tge/audio.rs
1use crate::error::GameResult;
2
3pub struct Audio {}
4
5impl Audio {
6 pub(crate) fn new(_: AudioConfig) -> GameResult<Self> {
7 Ok(Self {})
8 }
9
10 pub(crate) fn suspend(&mut self) {}
11
12 pub(crate) fn resume(&mut self) {}
13}
14
15#[derive(Debug, Clone)]
16pub struct AudioConfig {}
17
18impl AudioConfig {
19 pub fn new() -> Self {
20 Self {}
21 }
22}