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use strum_macros::{Display, EnumString};
use num_enum::{TryFromPrimitive, IntoPrimitive};
use serde_repr::{Serialize_repr, Deserialize_repr};
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, Eq, PartialEq, Display, EnumString, TryFromPrimitive, IntoPrimitive, Clone)]
#[repr(u8)]
pub enum Wear {
#[strum(serialize = "Factory New")]
FactoryNew = 1,
#[strum(serialize = "Minimal Wear")]
MinimalWear = 2,
#[strum(serialize = "Field-Tested")]
FieldTested = 3,
#[strum(serialize = "Well-Worn")]
WellWorn = 4,
#[strum(serialize = "Battle Scarred")]
BattleScarred = 5
}
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, Eq, PartialEq, Display, EnumString, TryFromPrimitive, IntoPrimitive, Clone)]
#[repr(u8)]
pub enum KillstreakTier {
#[strum(serialize = "Professional Killstreak")]
Professional = 3,
#[strum(serialize = "Specialized Killstreak")]
Specialized = 2,
#[strum(serialize = "Killstreak")]
Basic = 1,
}
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, Eq, PartialEq, Display, EnumString, TryFromPrimitive, IntoPrimitive, Clone)]
#[repr(u8)]
pub enum Quality {
Normal = 0,
Genuine = 1,
Vintage = 3,
Unusual = 5,
Unique = 6,
Community = 7,
Valve = 8,
#[strum(serialize = "Self-Made")]
SelfMade = 9,
Customized = 10,
Strange = 11,
Completed = 12,
Haunted = 13,
#[strum(serialize = "Collector's")]
Collectors = 14,
#[strum(serialize = "Decorated Weapon")]
DecoratedWeapon = 15,
}
#[derive(Serialize_repr, Deserialize_repr, Debug, Hash, Eq, PartialEq, Display, EnumString, TryFromPrimitive, IntoPrimitive, Clone)]
#[repr(u8)]
pub enum Rarity {
Civilian = 1,
Freelance = 2,
Mercenary = 3,
Commando = 4,
Assassin = 5,
Elite = 6,
}
#[derive(Debug, Hash, Eq, PartialEq, Display, EnumString, Clone)]
pub enum Class {
Scout,
Soldier,
Pyro,
Demoman,
Heavy,
Engineer,
Medic,
Sniper,
Spy,
}
#[cfg(test)]
mod tests {
use super::*;
use std::str::FromStr;
#[test]
fn converts_quality_to_primitive() {
let quality = Quality::Strange;
let quality_num: u8 = quality.into();
assert_eq!(11, quality_num);
}
#[test]
fn converts_string_to_quality() {
let quality = Quality::from_str("Decorated Weapon").unwrap();
assert_eq!(Quality::DecoratedWeapon, quality);
}
#[test]
fn displays_quality() {
let quality = Quality::Collectors;
assert_eq!("Collector's", &format!("{}", quality));
}
}