[][src]Struct terraria_protocol::packets::PlayerItemAnimation

pub struct PlayerItemAnimation {
    pub player_id: u8,
    pub item_rotation: f32,
    pub item_animation: i16,
}

Player item animation.

Direction: Server <-> Client (Sync).

Fields

player_id: u8item_rotation: f32item_animation: i16

Trait Implementations

impl Debug for PlayerItemAnimation[src]

impl PacketBody for PlayerItemAnimation[src]

Auto Trait Implementations

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impl<T, U> Into<U> for T where
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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