Struct three::GeometryShape
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pub struct GeometryShape { pub vertices: Vec<Point3<f32>>, pub normals: Vec<Vector3<f32>>, }
A shape of geometry that is used for mesh blending.
Fields
vertices: Vec<Point3<f32>>
Vertices.
normals: Vec<Vector3<f32>>
Normals.
Methods
impl GeometryShape
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fn empty() -> Self
Create an empty shape.
Trait Implementations
impl Clone for GeometryShape
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fn clone(&self) -> GeometryShape
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more