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use crate::core::texture::*;
pub struct Texture3D {
context: Context,
id: crate::context::Texture,
width: u32,
height: u32,
depth: u32,
number_of_mip_maps: u32,
data_byte_size: usize,
}
impl Texture3D {
pub fn new(context: &Context, cpu_texture: &CpuTexture3D) -> ThreeDResult<Self> {
match cpu_texture.data {
TextureData::RU8(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgU8(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbU8(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbaU8(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RF16(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgF16(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbF16(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbaF16(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RF32(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgF32(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbF32(ref data) => Self::new_with_data(context, cpu_texture, data),
TextureData::RgbaF32(ref data) => Self::new_with_data(context, cpu_texture, data),
}
}
fn new_with_data<T: TextureDataType>(
context: &Context,
cpu_texture: &CpuTexture3D,
data: &[T],
) -> ThreeDResult<Self> {
let mut texture = Self::new_empty::<T>(
context,
cpu_texture.width,
cpu_texture.height,
cpu_texture.depth,
cpu_texture.min_filter,
cpu_texture.mag_filter,
cpu_texture.mip_map_filter,
cpu_texture.wrap_s,
cpu_texture.wrap_t,
cpu_texture.wrap_r,
)?;
texture.fill(data)?;
Ok(texture)
}
pub fn new_empty<T: TextureDataType>(
context: &Context,
width: u32,
height: u32,
depth: u32,
min_filter: Interpolation,
mag_filter: Interpolation,
mip_map_filter: Option<Interpolation>,
wrap_s: Wrapping,
wrap_t: Wrapping,
wrap_r: Wrapping,
) -> ThreeDResult<Self> {
let id = generate(context)?;
let number_of_mip_maps =
calculate_number_of_mip_maps(mip_map_filter, width, height, Some(depth));
let tex = Self {
context: context.clone(),
id,
width,
height,
depth,
number_of_mip_maps,
data_byte_size: std::mem::size_of::<T>(),
};
tex.bind();
set_parameters(
context,
crate::context::TEXTURE_3D,
min_filter,
mag_filter,
if number_of_mip_maps == 1 {
None
} else {
mip_map_filter
},
wrap_s,
wrap_t,
Some(wrap_r),
)?;
unsafe {
context.tex_storage_3d(
crate::context::TEXTURE_3D,
number_of_mip_maps as i32,
T::internal_format(),
width as i32,
height as i32,
depth as i32,
);
}
context.error_check()?;
Ok(tex)
}
pub fn fill<T: TextureDataType>(&mut self, data: &[T]) -> ThreeDResult<()> {
check_data_length(
self.width,
self.height,
self.depth,
self.data_byte_size,
data,
)?;
self.bind();
unsafe {
self.context.tex_sub_image_3d(
crate::context::TEXTURE_3D,
0,
0,
0,
0,
self.width as i32,
self.height as i32,
self.depth as i32,
format_from_data_type::<T>(),
T::data_type(),
crate::context::PixelUnpackData::Slice(to_byte_slice(data)),
);
}
self.generate_mip_maps();
self.context.error_check()
}
pub fn width(&self) -> u32 {
self.width
}
pub fn height(&self) -> u32 {
self.height
}
pub fn depth(&self) -> u32 {
self.depth
}
fn generate_mip_maps(&self) {
if self.number_of_mip_maps > 1 {
self.bind();
unsafe {
self.context.generate_mipmap(crate::context::TEXTURE_3D);
}
}
}
pub(in crate::core) fn bind(&self) {
unsafe {
self.context
.bind_texture(crate::context::TEXTURE_3D, Some(self.id));
}
}
}
impl Drop for Texture3D {
fn drop(&mut self) {
unsafe {
self.context.delete_texture(self.id);
}
}
}