Expand description
Library for packing different textures into a texture atlas for efficient GPU rendering.
Modules§
- exporter
- Defines a trait for exporting Textures to arbitrary data.
- importer
- Defines a trait for importing arbitrary data and converting them to Textures.
- texture
- Traits for a texture and its pixel contents.
Structs§
- Frame
- Boundaries and properties of a packed texture.
- Multi
Texture Packer - Texture packer supporting multiple atlases.
- Rect
- Defines a rectangle in pixels with the origin at the top-left of the texture atlas.
- Texture
Packer - Packs textures into a single texture atlas.
- Texture
Packer Config - Configuration for a texture packer.