[−][src]Struct texel_types::SceneV1
Previous scene version == V1
Contents
SceneV1 consists of a list of tuples each having:
- SpriteV1
- Position
- bool (selected indicator) -- DEPRECATED!
WARNING
The selected indicator boolean will get removed in V2 as the only "lossy" change of the Scene format. Leaving this in SceneV1 definition was a mistake during initial refactoring.
Fields
objects: Vec<(SpriteV1, Position, bool)>
Trait Implementations
impl Clone for SceneV1
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impl Debug for SceneV1
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impl Default for SceneV1
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impl From<SceneV1> for SceneV2
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Auto Trait Implementations
impl RefUnwindSafe for SceneV1
impl Send for SceneV1
impl Sync for SceneV1
impl Unpin for SceneV1
impl UnwindSafe for SceneV1
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,