tge/
audio.rs

1use crate::error::GameResult;
2
3pub struct Audio {}
4
5impl Audio {
6    pub(crate) fn new(_: AudioConfig) -> GameResult<Self> {
7        Ok(Self {})
8    }
9
10    pub(crate) fn suspend(&mut self) {}
11
12    pub(crate) fn resume(&mut self) {}
13}
14
15#[derive(Debug, Clone)]
16pub struct AudioConfig {}
17
18impl AudioConfig {
19    pub fn new() -> Self {
20        Self {}
21    }
22}