pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for Message
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for MessageType
[src]pub fn parse(stream: &mut Stream, _state: &ParserState) -> Result<Self>
[src]impl Parse for Packet
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for GameEventMessage
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for PacketEntitiesMessage
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for CreateStringTableMessage
[src]pub fn parse(stream: &mut Stream, _state: &ParserState) -> Result<Self>
[src]impl Parse for UpdateStringTableMessage
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for TempEntitiesMessage
[src]pub fn parse(stream: &mut Stream, _state: &ParserState) -> Result<Self>
[src]impl Parse for DataTablePacket
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for MessagePacket
[src]pub fn parse(stream: &mut Stream, state: &ParserState) -> Result<Self>
[src]impl Parse for StringTablePacket
[src]pub fn parse(stream: &mut Stream, _state: &ParserState) -> Result<Self>
[src]impl<T: BitRead<LittleEndian>> Parse for T
[src]pub fn parse(stream: &mut Stream, _state: &ParserState) -> Result<Self>
[src]