pub struct TeamPlayWaitingAboutToEndEvent {}
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for TeamPlayWaitingAboutToEndEvent
impl<_E: Endianness> BitWrite<_E> for TeamPlayWaitingAboutToEndEvent
source§impl Clone for TeamPlayWaitingAboutToEndEvent
impl Clone for TeamPlayWaitingAboutToEndEvent
source§fn clone(&self) -> TeamPlayWaitingAboutToEndEvent
fn clone(&self) -> TeamPlayWaitingAboutToEndEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'de> Deserialize<'de> for TeamPlayWaitingAboutToEndEvent
impl<'de> Deserialize<'de> for TeamPlayWaitingAboutToEndEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for TeamPlayWaitingAboutToEndEvent
impl PartialEq for TeamPlayWaitingAboutToEndEvent
source§fn eq(&self, other: &TeamPlayWaitingAboutToEndEvent) -> bool
fn eq(&self, other: &TeamPlayWaitingAboutToEndEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for TeamPlayWaitingAboutToEndEvent
Auto Trait Implementations§
impl Freeze for TeamPlayWaitingAboutToEndEvent
impl RefUnwindSafe for TeamPlayWaitingAboutToEndEvent
impl Send for TeamPlayWaitingAboutToEndEvent
impl Sync for TeamPlayWaitingAboutToEndEvent
impl Unpin for TeamPlayWaitingAboutToEndEvent
impl UnwindSafe for TeamPlayWaitingAboutToEndEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more