pub enum SubLightTemplate {
    Ambient,
    Directional,
    Hemisphere {
        ground: Color,
    },
    Point,
}
Expand description

Template information about the different sub-types for light.

See LightTemplate for more more information on settings up light templates, and utilities for doing so.

Variants

Ambient

Represents an ambient light, instantiated as an Ambient.

Directional

Represents a directional light, instantiated as a Directional.

Hemisphere

Fields

ground: Color

The ground color for the light.

Represents a hemisphere light, instantiated as a Hemisphere.

Point

Represents a point light, instantiated as a Point.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
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Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
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Sets value as a parameter of self.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.