thindx/headers/d3dcommon.h/flags/
parameter_flags.rs1#[allow(unused_imports)] use crate::*;
2
3use winapi::um::d3dcommon::*;
4
5
6
7#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
10#[repr(transparent)] pub struct ParameterFlags(D3D_PARAMETER_FLAGS);
11#[doc(hidden)] pub use ParameterFlags as PF;
12
13flags! { PF => D3D_PARAMETER_FLAGS; None, In, Out }
14
15#[allow(non_upper_case_globals)] impl PF { pub const None : PF = PF(D3D_PF_NONE);
18
19 pub const In : PF = PF(D3D_PF_IN);
21
22 pub const Out : PF = PF(D3D_PF_OUT);
24}
25
26#[doc(hidden)] impl PF { pub const NONE : PF = PF(D3D_PF_NONE);
28 pub const IN : PF = PF(D3D_PF_IN);
29 pub const OUT : PF = PF(D3D_PF_OUT);
30}
31
32impl Default for PF {
33 fn default() -> Self { PF::None }
34}