Struct three_d::Axes [−][src]
pub struct Axes { /* fields omitted */ }
Expand description
Three arrows indicating the three main axes; the x-axis (red), the y-axis (green) and the z-axis (blue). Used for easily debugging where objects are placed in the 3D world.
Implementations
impl Axes
[src]
impl Axes
[src]Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Axes
impl !Send for Axes
impl !Sync for Axes
impl Unpin for Axes
impl !UnwindSafe for Axes
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more