Crate tf_asset_loader

Source
Expand description

Utility for loading assets from tf2 data files.

Supports loading assets like models and textures from the tf2 data directory. The tf2 data directory should be automatically detected when installed to steam, or you can use the TF_DIR environment variable to overwrite the data directory.

Supports loading both plain file data and data embedded in vpk files.

fn main() -> Result<(), LoaderError> {
    let loader = Loader::new()?;
    if let Some(model) = loader.load("models/props_gameplay/resupply_locker.mdl")? {
        println!("resupply_locker.mdl is {} bytes large", model.len());
    }
    Ok(())
}

Re-exports§

pub use source::AssetSource;

Modules§

source

Structs§

Loader
The tf2 asset loader instance

Enums§

LoaderError