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use super::*;
use crate::core::*;
pub struct OrbitControl {
control: CameraControl,
}
impl OrbitControl {
pub fn new(target: Vec3, min_distance: f32, max_distance: f32) -> Self {
Self {
control: CameraControl {
left_drag_horizontal: CameraAction::OrbitLeft { target, speed: 0.5 },
left_drag_vertical: CameraAction::OrbitUp { target, speed: 0.5 },
scroll_vertical: CameraAction::Zoom {
min: min_distance,
max: max_distance,
speed: 0.1,
target,
},
..Default::default()
},
}
}
pub fn handle_events(&mut self, camera: &mut Camera, events: &mut [Event]) -> bool {
if let CameraAction::Zoom {
speed,
target,
min,
max,
} = &mut self.control.scroll_vertical
{
let x = target.distance(*camera.position());
*speed = 0.5 * smoothstep(*min, *max, x) + 0.001;
}
self.control.handle_events(camera, events)
}
}
fn smoothstep(edge0: f32, edge1: f32, x: f32) -> f32 {
let t = ((x - edge0) / (edge1 - edge0)).max(0.0).min(1.0);
t * t * (3.0 - 2.0 * t)
}