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text_typeset/
types.rs

1/// Opaque handle to a registered font face.
2///
3/// Obtained from [`crate::Typesetter::register_font`] or [`crate::Typesetter::register_font_as`].
4/// Pass to [`crate::Typesetter::set_default_font`] to make it the default.
5#[derive(Copy, Clone, Eq, PartialEq, Hash, Debug)]
6pub struct FontFaceId(pub u32);
7
8// ── Render output ───────────────────────────────────────────────
9
10/// Everything needed to draw one frame.
11///
12/// Produced by [`crate::Typesetter::render`]. Contains glyph quads (textured rectangles
13/// from the atlas), inline image placeholders, and decoration rectangles
14/// (selections, cursor, underlines, table borders, etc.).
15///
16/// The adapter draws the frame in three passes:
17/// 1. Upload `atlas_pixels` as a GPU texture (only when `atlas_dirty` is true).
18/// 2. Draw each [`GlyphQuad`] as a textured rectangle from the atlas.
19/// 3. Draw each [`DecorationRect`] as a colored rectangle.
20pub struct RenderFrame {
21    /// True if the atlas texture changed since the last frame (needs re-upload).
22    pub atlas_dirty: bool,
23    /// Atlas texture width in pixels.
24    pub atlas_width: u32,
25    /// Atlas texture height in pixels.
26    pub atlas_height: u32,
27    /// RGBA pixel data, row-major. Length = `atlas_width * atlas_height * 4`.
28    pub atlas_pixels: Vec<u8>,
29    /// One textured rectangle per visible glyph.
30    pub glyphs: Vec<GlyphQuad>,
31    /// Inline image placeholders. The adapter loads the actual image data
32    /// (e.g., via `TextDocument::resource(name)`) and draws it at the given
33    /// screen position.
34    pub images: Vec<ImageQuad>,
35    /// Decoration rectangles: selections, cursor, underlines, strikeouts,
36    /// overlines, backgrounds, table borders, and cell backgrounds.
37    pub decorations: Vec<DecorationRect>,
38    /// Per-block glyph data for incremental updates. Keyed by block_id.
39    pub(crate) block_glyphs: Vec<(usize, Vec<GlyphQuad>)>,
40    /// Per-block decoration data (underlines, etc. — NOT cursor/selection).
41    pub(crate) block_decorations: Vec<(usize, Vec<DecorationRect>)>,
42    /// Per-block image data for incremental updates.
43    pub(crate) block_images: Vec<(usize, Vec<ImageQuad>)>,
44    /// Per-block height snapshot for detecting height changes in incremental render.
45    pub(crate) block_heights: std::collections::HashMap<usize, f32>,
46}
47
48/// A positioned glyph to draw as a textured quad from the atlas.
49///
50/// The adapter draws the rectangle at `screen` position, sampling from
51/// the `atlas` rectangle in the atlas texture, tinted with `color`.
52#[derive(Clone)]
53pub struct GlyphQuad {
54    /// Screen position and size: `[x, y, width, height]` in pixels.
55    pub screen: [f32; 4],
56    /// Atlas source rectangle: `[x, y, width, height]` in atlas pixel coordinates.
57    pub atlas: [f32; 4],
58    /// Glyph color: `[r, g, b, a]`, 0.0-1.0.
59    /// For normal text glyphs, this is the text color (default black).
60    /// For color emoji, this is `[1, 1, 1, 1]` (color is baked into the atlas).
61    pub color: [f32; 4],
62}
63
64/// An inline image placeholder.
65///
66/// text-typeset computes the position and size but does NOT load or rasterize
67/// the image. The adapter retrieves the image data (e.g., from
68/// `TextDocument::resource(name)`) and draws it as a separate texture.
69#[derive(Clone)]
70pub struct ImageQuad {
71    /// Screen position and size: `[x, y, width, height]` in pixels.
72    pub screen: [f32; 4],
73    /// Image resource name (matches `FragmentContent::Image::name` from text-document).
74    pub name: String,
75}
76
77/// A colored rectangle for decorations (underlines, selections, borders, etc.).
78#[derive(Clone)]
79pub struct DecorationRect {
80    /// Screen position and size: `[x, y, width, height]` in pixels.
81    pub rect: [f32; 4],
82    /// Color: `[r, g, b, a]`, 0.0-1.0.
83    pub color: [f32; 4],
84    /// What kind of decoration this rectangle represents.
85    pub kind: DecorationKind,
86}
87
88/// The type of a [`DecorationRect`].
89#[derive(Debug, Clone, Copy, PartialEq, Eq)]
90pub enum DecorationKind {
91    /// Selection highlight (translucent background behind selected text).
92    Selection,
93    /// Cursor caret (thin vertical line at the insertion point).
94    Cursor,
95    /// Underline (below baseline, from font metrics).
96    Underline,
97    /// Strikethrough (at x-height, from font metrics).
98    Strikeout,
99    /// Overline (at ascent line).
100    Overline,
101    /// Generic background (e.g., frame borders).
102    Background,
103    /// Block-level background color.
104    BlockBackground,
105    /// Table border line.
106    TableBorder,
107    /// Table cell background color.
108    TableCellBackground,
109    /// Text-level background highlight (behind individual text runs).
110    /// Adapters should draw these before glyph quads so text appears on top.
111    TextBackground,
112    /// Cell-level selection highlight (entire cell background when cells are
113    /// selected as a rectangular region, as opposed to text within cells).
114    CellSelection,
115}
116
117/// Underline style for text decorations.
118#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
119pub enum UnderlineStyle {
120    /// No underline.
121    #[default]
122    None,
123    /// Solid single underline.
124    Single,
125    /// Dashed underline.
126    Dash,
127    /// Dotted underline.
128    Dot,
129    /// Alternating dash-dot pattern.
130    DashDot,
131    /// Alternating dash-dot-dot pattern.
132    DashDotDot,
133    /// Wavy underline.
134    Wave,
135    /// Spell-check underline (wavy, typically red).
136    SpellCheck,
137}
138
139/// Vertical alignment for characters (superscript, subscript, etc.).
140#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
141pub enum VerticalAlignment {
142    /// Normal baseline alignment.
143    #[default]
144    Normal,
145    /// Superscript: smaller size, shifted up.
146    SuperScript,
147    /// Subscript: smaller size, shifted down.
148    SubScript,
149}
150
151// ── Hit testing ─────────────────────────────────────────────────
152
153/// Result of [`crate::Typesetter::hit_test`] - maps a screen-space point to a
154/// document position.
155pub struct HitTestResult {
156    /// Absolute character position in the document.
157    pub position: usize,
158    /// Which block (paragraph) was hit, identified by stable block ID.
159    pub block_id: usize,
160    /// Character offset within the block (0 = start of block).
161    pub offset_in_block: usize,
162    /// What region of the layout was hit.
163    pub region: HitRegion,
164    /// Tooltip text if the hit position has a tooltip. None otherwise.
165    pub tooltip: Option<String>,
166    /// When non-None, the hit position is inside a table cell.
167    /// Identifies the table by its stable table ID.
168    /// None for hits on top-level blocks, frame blocks, or outside any table.
169    pub table_id: Option<usize>,
170}
171
172/// What region of the layout a hit test landed in.
173#[derive(Debug)]
174pub enum HitRegion {
175    /// Inside a text run (normal text content).
176    Text,
177    /// In the block's left margin area (before any text content).
178    LeftMargin,
179    /// In the block's indent area.
180    Indent,
181    /// On a table border line.
182    TableBorder,
183    /// Below all content in the document.
184    BelowContent,
185    /// Past the end of a line (to the right of the last character).
186    PastLineEnd,
187    /// On an inline image.
188    Image { name: String },
189    /// On a hyperlink.
190    Link { href: String },
191}
192
193// ── Cursor display ──────────────────────────────────────────────
194
195/// Cursor display state for rendering.
196///
197/// The adapter reads cursor position from text-document's `TextCursor`
198/// and creates this struct to feed to [`crate::Typesetter::set_cursor`].
199/// text-typeset uses it to generate caret and selection decorations
200/// in the next [`crate::Typesetter::render`] call.
201pub struct CursorDisplay {
202    /// Cursor position (character offset in the document).
203    pub position: usize,
204    /// Selection anchor. Equals `position` when there is no selection.
205    /// When different from `position`, the range `[min(anchor, position), max(anchor, position))`
206    /// is highlighted as a selection.
207    pub anchor: usize,
208    /// Whether the caret is visible (false during the blink-off phase).
209    /// The adapter manages the blink timer; text-typeset just respects this flag.
210    pub visible: bool,
211    /// When non-empty, render cell-level selection highlights instead of
212    /// text-level selection. Each tuple is `(table_id, row, col)` identifying
213    /// a selected cell. The adapter fills this from `TextCursor::selected_cells()`.
214    pub selected_cells: Vec<(usize, usize, usize)>,
215}
216
217// ── Scrolling ───────────────────────────────────────────────────
218
219/// Visual position and size of a laid-out block.
220///
221/// Returned by [`crate::Typesetter::block_visual_info`].
222pub struct BlockVisualInfo {
223    /// Block ID (matches `BlockSnapshot::block_id`).
224    pub block_id: usize,
225    /// Y position of the block's top edge relative to the document start, in pixels.
226    pub y: f32,
227    /// Total height of the block including margins, in pixels.
228    pub height: f32,
229}
230
231impl RenderFrame {
232    pub(crate) fn new() -> Self {
233        Self {
234            atlas_dirty: false,
235            atlas_width: 0,
236            atlas_height: 0,
237            atlas_pixels: Vec::new(),
238            glyphs: Vec::new(),
239            images: Vec::new(),
240            decorations: Vec::new(),
241            block_glyphs: Vec::new(),
242            block_decorations: Vec::new(),
243            block_images: Vec::new(),
244            block_heights: std::collections::HashMap::new(),
245        }
246    }
247}