mod auto;
mod gamedir;
mod tiger;
mod update;
/// String constants associated with the game being verified.
#[derive(Debug)]
pub struct GameConsts {
/// Full name
pub name: &'static str,
/// Shortened name
pub name_short: &'static str,
/// Latest supported version
pub version: &'static str,
/// directory under steam library dir
pub dir: &'static str,
/// steam ID
pub app_id: &'static str,
/// A file that should be present if this is the correct game directory
pub signature_file: &'static str,
/// The directory under the Paradox Interactive directory for local files
pub paradox_dir: &'static str,
}
pub use auto::run as auto;
pub use tiger::run as tiger;