pub fn send_object_scale(
send_to_other_players: bool,
skip_attached_player: bool,
)Expand description
Send an ObjectScale packet.
send_to_other_players Whether this packet should be sent to players other than the
player attached to the packet (false by default).
skip_attached_player Whether the packet should skip being sent to the player attached
to the packet (false by default).
Returns void