[][src]Enum tetra::graphics::FilterMode

pub enum FilterMode {
    Nearest,
    Linear,
}

Represents the different filtering algorithms that can be used when scaling an image.

Tetra currently defaults to using Nearest for all newly created textures.

Variants

Nearest

Nearest-neighbor interpolation. This preserves hard edges and details, but may look pixelated.

If you're using pixel art, this is probably the scaling mode you should use.

Linear

Linear interpolation. This smooths images when scaling them up or down.

Trait Implementations

impl Copy for FilterMode[src]

impl Clone for FilterMode[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for FilterMode[src]

Auto Trait Implementations

impl Send for FilterMode

impl Sync for FilterMode

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.