Expand description
Modules§
- color
- Place to put stuff for color manipulation.
- dmg_apu
- dmg_
render - Module for rendering a Game Boy style image.
- interchange
- This module defines the interface between platform binary and game library.
Macros§
- debugln
file!():line!()>, a space, and then the message.- dump
file!():line!()> expr: expr_value, one per expression- newtype
- Assists in defining a newtype wrapper over some base type.
- newtype_
enum - Assists in defining a newtype that’s an enum.
- tlc_
modify - Modify a thread_local Cell with the provided function.
- tlc_
read - Read a value out of a thread_local Cell
- tlc_
write - Write a new value to a thread_local Cell
Functions§
- game_
get_ sound_ samples - A shim to the real sound output, so that the ABI is correct based on link mode.
- game_
update_ and_ render - A shim to the real game update, so that the ABI is correct based on link mode.
- render_
weird_ gradient - Renders the weird gradient into the bitmap.