CultureTraditionCategory => "common/culture/traditions/",
1375            #[cfg(feature = "ck3")]
1376            Item::DangerType => "",
1377            #[cfg(feature = "ck3")]
1378            Item::DecisionGroup => "common/decision_group_types/",
1379            #[cfg(feature = "ck3")]
1380            Item::DiarchyMandate => "common/diarchies/diarchy_mandates/",
1381            #[cfg(feature = "ck3")]
1382            Item::DiarchyParameter => "common/diarchies/diarchy_types/",
1383            #[cfg(feature = "ck3")]
1384            Item::DiarchyType => "common/diarchies/diarchy_types/",
1385            #[cfg(feature = "ck3")]
1386            Item::Doctrine => "common/religion/doctrine_types/",
1387            #[cfg(feature = "ck3")]
1388            Item::DoctrineBooleanParameter => "common/religion/doctrine_types/",
1389            #[cfg(feature = "ck3")]
1390            Item::DoctrineGroup => "common/religion/doctrine_group_types/",
1391            #[cfg(feature = "ck3")]
1392            Item::DoctrineParameter => "common/religion/doctrine_types/",
1393            #[cfg(feature = "ck3")]
1394            Item::DomicileBuilding => "common/domiciles/buildings/",
1395            #[cfg(feature = "ck3")]
1396            Item::DomicileParameter => "common/domiciles/buildings/",
1397            #[cfg(feature = "ck3")]
1398            Item::DomicileType => "common/domiciles/types/",
1399            #[cfg(feature = "ck3")]
1400            Item::Dynasty => "common/dynasties/",
1401            #[cfg(feature = "ck3")]
1402            Item::DynastyLegacy => "common/dynasty_legacies/",
1403            #[cfg(feature = "ck3")]
1404            Item::DynastyPerk => "common/dynasty_perks/",
1405            #[cfg(feature = "ck3")]
1406            Item::EpidemicType => "common/epidemics/",
1407            #[cfg(feature = "ck3")]
1408            Item::EpidemicDeathReason => "common/deathreasons/",
1409            #[cfg(feature = "ck3")]
1410            Item::EventBackground => "common/event_backgrounds/",
1411            #[cfg(feature = "ck3")]
1412            Item::EventEffect2d => "common/event_2d_effects/",
1413            #[cfg(feature = "ck3")]
1414            Item::EventTransition => "common/event_transitions/",
1415            #[cfg(feature = "ck3")]
1416            Item::Faction => "common/factions/",
1417            #[cfg(feature = "ck3")]
1418            Item::Faith => "common/religion/religions/",
1419            #[cfg(feature = "ck3")]
1420            Item::FaithIcon => "common/religion/religions/",
1421            #[cfg(feature = "ck3")]
1422            Item::FervorModifier => "common/religion/fervor_modifiers/",
1423            #[cfg(feature = "ck3")]
1424            Item::FlatMapStyle => "gfx/map/flat_map_styles/",
1425            #[cfg(feature = "ck3")]
1426            Item::Flavorization => "common/flavorization/",
1427            #[cfg(feature = "ck3")]
1428            Item::Focus => "common/focuses/",
1429            #[cfg(feature = "ck3")]
1430            Item::GeneticConstraint => "common/traits/",
1431            #[cfg(feature = "ck3")]
1432            Item::GovernmentFlag => "common/governments/",
1433            #[cfg(feature = "ck3")]
1434            Item::GraphicalFaith => "common/religion/religions/",
1435            #[cfg(feature = "ck3")]
1436            Item::GraphicalUnitType => "common/graphical_unit_types/",
1437            #[cfg(feature = "ck3")]
1438            Item::GreatProjectType => "common/great_projects/types/",
1439            #[cfg(feature = "ck3")]
1440            Item::GuestInviteRule => "common/activities/guest_invite_rules/",
1441            #[cfg(feature = "ck3")]
1442            Item::GuestSubset => "common/activities/activity_types/",
1443            #[cfg(feature = "ck3")]
1444            Item::GuestSystem => "common/guest_system/",
1445            #[cfg(feature = "ck3")]
1446            Item::HeadDetermination => "common/culture/pillars/",
1447            #[cfg(feature = "ck3")]
1448            Item::HoldingParameter => "common/holdings/",
1449            #[cfg(feature = "ck3")]
1450            Item::HoldingType => "common/holdings/",
1451            #[cfg(feature = "ck3")]
1452            Item::HolySiteParameter => "common/religion/holy_sites/",
1453            #[cfg(feature = "ck3")]
1454            Item::Hook => "common/hook_types/",
1455            #[cfg(feature = "ck3")]
1456            Item::House => "common/dynasty_houses/",
1457            #[cfg(feature = "ck3")]
1458            Item::HouseAspiration => "common/house_aspirations/",
1459            #[cfg(feature = "ck3")]
1460            Item::HouseRelationLevel => "common/house_relation_types/",
1461            #[cfg(feature = "ck3")]
1462            Item::HouseRelationType => "common/house_relation_types/",
1463            #[cfg(feature = "ck3")]
1464            Item::HouseUnity => "common/house_unities/",
1465            #[cfg(feature = "ck3")]
1466            Item::HouseUnityParameter => "common/house_unities",
1467            #[cfg(feature = "ck3")]
1468            Item::HouseUnityStage => "common/house_unities/",
1469            #[cfg(feature = "ck3")]
1470            Item::ImportantAction => "common/important_actions/",
1471            #[cfg(feature = "ck3")]
1472            Item::Innovation => "common/culture/innovations/",
1473            #[cfg(feature = "ck3")]
1474            Item::InnovationFlag => "common/culture/innovations/",
1475            #[cfg(feature = "ck3")]
1476            Item::InnovationParameter => "common/culture/innovations/",
1477            #[cfg(feature = "ck3")]
1478            Item::Inspiration => "common/inspirations/",
1479            #[cfg(feature = "ck3")]
1480            Item::LawFlag => "common/laws/",
1481            #[cfg(feature = "ck3")]
1482            Item::LeaseContract => "common/lease_contracts/",
1483            #[cfg(feature = "ck3")]
1484            Item::LegendChapter => "common/legends/chronicles/",
1485            #[cfg(feature = "ck3")]
1486            Item::LegendChronicle => "common/legends/chronicles/",
1487            #[cfg(feature = "ck3")]
1488            Item::LegendProperty => "common/legends/chronicles/",
1489            #[cfg(feature = "ck3")]
1490            Item::LegendSeed => "common/legends/legend_seeds/",
1491            #[cfg(feature = "ck3")]
1492            Item::LegendType => "common/legends/legend_types/",
1493            #[cfg(feature = "ck3")]
1494            Item::LegitimacyFlag => "common/legitimacy/",
1495            #[cfg(feature = "ck3")]
1496            Item::LegitimacyType => "common/legitimacy/",
1497            #[cfg(feature = "ck3")]
1498            Item::Lifestyle => "common/lifestyles/",
1499            #[cfg(feature = "ck3")]
1500            Item::LineType => "gfx/lines/lines.lines",
1501            #[cfg(feature = "ck3")]
1502            Item::MartialCustom => "common/culture/pillars/",
1503            #[cfg(feature = "ck3")]
1504            Item::MemoryCategory => "common/character_memory_types/",
1505            #[cfg(feature = "ck3")]
1506            Item::MemoryType => "common/character_memory_types/",
1507            #[cfg(feature = "ck3")]
1508            Item::MenAtArms => "common/men_at_arms_types/",
1509            #[cfg(feature = "ck3")]
1510            Item::MenAtArmsBase => "common/men_at_arms_types/",
1511            #[cfg(feature = "ck3")]
1512            Item::MessageFilterType => "common/message_filter_types/",
1513            #[cfg(feature = "ck3")]
1514            Item::MessageGroupType => "common/message_group_types/",
1515            #[cfg(feature = "ck3")]
1516            Item::ModifierFormat => "common/modifier_definition_formats/",
1517            #[cfg(feature = "ck3")]
1518            Item::MottoInsert => "common/dynasty_house_motto_inserts/",
1519            #[cfg(feature = "ck3")]
1520            Item::Motto => "common/dynasty_house_mottos/",
1521            #[cfg(feature = "ck3")]
1522            Item::NameEquivalency => "common/culture/name_equivalency/",
1523            #[cfg(feature = "ck3")]
1524            Item::NameList => "common/culture/name_lists/",
1525            #[cfg(feature = "ck3")]
1526            Item::Nickname => "common/nicknames/",
1527            #[cfg(feature = "ck3")]
1528            Item::OpinionModifier => "common/opinion_modifiers/",
1529            #[cfg(feature = "ck3")]
1530            Item::Perk => "common/lifestyle_perks/",
1531            #[cfg(feature = "ck3")]
1532            Item::PerkTree => "common/lifestyle_perks/",
1533            #[cfg(feature = "ck3")]
1534            Item::PlayableDifficultyInfo => "common/playable_difficulty_infos/",
1535            #[cfg(feature = "ck3")]
1536            Item::PointOfInterest => "common/travel/point_of_interest_types/",
1537            #[cfg(feature = "ck3")]
1538            Item::PoolSelector => "common/pool_character_selectors/",
1539            #[cfg(feature = "ck3")]
1540            Item::PortraitType => "common/portrait_types/",
1541            #[cfg(feature = "ck3")]
1542            Item::ProjectContribution => "common/great_projects/types/",
1543            #[cfg(feature = "ck3")]
1544            Item::ProvinceEffect => "gfx/map/province_effects/",
1545            #[cfg(feature = "ck3")]
1546            Item::ProvinceMapping => "history/province_mapping/",
1547            #[cfg(feature = "ck3")]
1548            Item::PrisonType => "",
1549            #[cfg(feature = "ck3")]
1550            Item::RaidIntent => "common/raids/intents/",
1551            #[cfg(feature = "ck3")]
1552            Item::Relation => "common/scripted_relations/",
1553            #[cfg(feature = "ck3")]
1554            Item::RelationFlag => "common/scripted_relations/",
1555            #[cfg(feature = "ck3")]
1556            Item::ReligionFamily => "common/religion/religion_family_types/",
1557            #[cfg(feature = "ck3")]
1558            Item::RewardItem => "",
1559            #[cfg(feature = "ck3")]
1560            Item::RulerObjectiveType => "common/ruler_objective_advice_types/",
1561            #[cfg(feature = "ck3")]
1562            Item::SubjectContract => "common/subject_contracts/contracts/",
1563            #[cfg(feature = "ck3")]
1564            Item::SubjectContractFlag => "common/subject_contracts/contracts/",
1565            #[cfg(feature = "ck3")]
1566            Item::SubjectContractGroup => "common/subject_contracts/groups/",
1567            #[cfg(feature = "ck3")]
1568            Item::SubjectContractObligationLevel => "common/subject_contracts/contracts/",
1569            #[cfg(feature = "ck3")]
1570            Item::Scheme => "common/schemes/scheme_types",
1571            #[cfg(feature = "ck3")]
1572            Item::SchemePulseAction => "common/schemes/pulse_actions",
1573            #[cfg(feature = "ck3")]
1574            Item::ScriptedAnimation => "common/scripted_animations/",
1575            #[cfg(feature = "ck3")]
1576            Item::ScriptedCost => "common/scripted_costs/",
1577            #[cfg(feature = "ck3")]
1578            Item::ScriptedIllustration => "gfx/interface/illustrations/scripted_illustrations/",
1579            #[cfg(feature = "ck3")]
1580            Item::Secret => "common/secret_types/",
1581            #[cfg(feature = "ck3")]
1582            Item::Sexuality => "",
1583            #[cfg(feature = "ck3")]
1584            Item::SituationCatalyst => "common/situation/catalysts/",
1585            #[cfg(feature = "ck3")]
1586            Item::SituationGroupType => "common/situation/situation_group_types/",
1587            #[cfg(feature = "ck3")]
1588            Item::SituationHistory => "history/situations/",
1589            #[cfg(feature = "ck3")]
1590            Item::SituationParticipantGroup => "common/situation/situations/",
1591            #[cfg(feature = "ck3")]
1592            Item::SituationParticipantGroupParameter => "common/situation/situations/",
1593            #[cfg(feature = "ck3")]
1594            Item::SituationPhase => "common/situation/situations/",
1595            #[cfg(feature = "ck3")]
1596            Item::SituationPhaseParameter => "common/situation/situations/",
1597            #[cfg(feature = "ck3")]
1598            Item::SituationSubRegion => "common/situation/situations/",
1599            #[cfg(feature = "ck3")]
1600            Item::Skill => "",
1601            #[cfg(feature = "ck3")]
1602            Item::SpecialBuilding => "common/buildings/",
1603            #[cfg(feature = "ck3")]
1604            Item::SpecialGuest => "common/activities/activity_types/",
1605            #[cfg(feature = "ck3")]
1606            Item::Story => "common/story_cycles/",
1607            #[cfg(feature = "ck3")]
1608            Item::Struggle => "common/struggle/struggles/",
1609            #[cfg(feature = "ck3")]
1610            Item::StruggleHistory => "history/struggles/",
1611            #[cfg(feature = "ck3")]
1612            Item::StrugglePhase => "common/struggle/struggles/",
1613            #[cfg(feature = "ck3")]
1614            Item::StrugglePhaseParameter => "common/struggle/struggles/",
1615            #[cfg(feature = "ck3")]
1616            Item::SuccessionAppointment => "common/succession_appointment/",
1617            #[cfg(feature = "ck3")]
1618            Item::SuccessionElection => "common/succession_election/",
1619            #[cfg(feature = "ck3")]
1620            Item::Suggestion => "common/suggestions/",
1621            #[cfg(feature = "ck3")]
1622            Item::TableStyle => "gfx/map/table_styles/",
1623            #[cfg(feature = "ck3")]
1624            Item::TaskContractGroup => "common/task_contracts/",
1625            #[cfg(feature = "ck3")]
1626            Item::TaskContractReward => "common/task_contracts/",
1627            #[cfg(feature = "ck3")]
1628            Item::TaskContractType => "common/task_contracts/",
1629            #[cfg(feature = "ck3")]
1630            Item::TaxSlotObligation => "common/tax_slots/obligations",
1631            #[cfg(feature = "ck3")]
1632            Item::TaxSlotType => "common/tax_slots/types",
1633            #[cfg(feature = "ck3")]
1634            Item::Title => "common/landed_titles/",
1635            #[cfg(feature = "ck3")]
1636            Item::TitleHistory => "history/titles/",
1637            #[cfg(feature = "ck3")]
1638            Item::TraitCategory => "",
1639            #[cfg(feature = "ck3")]
1640            Item::TraitFlag => "common/traits/",
1641            #[cfg(feature = "ck3")]
1642            Item::TraitPortraitModifier => "gfx/portraits/trait_portrait_modifiers",
1643            #[cfg(feature = "ck3")]
1644            Item::TraitTrack => "common/traits/",
1645            #[cfg(feature = "ck3")]
1646            Item::TravelOption => "common/travel/travel_options/",
1647            #[cfg(feature = "ck3")]
1648            Item::UnitGfx => "common/culture/cultures/",
1649            #[cfg(feature = "ck3")]
1650            Item::VassalStance => "common/vassal_stances/",
1651
1652            #[cfg(feature = "vic3")]
1653            Item::AcceptanceStatus => "common/acceptance_statuses/",
1654            #[cfg(feature = "vic3")]
1655            Item::AirGraphics => "gfx/map/air_graphics/",
1656            #[cfg(feature = "vic3")]
1657            Item::Alert => "common/alert_types",
1658            #[cfg(feature = "vic3")]
1659            Item::AlertGroup => "common/alert_groups",
1660            #[cfg(feature = "vic3")]
1661            Item::Amendment => "common/amendments/",
1662            #[cfg(feature = "vic3")]
1663            Item::Approval => "",
1664            #[cfg(feature = "vic3")]
1665            Item::ArmyDiorama => "gfx/map/army_dioramas/",
1666            #[cfg(feature = "vic3")]
1667            Item::Attitude => "",
1668            #[cfg(feature = "vic3")]
1669            Item::BattleCondition => "common/battle_conditions/",
1670            #[cfg(feature = "vic3")]
1671            Item::BuildingGroup => "common/building_groups/",
1672            #[cfg(feature = "vic3")]
1673            Item::BuyPackage => "common/buy_packages/",
1674            #[cfg(feature = "vic3")]
1675            Item::CanalType => "common/canals/",
1676            #[cfg(feature = "vic3")]
1677            Item::CharacterRole => "",
1678            #[cfg(feature = "vic3")]
1679            Item::CityBuildingVfx => "gfx/map/city_data/city_building_vfx/",
1680            #[cfg(feature = "vic3")]
1681            Item::CityCenterpiece => "gfx/map/city_data/city_centerpiece/",
1682            #[cfg(feature = "vic3")]
1683            Item::CityGraphicsType => "gfx/map/city_data/city_types/",
1684            #[cfg(feature = "vic3")]
1685            Item::CityVfx => "gfx/map/city_data/city_vfx/",
1686            #[cfg(feature = "vic3")]
1687            Item::CombatUnit => "common/combat_unit_types/",
1688            #[cfg(feature = "vic3")]
1689            Item::CombatUnitExperienceLevel => "common/combat_unit_experience_levels/",
1690            #[cfg(feature = "vic3")]
1691            Item::CombatUnitGroup => "common/combat_unit_groups/",
1692            #[cfg(feature = "vic3")]
1693            Item::CommanderOrder => "common/commander_orders/",
1694            #[cfg(feature = "vic3")]
1695            Item::CommanderRank => "common/commander_ranks/",
1696            #[cfg(feature = "vic3")]
1697            Item::CompanyType => "common/company_types/",
1698            #[cfg(feature = "vic3")]
1699            Item::CompanyCharterType => "common/company_charter_types/",
1700            #[cfg(feature = "vic3")]
1701            Item::CohesionLevel => "common/cohesion_levels/",
1702            #[cfg(feature = "vic3")]
1703            Item::CountryCreation => "common/country_creation/",
1704            #[cfg(feature = "vic3")]
1705            Item::CountryFormation => "common/country_formation/",
1706            #[cfg(feature = "vic3")]
1707            Item::CountryTier => "",
1708            #[cfg(feature = "vic3")]
1709            Item::CountryType => "common/country_types/",
1710            #[cfg(feature = "vic3")]
1711            Item::CultureGraphics => "common/culture_graphics/",
1712            #[cfg(feature = "vic3")]
1713            Item::Decree => "common/decrees/",
1714            #[cfg(feature = "vic3")]
1715            Item::DiplomaticAction => "common/diplomatic_actions/",
1716            #[cfg(feature = "vic3")]
1717            Item::DiplomaticCatalyst => "common/diplomatic_catalysts/",
1718            #[cfg(feature = "vic3")]
1719            Item::DiplomaticCatalystCategory => "common/diplomatic_catalyst_categories/",
1720            #[cfg(feature = "vic3")]
1721            Item::DiplomaticPlay => "common/diplomatic_plays/",
1722            #[cfg(feature = "vic3")]
1723            Item::DiscriminationTrait => "common/discrimination_traits/",
1724            #[cfg(feature = "vic3")]
1725            Item::DiscriminationTraitGroup => "common/discrimination_trait_groups/",
1726            #[cfg(feature = "vic3")]
1727            Item::DynamicCompanyName => "common/dynamic_company_names/",
1728            #[cfg(feature = "vic3")]
1729            Item::DynamicCountryMapColor => "common/dynamic_country_map_colors/",
1730            #[cfg(feature = "vic3")]
1731            Item::DynamicCountryName => "common/dynamic_country_names/",
1732            #[cfg(feature = "vic3")]
1733            Item::DynamicTreatyName => "common/dynamic_treaty_names/",
1734            #[cfg(feature = "vic3")]
1735            Item::EventCategory => "",
1736            #[cfg(feature = "vic3")]
1737            Item::FlagDefinition => "common/flag_definitions/",
1738            #[cfg(feature = "vic3")]
1739            Item::FleetDiorama => "gfx/map/fleet_dioramas/",
1740            #[cfg(feature = "vic3")]
1741            Item::FrontGraphics => "gfx/map/borders/front_graphics/",
1742            #[cfg(feature = "vic3")]
1743            Item::GeographicRegion => "common/geographic_regions/",
1744            #[cfg(feature = "vic3")]
1745            Item::GeographicRegionShortKey => "common/geographic_regions/",
1746            #[cfg(feature = "vic3")]
1747            Item::Goods => "common/goods/",
1748            #[cfg(feature = "vic3")]
1749            // TODO: find out if different filenames are acceptable in this dir
1750            Item::GradientBorderSettings => "gfx/map/gradient_border_settings/",
1751            #[cfg(feature = "vic3")]
1752            Item::HarvestConditionType => "common/harvest_condition_types/",
1753            #[cfg(feature = "vic3")]
1754            Item::HeritageTrait => "common/discrimination_traits/",
1755            #[cfg(feature = "vic3")]
1756            Item::InfamyThreshold => "",
1757            #[cfg(feature = "vic3")]
1758            Item::InterestGroup => "common/interest_groups/",
1759            #[cfg(feature = "vic3")]
1760            Item::InterestGroupTrait => "common/interest_group_traits/",
1761            #[cfg(feature = "vic3")]
1762            Item::JournalEntry => "common/journal_entries/",
1763            #[cfg(feature = "vic3")]
1764            Item::JournalEntryGroup => "common/journal_entry_groups/",
1765            #[cfg(feature = "vic3")]
1766            Item::LawType => "common/laws/",
1767            #[cfg(feature = "vic3")]
1768            Item::LanguageTrait => "common/discrimination_traits/",
1769            #[cfg(feature = "vic3")]
1770            Item::LegitimacyLevel => "common/legitimacy_levels/",
1771            #[cfg(feature = "vic3")]
1772            Item::Level => "",
1773            #[cfg(feature = "vic3")]
1774            Item::LibertyDesireLevel => "common/liberty_desire_levels/",
1775            #[cfg(feature = "vic3")]
1776            Item::MapLayer => "gfx/map/map_object_data/layers.txt",
1777            #[cfg(feature = "vic3")]
1778            Item::MapInteractionType => "common/map_interaction_types/",
1779            #[cfg(feature = "vic3")]
1780            Item::MapNotificationType => "common/map_notification_types/",
1781            #[cfg(feature = "vic3")]
1782            Item::MediaAlias => "gfx/media_aliases/",
1783            #[cfg(feature = "vic3")]
1784            Item::MilitaryFormationFlag => "common/military_formation_flags/",
1785            #[cfg(feature = "vic3")]
1786            Item::MobilizationOption => "common/mobilization_options/",
1787            #[cfg(feature = "vic3")]
1788            Item::MobilizationOptionGroup => "common/mobilization_option_groups/",
1789            #[cfg(feature = "vic3")]
1790            Item::Objective => "common/objectives/",
1791            #[cfg(feature = "vic3")]
1792            Item::ObjectiveSubgoal => "common/objective_subgoals/",
1793            #[cfg(feature = "vic3")]
1794            Item::ObjectiveSubgoalCategory => "common/objective_subgoal_categories/",
1795            #[cfg(feature = "vic3")]
1796            Item::Party => "common/parties/",
1797            #[cfg(feature = "vic3")]
1798            Item::PoliticalLobby => "common/political_lobbies/",
1799            #[cfg(feature = "vic3")]
1800            Item::PoliticalLobbyAppeasement => "common/political_lobby_appeasement/",
1801            #[cfg(feature = "vic3")]
1802            Item::PoliticalMovement => "common/political_movements",
1803            #[cfg(feature = "vic3")]
1804            Item::PoliticalMovementCategory => "common/political_movement_categories",
1805            #[cfg(feature = "vic3")]
1806            Item::PoliticalMovementPopSupport => "common/political_movement_pop_support",
1807            #[cfg(feature = "vic3")]
1808            Item::PopNeed => "common/pop_needs/",
1809            #[cfg(feature = "vic3")]
1810            Item::PowerBlocCoaPiece => "common/power_bloc_coa_pieces/",
1811            #[cfg(feature = "vic3")]
1812            Item::PowerBlocIdentity => "common/power_bloc_identities/",
1813            #[cfg(feature = "vic3")]
1814            Item::PowerBlocMapTexture => "common/power_bloc_map_textures/",
1815            #[cfg(feature = "vic3")]
1816            Item::PowerBlocName => "common/power_bloc_names/",
1817            #[cfg(feature = "vic3")]
1818            Item::PrestigeGoods => "common/prestige_goods/",
1819            #[cfg(feature = "vic3")]
1820            Item::Principle => "common/power_bloc_principles/",
1821            #[cfg(feature = "vic3")]
1822            Item::PrincipleGroup => "common/power_bloc_principle_groups/",
1823            #[cfg(feature = "vic3")]
1824            Item::ProductionMethodGroup => "common/production_method_groups/",
1825            #[cfg(feature = "vic3")]
1826            Item::ProposalType => "common/proposal_types/",
1827            #[cfg(feature = "vic3")]
1828            Item::RelationsThreshold => "",
1829            #[cfg(feature = "vic3")]
1830            Item::ScriptedButton => "common/scripted_buttons/",
1831            #[cfg(feature = "vic3")]
1832            Item::ScriptedProgressBar => "common/scripted_progress_bars/",
1833            #[cfg(feature = "vic3")]
1834            Item::ScriptedTest => "tools/scripted_tests/",
1835            #[cfg(feature = "vic3")]
1836            Item::SecretGoal => "",
1837            #[cfg(feature = "vic3")]
1838            Item::Skin => "gfx/skins/",
1839            #[cfg(feature = "vic3")]
1840            Item::SocialClass => "common/social_classes/",
1841            #[cfg(feature = "vic3")]
1842            Item::SocialHierarchy => "common/social_hierarchies/",
1843            #[cfg(feature = "vic3")]
1844            Item::StateRegion => "map_data/state_regions/",
1845            #[cfg(feature = "vic3")]
1846            Item::StateTrait => "common/state_traits/",
1847            #[cfg(feature = "vic3")]
1848            Item::Strata => "",
1849            #[cfg(feature = "vic3")]
1850            Item::TechnologyEra => "common/technology/eras/",
1851            #[cfg(feature = "vic3")]
1852            Item::TerrainKey => "common/labels/",
1853            #[cfg(feature = "vic3")]
1854            Item::TerrainLabel => "common/labels/",
1855            #[cfg(feature = "vic3")]
1856            Item::TerrainManipulator => "common/terrain_manipulators/",
1857            #[cfg(feature = "vic3")]
1858            Item::TerrainMask => "gfx/map/masks/",
1859            #[cfg(feature = "vic3")]
1860            Item::TerrainMaterial => "gfx/map/terrain/materials.settings",
1861            #[cfg(feature = "vic3")]
1862            Item::Theme => "common/themes/",
1863            #[cfg(feature = "vic3")]
1864            Item::TraditionTrait => "common/discrimination_traits/",
1865            #[cfg(feature = "vic3")]
1866            Item::TransferOfPower => "",
1867            #[cfg(feature = "vic3")]
1868            Item::TreatyArticle => "common/treaty_articles/",
1869            #[cfg(feature = "vic3")]
1870            Item::WarGoalType => "common/war_goal_types/",
1871
1872            #[cfg(feature = "imperator")]
1873            Item::AiPlanGoals => "common/ai_plan_goals/",
1874            #[cfg(feature = "imperator")]
1875            Item::Ambition => "common/ambitions/",
1876            #[cfg(feature = "imperator")]
1877            Item::Area => "map_data/areas.txt",
1878            #[cfg(feature = "imperator")]
1879            Item::Deity => "common/deities/",
1880            #[cfg(feature = "imperator")]
1881            Item::DeityCategory => "common/deity_categories/",
1882            #[cfg(feature = "imperator")]
1883            Item::DiplomaticStance => "common/diplomatic_stances/",
1884            #[cfg(feature = "imperator")]
1885            Item::EconomicPolicy => "common/economic_policies/",
1886            #[cfg(feature = "imperator")]
1887            Item::EventPicture => "common/event_pictures/",
1888            #[cfg(feature = "imperator")]
1889            Item::GovernorPolicy => "common/governor_policies/",
1890            #[cfg(feature = "imperator")]
1891            Item::GraphicalCultureType => "common/graphical_culture_types/",
1892            #[cfg(feature = "imperator")]
1893            Item::GreatWorkEffect => "common/great_work_effects/",
1894            #[cfg(feature = "imperator")]
1895            Item::GreatWorkEffectTier => "common/great_work_effect_tiers/",
1896            #[cfg(feature = "imperator")]
1897            Item::GreatWorkCategory => "common/great_work_categories/",
1898            #[cfg(feature = "imperator")]
1899            Item::GreatWorkMaterial => "common/great_work_materials/",
1900            #[cfg(feature = "imperator")]
1901            Item::GreatWorkModule => "common/great_work_modules/",
1902            #[cfg(feature = "imperator")]
1903            Item::GreatWorkTemplate => "common/great_work_templates/",
1904            #[cfg(feature = "imperator")]
1905            Item::Heritage => "common/heritage/",
1906            #[cfg(feature = "imperator")]
1907            Item::Invention => "common/inventions/",
1908            #[cfg(feature = "imperator")]
1909            Item::InventionGroup => "common/inventions/",
1910            #[cfg(feature = "imperator")]
1911            Item::LegionDistinction => "common/legion_distinctions/",
1912            #[cfg(feature = "imperator")]
1913            Item::LevyTemplate => "common/levy_templates/",
1914            #[cfg(feature = "imperator")]
1915            Item::Loyalty => "common/loyalty/",
1916            #[cfg(feature = "imperator")]
1917            Item::MilitaryTraditionTree => "common/military_traditions/",
1918            #[cfg(feature = "imperator")]
1919            Item::MilitaryTradition => "common/military_traditions/",
1920            #[cfg(feature = "imperator")]
1921            Item::MissionTask => "common/missions/",
1922            #[cfg(feature = "imperator")]
1923            Item::Office => "common/offices/",
1924            #[cfg(feature = "imperator")]
1925            Item::Opinion => "common/opinions/",
1926            #[cfg(feature = "imperator")]
1927            Item::PartyAgenda => "common/party_agendas",
1928            #[cfg(feature = "imperator")]
1929            Item::PartyType => "common/party_types/",
1930            #[cfg(feature = "imperator")]
1931            Item::PostSetupCharacters => "setup/post_character/",
1932            #[cfg(feature = "imperator")]
1933            Item::ProvinceRank => "common/province_ranks/",
1934            #[cfg(feature = "imperator")]
1935            Item::TechnologyTable => "common/technology_tables/",
1936            #[cfg(feature = "imperator")]
1937            Item::SetupCharacters => "setup/characters/",
1938            #[cfg(feature = "imperator")]
1939            Item::SetupProvinces => "setup/provinces/",
1940            #[cfg(feature = "imperator")]
1941            Item::TradeGood => "common/trade_goods/",
1942            #[cfg(feature = "imperator")]
1943            Item::Treasure => "setup/main/",
1944            #[cfg(feature = "imperator")]
1945            Item::Unit => "common/units/",
1946
1947            #[cfg(feature = "hoi4")]
1948            Item::Ability => "common/abilities/",
1949            #[cfg(feature = "hoi4")]
1950            Item::Acclimatation => "common/acclimatation.txt",
1951            #[cfg(feature = "hoi4")]
1952            Item::AdjacencyRule => "map/adjacency_rules.txt",
1953            #[cfg(feature = "hoi4")]
1954            Item::AceModifier => "common/aces",
1955            #[cfg(feature = "hoi4")]
1956            Item::AdvisorSlot => "common/script_enums.txt",
1957            #[cfg(feature = "hoi4")]
1958            Item::AiArea => "common/ai_areas/",
1959            #[cfg(feature = "hoi4")]
1960            Item::AiStrategyType => "common/ai_strategy/_documentation.md",
1961            #[cfg(feature = "hoi4")]
1962            Item::CharacterIdeaToken => "common/characters/",
1963            #[cfg(feature = "hoi4")]
1964            Item::CombatTacticPhase => "common/combat_tactics.txt",
1965            #[cfg(feature = "hoi4")]
1966            Item::Continent => "map/continent.txt",
1967            #[cfg(feature = "hoi4")]
1968            Item::CountryLeaderTrait => "common/country_leader/",
1969            #[cfg(feature = "hoi4")]
1970            Item::CountryHistory => "history/countries/",
1971            #[cfg(feature = "hoi4")]
1972            Item::CountryTag => "common/country_tags/",
1973            #[cfg(feature = "hoi4")]
1974            Item::CountryTagAlias => "common/country_tag_aliases/",
1975            #[cfg(feature = "hoi4")]
1976            Item::DecisionCategory => "common/decisions/categories/",
1977            #[cfg(feature = "hoi4")]
1978            Item::DivisionNamesGroup => "common/units/names_divisions/",
1979            #[cfg(feature = "hoi4")]
1980            Item::DivisionTemplate => "history/units/",
1981            #[cfg(feature = "hoi4")]
1982            Item::DynamicModifier => "common/dynamic_modifiers/",
1983            #[cfg(feature = "hoi4")]
1984            Item::Equipment => "common/units/equipment/",
1985            #[cfg(feature = "hoi4")]
1986            Item::EquipmentBonusType => "common/script_enums.txt",
1987            #[cfg(feature = "hoi4")]
1988            Item::EquipmentCategory => "common/script_enums.txt",
1989            #[cfg(feature = "hoi4")]
1990            Item::EquipmentGroup => "common/equipment_groups/",
1991            #[cfg(feature = "hoi4")]
1992            Item::EquipmentModule => "common/units/equipment/modules/",
1993            #[cfg(feature = "hoi4")]
1994            Item::EquipmentModuleCategory => "common/units/equipment/modules/",
1995            #[cfg(feature = "hoi4")]
1996            Item::EquipmentSearchFilter => "common/units/equipment/",
1997            #[cfg(feature = "hoi4")]
1998            Item::EquipmentStat => "common/script_enums.txt",
1999            #[cfg(feature = "hoi4")]
2000            Item::EquipmentUpgrade => "common/units/equipment/upgrades/", // TODO HOI4
2001            #[cfg(feature = "hoi4")]
2002            Item::GraphicalTerrain => "common/terrain/",
2003            #[cfg(feature = "hoi4")]
2004            Item::IdeaCategory => "common/idea_tags/",
2005            #[cfg(feature = "hoi4")]
2006            Item::IdeologyGroup => "common/ideologies/",
2007            #[cfg(feature = "hoi4")]
2008            Item::IndustrialOrg => "common/military_industrial_organization/organizations/",
2009            #[cfg(feature = "hoi4")]
2010            Item::IndustrialOrgBonusWeight => {
2011                "common/military_industrial_organization/ai_bonus_weights/"
2012            }
2013            #[cfg(feature = "hoi4")]
2014            Item::IndustrialOrgPolicy => "common/military_industrial_organization/policies/",
2015            #[cfg(feature = "hoi4")]
2016            Item::IndustrialOrgTrait => "common/military_industrial_organization/organizations/",
2017            #[cfg(feature = "hoi4")]
2018            Item::IntelligenceAgencyBranch => "common/intelligence_agency_upgrades/",
2019            #[cfg(feature = "hoi4")]
2020            Item::IntelligenceAgencyUpgrade => "common/intelligence_agency_upgrades/",
2021            #[cfg(feature = "hoi4")]
2022            Item::MusicAsset => "music/",
2023            #[cfg(feature = "hoi4")]
2024            Item::NationalFocus => "common/national_focus/",
2025            #[cfg(feature = "hoi4")]
2026            Item::NationalFocusStyle => "common/national_focus/",
2027            #[cfg(feature = "hoi4")]
2028            Item::NationalFocusTree => "common/national_focus/",
2029            #[cfg(feature = "hoi4")]
2030            Item::Operation => "common/operations/",
2031            #[cfg(feature = "hoi4")]
2032            Item::OperationPhase => "common/operation_phases/",
2033            #[cfg(feature = "hoi4")]
2034            Item::OperationToken => "common/operation_tokens/",
2035            #[cfg(feature = "hoi4")]
2036            Item::PowerBalance => "common/bop/",
2037            #[cfg(feature = "hoi4")]
2038            Item::PowerBalanceSide => "common/bop/",
2039            #[cfg(feature = "hoi4")]
2040            Item::ProductionStat => "common/script_enum.txt",
2041            #[cfg(feature = "hoi4")]
2042            Item::PrototypeReward => "common/special_projects/prototype_rewards/",
2043            #[cfg(feature = "hoi4")]
2044            Item::RailwayGunNames => "common/units/names_railway_guns/",
2045            #[cfg(feature = "hoi4")]
2046            Item::Resource => "common/resources/",
2047            #[cfg(feature = "hoi4")]
2048            Item::ScriptEnum => "common/script_enums.txt",
2049            #[cfg(feature = "hoi4")]
2050            Item::ScriptedConstant => "common/scripted_constants/", // TODO HOI4
2051            #[cfg(feature = "hoi4")]
2052            Item::ScriptedLocalisation => "common/scripted_localisation/",
2053            #[cfg(feature = "hoi4")]
2054            Item::ShipNames => "common/units/names_ships/",
2055            #[cfg(feature = "hoi4")]
2056            Item::SoundEffect | Item::SoundFalloff => "sound/",
2057            #[cfg(feature = "hoi4")]
2058            Item::SpawnPoint => "common/buildings/",
2059            #[cfg(feature = "hoi4")]
2060            Item::Specialization => "common/special_projects/specialization/",
2061            #[cfg(feature = "hoi4")]
2062            Item::SpecialProject => "common/special_projects/projects/",
2063            #[cfg(feature = "hoi4")]
2064            Item::SpecialProjectTag => "common/special_projects/project_tags/",
2065            #[cfg(feature = "hoi4")]
2066            Item::ScientistTrait => "common/scientist_traits/",
2067            #[cfg(feature = "hoi4")]
2068            Item::ShipName => "history/units/",
2069            #[cfg(feature = "hoi4")]
2070            Item::Sprite => "gfx/",
2071            #[cfg(feature = "hoi4")]
2072            Item::State => "history/states/",
2073            #[cfg(feature = "hoi4")]
2074            Item::StateCategory => "common/state_category/",
2075            #[cfg(feature = "hoi4")]
2076            Item::SubUnit => "common/units/",
2077            #[cfg(feature = "hoi4")]
2078            Item::SubUnitCategory => "common/unit_tags/",
2079            #[cfg(feature = "hoi4")]
2080            Item::SupplyArea => "map/supplyareas",
2081            #[cfg(feature = "hoi4")]
2082            Item::TechnologyCategory => "common/technology_tags/",
2083            #[cfg(feature = "hoi4")]
2084            Item::TechnologyFolder => "common/technology_tags/",
2085            #[cfg(feature = "hoi4")]
2086            Item::TechnologySharing => "common/technology_sharing/",
2087            #[cfg(feature = "hoi4")]
2088            Item::UnitHistory => "history/units/",
2089            #[cfg(feature = "hoi4")]
2090            Item::UnitLeaderSkill => "common/unit_leader/",
2091            #[cfg(feature = "hoi4")]
2092            Item::UnitLeaderTrait => "common/unit_leader/",
2093            #[cfg(feature = "hoi4")]
2094            Item::UnitNames => "common/units/names/",
2095
2096            #[cfg(feature = "eu5")]
2097            Item::Advance => "common/advances/",
2098            #[cfg(feature = "eu5")]
2099            Item::Age => "common/age/",
2100            #[cfg(feature = "eu5")]
2101            Item::AiDiplochance => "common/ai_diplochance/",
2102            #[cfg(feature = "eu5")]
2103            Item::AlertDescription => "common/alert_descriptions/",
2104            #[cfg(feature = "eu5")]
2105            Item::ArtistType => "common/artist_types/",
2106            #[cfg(feature = "eu5")]
2107            Item::ArtistWork => "common/artist_work/",
2108            #[cfg(feature = "eu5")]
2109            Item::AttributeColumn => "common/attribute_columns/",
2110            #[cfg(feature = "eu5")]
2111            Item::AutoModifier => "common/auto_modifiers/",
2112            #[cfg(feature = "eu5")]
2113            Item::Avatar => "common/avatars/",
2114            #[cfg(feature = "eu5")]
2115            Item::Bias => "common/biases/",
2116            #[cfg(feature = "eu5")]
2117            Item::BuildingCategory => "common/building_categories/",
2118            #[cfg(feature = "eu5")]
2119            Item::CabinetAction => "common/cabinet_actions/",
2120            #[cfg(feature = "eu5")]
2121            Item::CharacterTraitCategory => "",
2122            #[cfg(feature = "eu5")]
2123            Item::ChildEducation => "common/child_educations/",
2124            #[cfg(feature = "eu5")]
2125            Item::CountryDescriptionCategory => "common/country_description_categories/",
2126            #[cfg(feature = "eu5")]
2127            Item::CountryInteraction => "common/country_interactions/",
2128            #[cfg(feature = "eu5")]
2129            Item::DesignatedHeirReason => "common/designated_heir_reason/",
2130            #[cfg(feature = "eu5")]
2131            Item::DiplomaticCost => "common/diplomatic_costs/",
2132            #[cfg(feature = "eu5")]
2133            Item::Disaster => "common/disasters/",
2134            #[cfg(feature = "eu5")]
2135            Item::Disease => "common/diseases/",
2136            #[cfg(feature = "eu5")]
2137            Item::EmploymentSystem => "common/employment_systems/",
2138            #[cfg(feature = "eu5")]
2139            Item::EstatePrivilege => "common/estate_privileges/",
2140            #[cfg(feature = "eu5")]
2141            Item::Estate => "common/estates/",
2142            #[cfg(feature = "eu5")]
2143            Item::FormableCountry => "common/formable_countries/",
2144            #[cfg(feature = "eu5")]
2145            Item::GenericActionAiList => "common/generic_action_ai_lists/",
2146            #[cfg(feature = "eu5")]
2147            Item::GenericAction => "common/generic_actions/",
2148            #[cfg(feature = "eu5")]
2149            Item::God => "common/gods/",
2150            #[cfg(feature = "eu5")]
2151            Item::Good => "common/goods/",
2152            #[cfg(feature = "eu5")]
2153            Item::GoodsDemand => "common/goods_demand/",
2154            #[cfg(feature = "eu5")]
2155            Item::GoodsDemandCategory => "common/goods_demand_category/",
2156            #[cfg(feature = "eu5")]
2157            Item::GovernmentReform => "common/government_reforms/",
2158            #[cfg(feature = "eu5")]
2159            Item::Hegemon => "common/hegemons/",
2160            #[cfg(feature = "eu5")]
2161            Item::HeirSelection => "common/heir_selections/",
2162            #[cfg(feature = "eu5")]
2163            Item::HistoricalScore => "common/historical_scores/",
2164            #[cfg(feature = "eu5")]
2165            Item::HolySiteType => "common/holy_site_types/",
2166            #[cfg(feature = "eu5")]
2167            Item::Insult => "common/insults/",
2168            #[cfg(feature = "eu5")]
2169            Item::InternationalOrganization => "common/international_organizations/",
2170            #[cfg(feature = "eu5")]
2171            Item::InternationalOrganizationLandOwnershipRule => {
2172                "common/international_organization_land_ownership_rules/"
2173            }
2174            #[cfg(feature = "eu5")]
2175            Item::InternationalOrganizationPayment => "common/international_organization_payments/",
2176            #[cfg(feature = "eu5")]
2177            Item::InternationalOrganizationSpecialStatus => {
2178                "common/international_organization_special_statuses/"
2179            }
2180            #[cfg(feature = "eu5")]
2181            Item::JoinWarRule => "common/join_war_rules/",
2182            #[cfg(feature = "eu5")]
2183            Item::LanguageFamily => "common/language_families/",
2184            #[cfg(feature = "eu5")]
2185            Item::Levy => "common/levies/",
2186            #[cfg(feature = "eu5")]
2187            Item::LocationRank => "common/location_ranks/",
2188            #[cfg(feature = "eu5")]
2189            Item::MusicPlayerTrack => "common/music_player_tracks/",
2190            #[cfg(feature = "eu5")]
2191            Item::ParliamentAgenda => "common/parliament_agendas/",
2192            #[cfg(feature = "eu5")]
2193            Item::ParliamentIssue => "common/parliament_issues/",
2194            #[cfg(feature = "eu5")]
2195            Item::ParliamentType => "common/parliament_types/",
2196            #[cfg(feature = "eu5")]
2197            Item::PeaceTreaty => "common/peace_treaties/",
2198            #[cfg(feature = "eu5")]
2199            Item::Policy => "common/policies/",
2200            #[cfg(feature = "eu5")]
2201            Item::RecruitmentMethod => "common/recruitment_method/",
2202            #[cfg(feature = "eu5")]
2203            Item::Regency => "common/regencies/",
2204            #[cfg(feature = "eu5")]
2205            Item::ReligionGroup => "common/religion_groups/",
2206            #[cfg(feature = "eu5")]
2207            Item::ReligiousAspect => "common/religious_aspects/",
2208            #[cfg(feature = "eu5")]
2209            Item::ReligiousFaction => "common/religious_factions/",
2210            #[cfg(feature = "eu5")]
2211            Item::ReligiousFigure => "common/religious_figures/",
2212            #[cfg(feature = "eu5")]
2213            Item::ReligiousFocus => "common/religious_focuses/",
2214            #[cfg(feature = "eu5")]
2215            Item::ReligiousSchools => "common/religious_schools/",
2216            #[cfg(feature = "eu5")]
2217            Item::Resolution => "common/resolutions/",
2218            #[cfg(feature = "eu5")]
2219            Item::RivalCriteria => "common/rival_criteria/",
2220            #[cfg(feature = "eu5")]
2221            Item::RoadType => "common/road_types/",
2222            #[cfg(feature = "eu5")]
2223            Item::ScriptableHint => "common/scriptable_hints/",
2224            #[cfg(feature = "eu5")]
2225            Item::ScriptedCountryName => "common/scripted_country_names/",
2226            #[cfg(feature = "eu5")]
2227            Item::ScriptedDiplomaticObjective => "common/scripted_diplomatic_objectives/",
2228            #[cfg(feature = "eu5")]
2229            Item::ScriptedGeography => "common/scripted_geography/",
2230            #[cfg(feature = "eu5")]
2231            Item::ScriptedModifiers => "common/scripted_modifiers/",
2232            #[cfg(feature = "eu5")]
2233            Item::ScriptedRelations => "common/scripted_relations/",
2234            #[cfg(feature = "eu5")]
2235            Item::SocietalValue => "common/societal_values/",
2236            #[cfg(feature = "eu5")]
2237            Item::SubjectMilitaryStance => "common/subject_military_stances/",
2238            #[cfg(feature = "eu5")]
2239            Item::Test => "common/tests/",
2240            #[cfg(feature = "eu5")]
2241            Item::Topography => "common/topography/",
2242            #[cfg(feature = "eu5")]
2243            Item::TownSetup => "common/town_setups/",
2244            #[cfg(feature = "eu5")]
2245            Item::TraitFlavor => "common/trait_flavor/",
2246            #[cfg(feature = "eu5")]
2247            Item::UnitCategory => "common/unit_categories/",
2248            #[cfg(feature = "eu5")]
2249            Item::UnitFormationPreference => "common/unit_formation_preference/",
2250            #[cfg(feature = "eu5")]
2251            Item::UnitType => "common/unit_types/",
2252            #[cfg(feature = "eu5")]
2253            Item::Vegetation => "common/vegetation/",
2254        }
2255    }
2256}