[−][src]Struct terraria_protocol::packets::PlayerNpcTeleport
No description known yet.
Direction: Server <-> Client (Sync).
Fields
flags: u8
BitFlags: 0 = Player Teleport (Neither 1 or 2), 1 = NPC Teleport, 2 = Player Teleport to Other Player, 4 = GetPositionFromTarget, 8 = HasExtraInfo
target_id: i16
pos: Vec2
style: u8
extrainfo: i32
Only sent if HasExtraInfo flag is true
Trait Implementations
impl Debug for PlayerNpcTeleport
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impl PacketBody for PlayerNpcTeleport
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Auto Trait Implementations
impl RefUnwindSafe for PlayerNpcTeleport
impl Send for PlayerNpcTeleport
impl Sync for PlayerNpcTeleport
impl Unpin for PlayerNpcTeleport
impl UnwindSafe for PlayerNpcTeleport
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,