texture2ddecoder/bcn/
bc5.rs

1use crate::bcn::bc3::decode_bc3_alpha;
2
3#[inline]
4pub fn decode_bc5_block(data: &[u8], outbuf: &mut [u32]) {
5    decode_bc3_alpha(data, outbuf, 2);
6    decode_bc3_alpha(&data[8..], outbuf, 1);
7}