Expand description
Progressive mesh implementation based on Hoppe (1996)
Provides a progressive mesh representation that encodes a mesh as a coarse base mesh plus a sequence of vertex split operations. This allows reconstructing the mesh at any level of detail between the base and the original, enabling LOD rendering and streaming.
Structsยง
- Progressive
Mesh - Progressive mesh: a base mesh plus a sequence of vertex splits.
- Vertex
Split - A single vertex split operation (inverse of an edge collapse).