Trait three_d::core::math::Rotation2[][src]

pub trait Rotation2: Rotation<Space = Point2<Self::Scalar>> + Into<Matrix2<Self::Scalar>> + Into<Basis2<Self::Scalar>> {
    type Scalar: BaseFloat;
    fn from_angle<A>(theta: A) -> Self
    where
        A: Into<Rad<Self::Scalar>>
; }
Expand description

A two-dimensional rotation.

Associated Types

Required methods

Create a rotation by a given angle. Thus is a redundant case of both from_axis_angle() and from_euler() for 2D space.

Implementations on Foreign Types

Implementors