[][src]Struct terraria_protocol::packets::SyncEmoteBubble

pub struct SyncEmoteBubble {
    pub emote_id: i32,
    pub anchor_type: u8,
    pub player_id: u16,
    pub emote_lifetime: u16,
    pub emote: u8,
    pub emote_metadata: i16,
}

Sync an emote bubble.

Direction: Server -> Client.

Fields

emote_id: i32anchor_type: u8player_id: u16

Only sent if AnchorType != 255

emote_lifetime: u16

Only sent if AnchorType != 255

emote: u8

Only sent if AnchorType != 255

emote_metadata: i16

Only sent if AnchorType != 255 and Emote < 0

Trait Implementations

impl Debug for SyncEmoteBubble[src]

impl PacketBody for SyncEmoteBubble[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.