pub enum World {}
Expand description
World space, defined relative to the scene root.
Trait Implementations
impl Copy for World
impl Eq for World
impl StructuralEq for World
impl StructuralPartialEq for World
Auto Trait Implementations
impl RefUnwindSafe for World
impl Send for World
impl Sync for World
impl Unpin for World
impl UnwindSafe for World
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.