[][src]Struct terraria_protocol::packets::WiredCannonShot

pub struct WiredCannonShot {
    pub damage: i16,
    pub knockback: f32,
    pub x: i16,
    pub y: i16,
    pub angle: i16,
    pub ammo: i16,
    pub player_id: u8,
}

Wired Cannon Shot.

Direction: Server -> Client.

Fields

damage: i16knockback: f32x: i16y: i16angle: i16ammo: i16player_id: u8

Shooter's Player ID.

Trait Implementations

impl Debug for WiredCannonShot[src]

impl PacketBody for WiredCannonShot[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.