[−][src]Function tes3mp_plugin::plugin::generated::set_object_ref_num
pub fn set_object_ref_num(ref_num: i16)
Set the refNum of the temporary object stored on the server.
Every object loaded from .ESM and .ESP data files has a unique refNum which needs to be
retained to refer to it in packets.
On the other hand, objects placed or spawned via the server should always have a refNum
of 0.
ref_num
The refNum.
Returns void