thin_engine/meshes.rs
1/// often used for screen effects like fxaa, fog and colour correction.
2pub mod screen {
3 use glium_types::prelude::*;
4 pub const VERTICES: [Vertex; 4] = [
5 Vertex::new( 1.0, 1.0, 0.0),
6 Vertex::new( 1.0, -1.0, 0.0),
7 Vertex::new(-1.0, 1.0, 0.0),
8 Vertex::new(-1.0, -1.0, 0.0)
9 ];
10 pub const UVS: [TextureCoords; 4] = [
11 TextureCoords::new(1.0 , 1.0),
12 TextureCoords::new(1.0 , 0.0),
13 TextureCoords::new(0.0 , 1.0),
14 TextureCoords::new(0.0 , 0.0)
15 ];
16 pub const INDICES: [u32; 6] = [
17 1, 2, 0,
18 3, 2, 1
19 ];
20}
21pub use glium_types::teapot;