pub fn checkbox(args: impl Into<CheckboxArgs>, state: CheckboxState)Expand description
§checkbox
Renders an interactive checkbox with an animated checkmark.
§Usage
Use to capture a boolean (true/false) choice from the user.
§Parameters
args— configures the checkbox’s appearance andon_togglecallback; seeCheckboxArgs.state— a clonableCheckboxStatethat manages the checkmark and ripple animations.
§Examples
use std::sync::{Arc, atomic::{AtomicBool, Ordering}};
use tessera_ui::{tessera, Color, Dp};
use tessera_ui_basic_components::checkbox::{checkbox, CheckboxArgsBuilder, CheckboxState};
// A tiny UI demo that shows a checkbox and a text label that reflects its state.
#[derive(Clone, Default)]
struct DemoState {
is_checked: Arc<AtomicBool>,
checkbox_state: CheckboxState,
}
#[tessera]
fn checkbox_demo(state: DemoState) {
// Build a simple checkbox whose on_toggle updates `is_checked`.
let on_toggle = Arc::new({
let is_checked = state.is_checked.clone();
move |new_value| {
is_checked.store(new_value, Ordering::SeqCst);
}
});
// Render the checkbox; the example shows a minimal pattern for interactive demos.
checkbox(
CheckboxArgsBuilder::default()
.on_toggle(on_toggle)
.build()
.unwrap(),
state.checkbox_state.clone(),
);
}