Struct three_d::ImageEffect [−][src]
A customizable 2D effect. Can for example be used for adding an effect on top of the rendered 3D scene, like fog.
Implementations
impl ImageEffect
[src]
pub fn new(context: &Context, fragment_shader: &str) -> Result<Self, Error>
[src]
pub fn program(&self) -> &Program
[src]
pub fn apply(
&self,
render_states: RenderStates,
viewport: Viewport
) -> Result<(), Error>
[src]
&self,
render_states: RenderStates,
viewport: Viewport
) -> Result<(), Error>
Auto Trait Implementations
impl !RefUnwindSafe for ImageEffect
impl !Send for ImageEffect
impl !Sync for ImageEffect
impl Unpin for ImageEffect
impl UnwindSafe for ImageEffect
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,