Struct tgbot::types::GameHighScore
source · pub struct GameHighScore {
pub position: Integer,
pub score: Integer,
pub user: User,
}
Expand description
Represents a row of the high scores table for a game.
Fields§
§position: Integer
Position in the high score table.
score: Integer
Score achieved by the user.
user: User
User associated with the high score.
Implementations§
Trait Implementations§
source§impl Clone for GameHighScore
impl Clone for GameHighScore
source§fn clone(&self) -> GameHighScore
fn clone(&self) -> GameHighScore
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameHighScore
impl Debug for GameHighScore
source§impl<'de> Deserialize<'de> for GameHighScore
impl<'de> Deserialize<'de> for GameHighScore
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for GameHighScore
impl PartialEq for GameHighScore
source§fn eq(&self, other: &GameHighScore) -> bool
fn eq(&self, other: &GameHighScore) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for GameHighScore
impl PartialOrd for GameHighScore
source§fn partial_cmp(&self, other: &GameHighScore) -> Option<Ordering>
fn partial_cmp(&self, other: &GameHighScore) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Serialize for GameHighScore
impl Serialize for GameHighScore
impl StructuralPartialEq for GameHighScore
Auto Trait Implementations§
impl Freeze for GameHighScore
impl RefUnwindSafe for GameHighScore
impl Send for GameHighScore
impl Sync for GameHighScore
impl Unpin for GameHighScore
impl UnwindSafe for GameHighScore
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more