Structs§
Enums§
- TESStesselator
- Used only as opaque pointer to c structure
- Tess
Element Type - defines, what action tessTesselate is performing, tesselation, tesselation with neighboring polygons, or creating polygon contours
- Tess
Winding Rule - Determines how should tessTesselate interpret it’s input, see OpenGL tesselation docs for more
Functions§
- tess
AddContour ⚠ - Adds new contour to tesselator, this function copies vertices into internal buffer
- tess
Delete ⚠Tess - Destroys tesselator and all resources associated
- tess
GetElement ⚠Count - Returns number of generated elements
- tess
GetElements ⚠ - Returns element buffer
- tess
GetVertex ⚠Count - Returns number of vertices in internal output buffer
- tess
GetVertex ⚠Indices - Returns pointer to vertex index buffer
- tess
GetVertices ⚠ - Returns pointer to internal vertex output buffer
- tess
NewTess ⚠ - Creates new Tesselator object with specified or default allocator or uses default.
- tess
Tesselate ⚠ - Tesselates stored paths