[][src]Struct three::CubeMapPath

pub struct CubeMapPath<P: AsRef<Path>> {
    pub front: P,
    pub back: P,
    pub left: P,
    pub right: P,
    pub up: P,
    pub down: P,
}

Represents paths to cube map texture, useful for loading CubeMap.

Fields

"Front" image. Z+.

"Back" image. Z-.

"Left" image. X-.

"Right" image. X+.

"Up" image. Y+.

"Down" image. Y-.

Trait Implementations

impl<P: Clone + AsRef<Path>> Clone for CubeMapPath<P>
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Performs copy-assignment from source. Read more

impl<P: Debug + AsRef<Path>> Debug for CubeMapPath<P>
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Auto Trait Implementations

impl<P> Send for CubeMapPath<P> where
    P: Send

impl<P> Sync for CubeMapPath<P> where
    P: Sync

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T

Sets value as a parameter of self.

impl<T> Erased for T