Expand description
A collection of controls for example to control the camera.
Structs§
- First
Person Control - A control that makes the camera move like it is a person on the ground.
- FlyControl
- A control that makes the camera fly through the 3D scene.
- Free
Orbit Control - A control that makes the camera orbit around a target, with no fixed up direction.
- Modifiers
- State of modifiers (alt, ctrl, shift and command).
- Orbit
Control - A control that makes the camera orbit around a target.
- Physical
Point - A pixel coordinate in physical pixels, where
x
is on the horizontal axis with zero being at the left edge andy
is on the vertical axis with zero being at bottom edge.
Enums§
- Event
- An input event (from mouse, keyboard or similar).
- Key
- Keyboard key input.
- Mouse
Button - Type of mouse button.