Expand description
Canonical Pixygon races, grounded in the Codex.
A race is a body mode — a set of biology-slot defaults (see
AvatarRaceMode). These four are the canonical playable species from the
universe Codex:
- Humen — the baseline / quintessence-race (smooth skin, no exotic parts).
- Hedningr (Reptillian) — the reptiles: scale skin, tail, claws, horns.
- Arra — the beast-race: fur coat, claws, snout, beast ears, tail.
- Draumander (Skyfolk) — the bird-race: feathered skin, wings, beak snout.
Part ids here are placeholders in the avatar id space (category 50); real authored parts (meshes/sprites) replace them via the catalog later. The structure — which biology slots each race fills — is the canon-faithful bit.
Enums§
- Canonical
Race - The canonical playable species.
Constants§
- CAT_
AVATAR_ PART - Category for avatar parts in the structured-id space.
- CAT_
AVATAR_ RACE - Category for avatar race modes.
Functions§
- biology_
catalog - A catalog of the placeholder biology parts referenced by the canonical races,
so a race-stamped
crate::AvatarSpecresolves through ancrate::AvatarBuilder. - canonical_
races - Every canonical race as an
AvatarRaceMode.