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use crate::renderer::*;
pub type Model<M> = Gm<Mesh, M>;
impl Model<ColorMaterial> {
pub fn new(context: &Context, cpu_mesh: &CpuMesh) -> ThreeDResult<Self> {
Self::new_with_material(context, cpu_mesh, ColorMaterial::default())
}
}
impl<M: Material> Model<M> {
pub fn new_with_material(
context: &Context,
cpu_mesh: &CpuMesh,
material: M,
) -> ThreeDResult<Self> {
Ok(Self {
geometry: Mesh::new(context, cpu_mesh)?,
material,
})
}
}